+ Mumble is free and open source software that can be download from + Mumble.info. It is + a low-latency voice client that lets you talk to your fellow + players using your microphone. +
++ After installation, you will need to configure your audio first. The + helpful audio wizard will guide your through the settings. +
++ Once that is all set up, you can connect to the Mumble server by + using the mumble link from the Home page. + You should be able to connect and see something like this: +
+ ++ By default, you will be place in the Root, but you can double-click + on any channel to join. You will most likely want to go to the Lobby, + however, you can see which channels the other people hang out in. Note + that there will likely only be people here during the actual event. +
++ For text-based chatting, there is the Matrix channel. Matrix is a chat + protocol (amongst other things). To use the Matrix protocol, you will + need a client to connect to it. One of the most popular ones is called + Element which you can either download from + element.io or just run in + your browser. If you don't have an account yet, you will be able to + create one. +
++ Once you are logged in, you can follow the Matrix link on the + Home page. It will take you to a page + asking about the application you want to use. If you downloaded + Element before, click on the Continue button for that. You should + be able to connect and see something like this: +
+ +There are usually people here, even outside of the event.
++ Another option for text-based chatting is XMPP. It's another protocol, + like Matrix but you can use it to join the same chat channel as above. + The two protocols are "bridged" which means that users can simply + talk to eachother despite using different protocols. +
++ Like the Matrix protocol, there are also many XMPP chat clients + available. One of the easier ones it Movim.eu. + It allows you to easily create and account if you don't already have + an XMPP account. +
++ From there, you can start the web-based client at mov.im. + After logging in, choose "chats" and then click on the big plus symbol. +
+ ++ In the new screen that pops up, you will find "Join a chatroom" + and then "Join a custom chatroom". Paste the room name from + the link on the Home page. You can type anything + you want in the Name field. That's only visible for you as the name + of this room. +
+ +There are usually people here, even outside of the event.
+Each game has their own separate help page
+Drive your lightcycle and leave a lightwall behind you. Survive as long as you can and try to make other run into walls.
+ ++ Use the arrow keys to nagivate to Play Game and press <Enter>. + Then go to Multiplayer and then to Custom Connect. +
++ Enter play.onfoss.org in the Address field and keep the port number at 4534. + Navigate down to Connect to Server to join. +
+You should now be connected.
+ + + +Drive around in a tank that can jump, trying to shoot your opponents while dodging their bullets.
+ +Use the arrow keys to nagivate to Join Game and press <Enter>.
++ Move down to Server and type play.onfoss.org and keep the port number at 5154. + You can also set your Callsign here. This is how other players will see + your name. Then move up to Connect and press <Enter>.
+ +You should now be connected.
+ + + +Worms-like game where your team of hedgehogs needs to destroy the other teams using the ludicrous arsenal at their disposal.
+ ++ To set your in-game name, click on the wrench icon at the bottom-right. + You can set your name under the Network tab. A password is not necessary. +
++ Go back to the main menu by clicking on the red arrow at the bottom + left of the screen and click the globe on the right and choose + "Play local network game". A new screen will open up. +
++ At the bottom, there is a button called "Specify addres". + Fill in play.onfoss.org for the host and leave the port number at 46631. +
+ ++ You should now see a list of rooms. There should be one room you can join. +
+ + + +Lemmings-like game where you need to guide your little people to safety despite their best efforts of wandering into things that will kill them.
+ +Click on "Options". Then under the "General" tab, you can input your player name. Click on "Okay" to confirm.
+Click on "Network Game".
+Under address, fill out play.onfoss.org and keep the port set to 22934. Then click on "Okay" to connect.
+You should see a room on the upper right. Click on that to join.
+Choose your colour and then click "Okay"
+ + + +A building and tower defence game where you build up an industry and defences against ever larger waves of enemies.
+ ++ From the main menu choose "Play" and then "Join + Game". You will be able to set you in-game name here. +
+To join the server, click on "Add Server" and type in play.onfoss.org. When you press Ok, it will be added under "Remote Servers".
+ +You can then click on the server name to join.
+ + + +The classic Bomberman game in 3D as a mod for Minetest
+ ++ Under address fill in play.onfoss.org and keep the port at + 30000. Click on Register to set your in-game name. You can leave the password blank + since this server will disappear after the event anyway. +
+ +You will be placed in the lobby with the other players
+ + + +Multiplayer-focused DOOM engine that allows deathmatch, coop, and capture the flag mode. Here we are using the Freedom assets so you don't need a copy of the original game to play.
