Changelog updated for release
More info about mac builds must be added.
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@ -3,8 +3,20 @@ MEGAGLEST CHANGELOG
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To see a timeline of detail changes please visit:
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To see a timeline of detail changes please visit:
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https://github.com/MegaGlest/megaglest-source/commits/master
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https://github.com/MegaGlest/megaglest-source/commits/master
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v3.11.1
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- no more false clicks when commanding via mini map
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- map editor has a more useful and powerful map height randomizer
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- map editor saves all maps with .mgm ending by default.
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- fixed map editor ( several linux distributions had trouble )
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- for missing tilesets and techs optional download from mod center instead of server. (bugfix)
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- healthbar default set to "if needed"
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- nicer tilesets as defaults
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- improved camera startposition on game start ( main building in center ).
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- attackBoosts: Ep + Hp regeneration is shown in description
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- MegaGlest can be build on MacOS ( sadly noone was willing to test )
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v3.11.0
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v3.11.0
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- healthbars with a lot of options
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- healthbars with a lots of options
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- multi shot / multi-projectiles with different timings,sounds and particle systems
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- multi shot / multi-projectiles with different timings,sounds and particle systems
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- several camera shake effects
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- several camera shake effects
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- new tileset "pine rock"
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- new tileset "pine rock"
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