diff --git a/_site/assets/img/fteqw.png b/_site/assets/img/fteqw.png new file mode 100644 index 0000000..59bdee5 Binary files /dev/null and b/_site/assets/img/fteqw.png differ diff --git a/_site/help.html b/_site/help.html index 38b14c6..46dd3a9 100644 --- a/_site/help.html +++ b/_site/help.html @@ -146,6 +146,8 @@
Source engine for Quake combined with the LibreQuake assets.
+ +While FTEQW does have a launcher, if requires that you have Quake assets available locally. It won't launch the game without it, which means you either need the original game data of open assets such as LibreQuake.
+However, if you connect to the game server directly, odamex will download the required assets automatically from the server.
+From the terminal, type (on a single line):
+fteqw-sdl2 +connect play.onfoss.org +set com_gamename "" +set vid_fullscreen 2 +name "YourName"
+Of course, substitute "YourName" with the in-game name you want.
+ + + +