forked from DeathByDenim/gameserver
Fix Odamex deploy and generate AppImage too
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dff12dae94
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@ -37,7 +37,7 @@ fi
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export stk_version="latest"
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export bzflag_version="2.4"
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export mindustry_version="latest"
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export odamex_version="10.2.0"
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export odamex_version="latest"
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export openhv_version="latest"
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export teeworlds_version="latest"
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export teeworldsddrace_version="16.1"
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@ -21,23 +21,55 @@ if [ -e /etc/systemd/system/odamex.service ]; then
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systemctl stop odamex
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fi
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if [ -z ${odamex_version} ] || [ "${odamex_version}" = "latest" ]; then
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odamex_version=$(curl -s https://api.github.com/repos/odamex/odamex/releases/latest | jq -r '.["tag_name"]')
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fi
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# Install ODAMEX
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apt install --assume-yes libsdl2-dev libsdl2-mixer-dev cmake deutex freedoom
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apt install --assume-yes libsdl2-dev libsdl2-mixer-dev cmake deutex freedoom libpng-dev
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mkdir -p ${TMPDIR:-/tmp}/odamex-build
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curl --location https://downloads.sourceforge.net/project/odamex/Odamex/${odamex_version}/odamex-src-${odamex_version}.tar.xz | tar --extract --xz --no-same-owner --directory="${TMPDIR:-/tmp}/odamex-build"
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curl --location https://github.com/odamex/odamex/releases/download/${odamex_version}/odamex-src-${odamex_version}.tar.gz | tar --extract --gz --no-same-owner --directory="${TMPDIR:-/tmp}/odamex-build"
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mkdir ${TMPDIR:-/tmp}/odamex-build/odamex-src-${odamex_version}/build
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cd ${TMPDIR:-/tmp}/odamex-build/odamex-src-${odamex_version}/build
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cmake -DBUILD_CLIENT=OFF -DBUILD_LAUNCHER=OFF -DCMAKE_INSTALL_PREFIX=/opt/odamex-${odamex_version} ..
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cmake -DBUILD_CLIENT=OFF -DBUILD_SERVER=ON -DBUILD_LAUNCHER=OFF -DCMAKE_INSTALL_PREFIX=/opt/odamex-${odamex_version} ..
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make
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make install
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# Build AppImage
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mkdir -p AppDir
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cmake -DBUILD_CLIENT=ON -DBUILD_SERVER=OFF -DBUILD_LAUNCHER=OFF -DCMAKE_INSTALL_PREFIX=AppDir ..
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make
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make install
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curl -O --location 'https://github.com/linuxdeploy/linuxdeploy-plugin-appimage/releases/download/continuous/linuxdeploy-plugin-appimage-x86_64.AppImage'
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curl -O --location 'https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage'
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chmod +x linuxdeploy-plugin-appimage-x86_64.AppImage linuxdeploy-x86_64.AppImage
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mkdir -p AppDir/usr/share/applications
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cat > AppDir/usr/share/applications/odamex.desktop <<EOF
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[Desktop Entry]
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Type=Application
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Categories=Game
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Name=Odamex
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Exec=odamex
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Icon=odamex
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StartupNotify=false
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Terminal=false
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EOF
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for f in ../media/icon_odamex_*.png; do
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resolution=$(echo $f | sed s/"..\/media\/icon_odamex_\([0-9]*\).png"/\\1/g)
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mkdir -p AppDir/usr/share/icons/hicolor/${resolution}x${resolution}/apps/
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cp $f AppDir/usr/share/icons/hicolor/${resolution}x${resolution}/apps/odamex.png
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done
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cat > AppDir/AppRun <<EOF
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#!/bin/bash
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export DOOMWADPATH=\$APPDIR/share/odamex/
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\$APPDIR/bin/odamex \$@
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EOF
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chmod +x AppDir/AppRun
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./linuxdeploy-x86_64.AppImage --appdir AppDir --output=appimage
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cp Odamex-x86_64.AppImage /var/www/html/assets
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cd -
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rm -rf ${TMPDIR:-/tmp}/odamex-build
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# Ugh, these links expire. Always need to download manually
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# if curl --location 'https://www.moddb.com/downloads/mirror/189782/123/ec702ae81b867d6096c396335fbff692/?referer=https%3A%2F%2Fwww.moddb.com%2Fmods%2Fdoom-christmas-for-doom-ii-final-doom' > ${TMPDIR:-/tmp}/doomxmas.zip; then
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# unzip -o -d /usr/share/games/doom/ ${TMPDIR:-/tmp}/doomxmas.zip
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# fi
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proto="http"
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if [ x"$NOSSL" = "x" ] || [ $NOSSL -ne 1 ]; then
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proto="https"
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@ -51,12 +83,11 @@ set sv_website "${proto}://${DOMAINNAME}/"
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set sv_downloadsites "${proto}://${DOMAINNAME}/wads/"
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set rcon_password "${systempassword}"
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set sv_gametype "0"
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set sv_skill "5"
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set sv_skill "3"
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set sv_maxplayers "32"
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set sv_monstersrespawn 1
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set sv_monstersrespawn 120
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set sv_warmup 1
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set sv_countdown 5
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wad doomxmas.wad
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EOF
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chown -R ${systemuser}: /home/${systemuser}/.odamex/
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@ -75,6 +106,10 @@ User=${systemuser}
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WantedBy=multi-user.target
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EOF
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# Make wads available for download
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mkdir -p /var/www/html/wads
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cp -r /usr/share/games/doom/freedoom?.wad /var/www/html/wads
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systemctl daemon-reload
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systemctl enable --now odamex.service
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@ -3,6 +3,7 @@ layout: help
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game: odamex
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download_link: https://odamex.net/
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---
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<p>An AppImage for Linux was automatically generated: <a href="assets/Odamex-x86_64.AppImage">Odamex-x86_64.AppImage</a>
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<h2>Tips</h2>
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<ul>
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<li>Use <SPACE> to jump</li>
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