MegaGlest/source
Mark Vejvoda fd3a8e4705 - minor bugfix when broadcasting on UDP (only one socket per unique subnet) 2010-10-23 05:12:28 +00:00
..
configurator - cleaned up a whole pile of compiler warnings 2010-10-21 07:20:17 +00:00
g3d_viewer - cleaned up a whole pile of compiler warnings 2010-10-21 07:20:17 +00:00
glest_game - fixed chatting logic to now retain more info about the user that sent the text in the console manager. Colors now apply to the playername and changing playernames is ok in the lobby andf rendering accounts for this (as well as switching slots) 2010-10-23 04:00:39 +00:00
glest_map_editor - more compiler warning cleanup 2010-10-21 16:36:26 +00:00
masterserver - coding around winsock insanity! (see: http://bobobobo.wordpress.com/2008/11/09/resolving-winsock-error-10035-wsaewouldblock/) 2010-09-28 02:21:57 +00:00
shared_lib - minor bugfix when broadcasting on UDP (only one socket per unique subnet) 2010-10-23 05:12:28 +00:00