XPilotGodot/World/cannon.tscn

23 lines
827 B
Plaintext

[gd_scene load_steps=3 format=3 uid="uid://dn8ivk5ykonkk"]
[ext_resource type="Texture2D" uid="uid://uijj8y8r8ic4" path="res://Images/cannon.png" id="1_t3duv"]
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_x24ka"]
properties/0/path = NodePath(".:position")
properties/0/spawn = true
properties/0/sync = false
properties/1/path = NodePath(".:rotation")
properties/1/spawn = true
properties/1/sync = false
[node name="cannon" type="StaticBody2D"]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
polygon = PackedVector2Array(-32, 30, 3, 10, 30, 30)
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_t3duv")
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
replication_config = SubResource("SceneReplicationConfig_x24ka")