+ +An AppImage for Linux was automatically generated: Odamex-x86_64.AppImage
+While Odamex does have a launcher, if requires that you have DOOM assets available locally. It won't launch the game without it, which means you either need the original game data of open assets such as Freedoom.
+However, if you connect to the game server directly, odamex will download the required assets automatically from the server.
+From the terminal, type:
+odamex -connect play.onfoss.org +set cl_name "YourName"
+Of course, substitute "YourName" with the in-game name you want.
+ + + +Real-time strategy game where you mine resources and build units to attack and defend.
+ +You will have to expand "Assets" to see the download links.
++ To set your in-game name, click on "Settings". You'll be + able to set your name under "Player Name". +
++ From the main menu, click on "Multiplayer" and then click + on "Direct IP". Fill in play.onfoss.org and keep the port at + 1234. Then click on "Join" +
+ +You will be placed in the lobby with the other players
+ + + +Fast-paced 2D side-scrolling shooter game where you have a big gun and a jetpack.
+ +The game does not have a GUI yet. You need to start it from the terminal/command prompt. When you do so, it will create a configs directory with a client.cfg file. You can add your settings to that.
+The AppImage for Linux creates the config file in ~/.config/share/Soldat/Soldat instead.
+Things you might like to set:
+Start Soldat by typing:
+./soldat -join play.onfoss.org
+You should now be connected. If it doesn't work. Try to connect by IP address instead of domain name.
+ + + +Mix between a first person shooter and Minecraft. Build defence structures, dig many tunnels or go on the offensive.
+ ++ OpenSpades contains non-free assets that were copied from the original + Ace of Spades games. The creators of OpenSpades were unabled to contact + the authors, so these assets were never released under an open licence. +
++ Fortunately, there is a drop-in replacement for these assets available. + All models have been recreated under a CC0 licence and the sound effects + have been replaced by mostly CC0 equivalents with a few exceptions that + are CC-BY. +
++ When you start the game you will immediately enter the server + browser. If you click on "Setup" at the bottom of the + screen, you can set your in-game name. Click on "Back" + to return to the server browser. +
++ To connect to the server, type play.onfoss.org in the input field at the + top and click on the "Connect" button to the right. +
+ + + + + +Real-time strategy game where you mine resources and build units to attack and defend.
+ +You will have to expand "Assets" to see the download links.
++ To set your in-game name, click on "Settings". You'll be + able to set your name under "Player Name". +
++ From the main menu, click on "Multiplayer" and then click + on "Direct IP". Fill in play.onfoss.org and set the port at + 12340. The standard port is 1234, but is already taken. Then click on "Join" +
+ +You will be placed in the lobby with the other players
+ + + +Kart racing game where you can use the various power-ups to give yourself a boost of hinder your opponents.
+ ++ Click on the globe labelled "Online". At the top, just + below the title, you can click the yellow button to set your in-game + name. You don't have to set a password. +
++ To connect to our server, click on "Enter server address". + Then type in play.onfoss.org and click on "OK". +
+ ++ You will then be placed in the lobby of our game server and ready to go! +
+ + + +Turn-based party game where you challenge other player in real-time mini games.
+ +Fast-paced 2D side-scrolling shooter game where you have a big gun and a grappling hook.
+ +Click the name of your OS on the left of the most recent version. Extract the file wherever you like and start playing.
+Click on Settings and choose the Player tab. You can fill in your name so we can recognize you when you join the server. The Tee tab will also let you customize your appearance.
+ +To connect to the server, got back to the main menu and click Play.
+At the bottom of the screen you can fill in the name of the server in the Host address field. Type play.onfoss.org and press <Enter> or click Connect.
+ +You should now be connected.
+ + + +Squad-based turn-based tactical strategy game in the tradition of the old X-COM PC games
+ +The download page only has binaries for Linux and Windows. We compiled the macOS version ourselves. Download: ufoai-macos.tar.bz2
+Then open the Terminal and type the following:
++tar xf ufoai-macos.tar.bz2 +cd dist +./ufo ++
To get rid of the graphical glitches disable "GLSL Shaders" under Options → Video → Advanced → OpenGL Setting
+Click on Multiplayer. You'll need to create a team before you can do anything, so click on Team and then Generate New Team and choose the type you want.
