- fixed code for debug asserts

This commit is contained in:
Mark Vejvoda 2010-08-22 08:42:43 +00:00
parent b3a60f5b69
commit 0ad20a1a2d

View File

@ -615,7 +615,7 @@ bool NetworkMessageSynchNetworkGameData::receive(Socket* socket) {
void NetworkMessageSynchNetworkGameData::send(Socket* socket) const {
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] about to send nmtSynchNetworkGameData\n",__FILE__,__FUNCTION__,__LINE__);
assert(data.messageType==nmtSynchNetworkGameData);
assert(data.header.messageType==nmtSynchNetworkGameData);
NetworkMessage::send(socket, &data, HeaderSize);
if(data.header.techCRCFileCount > 0) {
NetworkMessage::send(socket, &data.detail.techCRCFileList[0], (DetailSize1 * data.header.techCRCFileCount));
@ -757,7 +757,7 @@ bool NetworkMessageSynchNetworkGameDataStatus::receive(Socket* socket) {
void NetworkMessageSynchNetworkGameDataStatus::send(Socket* socket) const {
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] about to send nmtSynchNetworkGameDataStatus, data.header.techCRCFileCount = %d\n",__FILE__,__FUNCTION__,__LINE__,data.header.techCRCFileCount);
assert(data.messageType==nmtSynchNetworkGameDataStatus);
assert(data.header.messageType==nmtSynchNetworkGameDataStatus);
//int totalMsgSize = HeaderSize + (sizeof(DataDetail) * data.header.techCRCFileCount);
NetworkMessage::send(socket, &data, HeaderSize);
if(data.header.techCRCFileCount > 0) {