- attempt to fix lua code that might be crashing the game

This commit is contained in:
Mark Vejvoda 2010-10-11 23:24:10 +00:00
parent 67c1c52caa
commit 3a94f1506f

View File

@ -95,8 +95,7 @@ void LuaScript::loadCode(const string &code, const string &name){
}
void LuaScript::beginCall(const string& functionName) {
Lua_STREFLOP_Wrapper streflopWrapper;
//Lua_STREFLOP_Wrapper streflopWrapper;
currentLuaFunction = functionName;
SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d] functionName [%s]\n",__FILE__,__FUNCTION__,__LINE__,functionName.c_str());