- increase pathfinders range for better results with cliffs

This commit is contained in:
Mark Vejvoda 2011-02-11 07:51:29 +00:00
parent b5e4eb53d8
commit 41907b7728

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@ -39,7 +39,7 @@ namespace Glest{ namespace Game{
const int PathFinder::maxFreeSearchRadius = 10; const int PathFinder::maxFreeSearchRadius = 10;
//const int PathFinder::pathFindNodesMax= 400; //const int PathFinder::pathFindNodesMax= 400;
const int PathFinder::pathFindNodesMax = 200; const int PathFinder::pathFindNodesMax = 500;
const int PathFinder::pathFindRefresh = 10; const int PathFinder::pathFindRefresh = 10;
const int PathFinder::pathFindBailoutRadius = 20; const int PathFinder::pathFindBailoutRadius = 20;