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MegaGlest
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fc63460e07
MegaGlest
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Mark Vejvoda
fc63460e07
- updated unitid offset for each faction so that we support up to 100,000 units per faction per game (which is larger than previously supported)
2010-05-31 09:45:54 +00:00
..
configurator
Fixed fileexists checking order bug in configurator
2010-03-22 14:00:49 +00:00
g3d_viewer
updates for g3d viewer to compile in win32 with new particle support
2010-05-25 18:51:35 +00:00
glest_game
- updated unitid offset for each faction so that we support up to 100,000 units per faction per game (which is larger than previously supported)
2010-05-31 09:45:54 +00:00
glest_map_editor
icons with colored frames
2010-05-04 22:55:22 +00:00
shared_lib
- added more debug code and fixed a server bug where client connecting at the same time a server opens a slot would result in a crash sometimes.
2010-05-31 06:11:31 +00:00