+ +Click no the done button at the very bottom right if you are happy with it. You'll return to the multiplayer menu
+Click on Join and type play.onfoss.org in the field for Connect to IP and click Connect.
+ +You'll see a summary of the server. Click on Connect to connect.
+ + + +First-person shooter of aliens vs humans. There are several classes and it's possible to build structures.
+ +Set your in-game name by clicking on "Player" under "Options".
+To connect to the server, press ~ to open the console and type "connect play.onfoss.org"
+ + + + +First-person shooter where players compete in a 3D world. It features Battle Royale mode.
+ +Note that the download has the executable for all OS inside of it.
++ Go to "Multiplayer" and click on the "Profile" + button to set your in-game name. +
++ To connect to the game server, click on the "Servers" + button. At the bottom of the screen you can fill in play.onfoss.org in + the Address field. Then press Join. +
+ + + + ++ onFOSS is an online, "Free (as Freedom) and Open Source" LAN-Party. + The goal is to get people together, enjoying the + art of computer games and having a great time in these days. The FOSS + community is a place of being open minded and acceptance to all + different kinds of people with the focus of fully transparent systems + and protecting individuals. So it does not matter if you are on Windows, + Mac or Linux and it is also NOT necessary to have a PC MASTERRACE setup + to run those games. +
+This concept was originally started at hribhrib.at
+No next event has been scheduled yet.
+ +We use Mumble voice chat on mumble://hribhrib.at. It is the main mode of cummunication during the event.
+We also have regular text chat for any time use. You can choose the protocol you like and the program you like, they all point to the same thing in the end
+See the help page for more information on how to connect to these services.
+Finally, we are also on various social media
+
There are a few game servers running. To connect, simply start the game and connect to this domain. See also the Help section for more information.
++ | Armagetron Advanced | ++ Drive your lightcycle and leave a lightwall behind you. Survive as long as you can and try to make other run into walls. + + | +More info | +
+ | Bzflag | ++ Drive around in a tank that can jump, trying to shoot your opponents while dodging their bullets. + + | +More info | +
+ | Hedgewars | ++ Worms-like game where your team of hedgehogs needs to destroy the other teams using the ludicrous arsenal at their disposal. + + | +More info | +
+ | Lix | ++ Lemmings-like game where you need to guide your little people to safety despite their best efforts of wandering into things that will kill them. + + | +More info | +
+ | Mindustry | ++ A building and tower defence game where you build up an industry and defences against ever larger waves of enemies. + + | +More info | +
+ | Minetest (Blockbomber) | ++ The classic Bomberman game in 3D as a mod for Minetest + + | +More info | +
+ | Odamex | ++ Multiplayer-focused DOOM engine that allows deathmatch, coop, and capture the flag mode. Here we are using the Freedom assets so you don't need a copy of the original game to play. + + | +More info | +
+ | OpenHV | ++ Real-time strategy game where you mine resources and build units to attack and defend. + + | +More info | +
+ | OpenSoldat | ++ Fast-paced 2D side-scrolling shooter game where you have a big gun and a jetpack. + + | +More info | +
+ | OpenSpades | +
+ Mix between a first person shooter and Minecraft. Build defence structures, dig many tunnels or go on the offensive.
+
+ Warning: uses potentially non-open assets. Fix is here. + + |
+ More info | +
+ | Shattered Paradise | ++ Real-time strategy game where you mine resources and build units to attack and defend. + + | +More info | +
+ | Super Tux Party | ++ Turn-based party game where you challenge other player in real-time mini games. + + | +More info | +
+ | SuperTuxKart | ++ Kart racing game where you can use the various power-ups to give yourself a boost of hinder your opponents. + + | +More info | +
+ | Teeworlds | ++ Fast-paced 2D side-scrolling shooter game where you have a big gun and a grappling hook. + + | +More info | +
+ | UFO: Alien Invasion | ++ Squad-based turn-based tactical strategy game in the tradition of the old X-COM PC games + + | +More info | +
+ | Unvanquished | ++ First-person shooter of aliens vs humans. There are several classes and it's possible to build structures. + + | +More info | +
+ | Xonotic | ++ First-person shooter where players compete in a 3D world. It features Battle Royale mode. + + | +More info | +
Enjoy!
