MegaGlest/mk/linux/glest.ini

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r; === propertyMap File ===
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=======
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AiLog=0
AiRedir=false
AllowDownloadDataSynch=false
AllowGameDataSynchCheck=false
AllowRotateUnits=true
AutoMaxFullScreen=true
AutoTest=false
CheckGlCaps=true
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ColorBits=32
ConsoleMaxLines=10
ConsoleTimeout=10
DayTime=1000
DebugLogFile=debug.log
DebugMode=false
DebugNetwork=false
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DepthBits=16
FactoryGraphics=OpenGL
FactorySound=OpenAL
FastSpeedLoops=2
Filter=Bilinear
FilterMaxAnisotropy=1
FirstTime=0
FocusArrows=true
FogOfWar=true
FogOfWarSmoothing=true
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FogOfWarSmoothingFrameSkip=3
FontConsole=-*-*-*-*-*-*-12-*-*-*-*-*-*-*
FontDisplay=-*-*-*-*-*-*-12-*-*-*-*-*-*-*
FontMenuBig=-*-*-bold-*-*-*-16-*-*-*-*-*-*-*
FontMenuNormal=-*-*-*-*-*-*-12-*-*-*-*-*-*-*
FontMenuSmall=-*-*-*-*-*-*-10-*-*-*-*-*-*-*
FontMenuVeryBig=-*-*-bold-*-*-*-20-*-*-*-*-*-*-*
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Lang=english
MaxLights=3
NetPlayerName=SoftCoder
NetworkConsistencyChecks=true
PhotoMode=false
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RefreshFrequency=75
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ScreenHeight=768
ScreenWidth=1024
ServerPort=61357
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ShadowAlpha=0.2
ShadowFrameSkip=2
ShadowTextureSize=512
Shadows=Projected
SoundStaticBuffers=16
SoundStreamingBuffers=4
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SoundVolumeAmbient=80
SoundVolumeFx=80
SoundVolumeMusic=90
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StencilBits=0
Textures3D=true
UnitParticles=true
UserData_Root=mydata/
Windowed=false