MegaGlest/mk/linux/glest.ini
Titus Tscharntke 5ecc84099a fonts
options menu
ingame resolution change ( game restart needed )
everything not really poolished yet!
2010-04-01 00:13:28 +00:00

59 lines
1.2 KiB
INI

r; === propertyMap File ===
=======
AiLog=0
AiRedir=false
AllowDownloadDataSynch=false
AllowGameDataSynchCheck=false
AllowRotateUnits=true
AutoMaxFullScreen=true
AutoTest=false
CheckGlCaps=true
ColorBits=32
ConsoleMaxLines=10
ConsoleTimeout=10
DayTime=1000
DebugLogFile=debug.log
DebugMode=false
DebugNetwork=false
DepthBits=16
FactoryGraphics=OpenGL
FactorySound=OpenAL
FastSpeedLoops=2
Filter=Bilinear
FilterMaxAnisotropy=1
FirstTime=0
FocusArrows=true
FogOfWar=true
FogOfWarSmoothing=true
FogOfWarSmoothingFrameSkip=3
FontConsole=-*-*-*-*-*-*-12-*-*-*-*-*-*-*
FontDisplay=-*-*-*-*-*-*-12-*-*-*-*-*-*-*
FontMenuBig=-*-*-bold-*-*-*-16-*-*-*-*-*-*-*
FontMenuNormal=-*-*-*-*-*-*-12-*-*-*-*-*-*-*
FontMenuSmall=-*-*-*-*-*-*-10-*-*-*-*-*-*-*
FontMenuVeryBig=-*-*-bold-*-*-*-20-*-*-*-*-*-*-*
Lang=english
MaxLights=3
NetPlayerName=SoftCoder
NetworkConsistencyChecks=true
PhotoMode=false
RefreshFrequency=75
ScreenHeight=768
ScreenWidth=1024
ServerPort=61357
ShadowAlpha=0.2
ShadowFrameSkip=2
ShadowTextureSize=512
Shadows=Projected
SoundStaticBuffers=16
SoundStreamingBuffers=4
SoundVolumeAmbient=80
SoundVolumeFx=80
SoundVolumeMusic=90
StencilBits=0
Textures3D=true
UnitParticles=true
UserData_Root=mydata/
Windowed=false