+ +24 May 2023
+ +The “onFOSS-LAN” started as an idea by hribhrib to host a LAN-party-like experience online. Yes, the pun with LAN instead of WAN-party was intended but didn’t ripe well, however, what instead did ripe well was the whole Event! Only one year after the first public onFOSS-LAN another host joined the team: DeathByDenim. Even more people got together to bring this experience to everyone that was interested in FOSS-Gaming, and group-effort hosting started to sprout, mostly by people of the LibreGaming community.
+ +To bring the onFOSS-LAN to another level, we announce some changes!
+ +The onFOSS-LAN will be further renamed to just “onFOSS”, also to sound more modern and, furthermore, don’t confuse the people with the LAN-pun anymore. Although there were heated discussions about it ;)
+ +One problem persisted, that all the resources and information were spread out with no common “place to go”, therefore the onFOSS.org Domain was acquired to bring everyone to the same point.
+ +Also, to support the idea of bringing the people together and bring one uniform branding for every host and advertiser to be recognized, there is an effort to provide media for branding anything. For example, there will be Logos, Icons, Banner,… for everyone to use!
+ +onFOSS.org will be the new place to go with all the information about the event and further links to all resources and communication channels. Here is a draft of the planned structure in an image:
+ + + +The main-page of onFOSS.org will be there for general information, resources, lists of supporters, and further links. Also, the blog that you currently read will also be there. This site will be used for all static and general information.
+ +The famous “play.” subdomain, that already was used as the landing page of a current hosted onFOSS, will be stripped down to only have relevant information about the current event like timetable and tournament info. All the redundant information will be elevated into the main page.
+ +Another issue was the reachability of the upcoming onFOSS events. Although, there was a XMPP/Matrix channel from provided by the community, it was hard to reach out to new people. Thanks to poVoq over at FreeGameDev there is now a proper bridged channel which also supports IRC in addition. In addition to that, onFOSS is now providing a RSS-feed (also already this post) to build a foundation for further automation of announcements.
+ +There will also be a onFOSS representation on a Mastodon instance (Probably: https://floss.social/) to reach out further.
+ +There were already some videos made from footage of onFOSS events, however again, spread out and not findable anymore once one lost the link. Therefore, we happily announce an official onFOSS video channel on (TBA)
+ +Due to RSS, the community can make automated announcements on their own that bring further visibility outside the onFOSS-bubble. For example, there is a Discord-Server just for the announcements and not bridged to the main communication channel due to privacy and proprietary concerns, but if someone prefers to get notified over there this is now also possible.
+ +This is just the beginning of a new era of onFOSS and be hyped for further events! If you want to help somehow just get in contact with us, otherwise, subscribe to our many channels and stay tuned for the next Host to prepare the next event!
+ +Concluding the first official blog-post with the most important stuff: Thank you all for supporting the event in any form, and thank you all for the numerous participants of all events! Without you people, this whole event wouldn’t exist, and we wouldn’t write this post here. So thank you all and see you on the next onFOSS!
+ + + + + + ++ +
The “onFOSS-LAN” started as an idea by hribhrib to host a LAN-party-like experience online. Yes, the pun with LAN instead of WAN-party was intended but didn’t ripe well, however, what instead did ripe well was the whole Event! Only one year after the first public onFOSS-LAN another host joined the team: DeathByDenim. Even more people got together to bring this experience to everyone that was interested in FOSS-Gaming, and group-effort hosting started to sprout, mostly by people of the LibreGaming community.
+ +To bring the onFOSS-LAN to another level, we announce some changes!
+ +The onFOSS-LAN will be further renamed to just “onFOSS”, also to sound more modern and, furthermore, don’t confuse the people with the LAN-pun anymore. Although there were heated discussions about it ;)
+ +One problem persisted, that all the resources and information were spread out with no common “place to go”, therefore the onFOSS.org Domain was acquired to bring everyone to the same point.
+ +Also, to support the idea of bringing the people together and bring one uniform branding for every host and advertiser to be recognized, there is an effort to provide media for branding anything. For example, there will be Logos, Icons, Banner,… for everyone to use!
+ +onFOSS.org will be the new place to go with all the information about the event and further links to all resources and communication channels. Here is a draft of the planned structure in an image:
+ + + +The main-page of onFOSS.org will be there for general information, resources, lists of supporters, and further links. Also, the blog that you currently read will also be there. This site will be used for all static and general information.
+ +The famous “play.” subdomain, that already was used as the landing page of a current hosted onFOSS, will be stripped down to only have relevant information about the current event like timetable and tournament info. All the redundant information will be elevated into the main page.
+ +Another issue was the reachability of the upcoming onFOSS events. Although, there was a XMPP/Matrix channel from provided by the community, it was hard to reach out to new people. Thanks to poVoq over at FreeGameDev there is now a proper bridged channel which also supports IRC in addition. In addition to that, onFOSS is now providing a RSS-feed (also already this post) to build a foundation for further automation of announcements.
+ +There will also be a onFOSS representation on a Mastodon instance (Probably: https://floss.social/) to reach out further.
+ +There were already some videos made from footage of onFOSS events, however again, spread out and not findable anymore once one lost the link. Therefore, we happily announce an official onFOSS video channel on (TBA)
+ +Due to RSS, the community can make automated announcements on their own that bring further visibility outside the onFOSS-bubble. For example, there is a Discord-Server just for the announcements and not bridged to the main communication channel due to privacy and proprietary concerns, but if someone prefers to get notified over there this is now also possible.
+ +This is just the beginning of a new era of onFOSS and be hyped for further events! If you want to help somehow just get in contact with us, otherwise, subscribe to our many channels and stay tuned for the next Host to prepare the next event!
+ +Concluding the first official blog-post with the most important stuff: Thank you all for supporting the event in any form, and thank you all for the numerous participants of all events! Without you people, this whole event wouldn’t exist, and we wouldn’t write this post here. So thank you all and see you on the next onFOSS!
+ + ++ During an event we have one single server hosting all of the games + listed. Even games that are not in the schedule will have servers running to + facilitate free play. System requirements are very low. You'll only need 2GB of memory, 2 CPU cores, and 30 GB of disk space. +
++ Code for setting up this game server is available at + git.libregaming.org + and is licensed under the AGPLv3 or later, meaning you are free to use and modify + the code as long as you make the modifications available. +
++ The deploy script is intended to run on a clean Debian 11 virtual machine. Further + instructions are available on the git page but feel free to ask questions of course! +
++ If you wish to host an event then that is great! We encourage anyone to do so. Please get in contact with us to get your event listed in the schedule and we can advertise. +
+ If you want to run games that are not already in the list, make sure that they are open source so to stay in the spirit on onFOSS. +
+All assets on this page and the game server are freely available under a CC0 (public domain) license
+No upcoming events scheduled
+ +onFOSS-LAN hosted by hribhrib
+ +onFOSS-LAN hosted by DeathByDenim
+ +onFOSS-LAN hosted by DeathByDenim
+ +onFOSS-LAN hosted by DeathByDenim
+ ++ Additionally, there was a fundraiser to help the people suffering + from the war in Ukraine 🇺🇦. I matched your donation + (up to $500 total) and additionally, the government of Canada + 🇨🇦 will match mine until 18 March. So, that's triple + the value for any donation you make. It doesn't have to be to the + Canadian Red Cross, you probably have a local equivalent. +
++ UPDATE (2022-03-08): Canada reached the $10M already so they are not + doubling anymore. I'll still double but this means your amount won't + count as triple anymore. +
++ UPDATE (2022-03-13): Canada increased the limit to $30M, so + any donation you make is once again tripled. +
++ UPDATE (2022-03-14): Oh, never mind, this goal has already + been reached. Anyway, I'll still match what you donate! +
++ UPDATE (2022-03-19): Donations are closed. A total amount + of €40 was collected and the equivalent of CAD 55.64 was + donated to the Canadian Red Cross. +
+List of donations:
+Session to test if it all works as intended
+ +No tournaments have been planned for the next event.
+ +By joining the tournament you accept following rules:
+The most important rule is: HAVE FUN! Surely, the tournament is competitive, however, don't forget why we are all here - to have fun playing games together!
+If you cheat you will get banned from this and all upcoming tournaments! Cheating is: manipulating the game for your advantage. So any third-party tool that helps you is not allowed! Due to the blessing that FOSS games can be modified, modifications that give you an advantage are also considered cheating! So use the official binaries to play the tournament! If no binaries are available and you have to compile it on your own you are not allowed to modify the source. If there is any confusion contact us in advance and we will find a solution.
+Griefers are going to be kicked immediately and if it happens frequently you will get banned from upcoming tournaments. We are all human beings and hopefully capable of being nice to each other! So respect each other and there will not be any problems!
+Leaving the tournament while it is still ongoing while you still have rounds to play is also not very nice.
+ +