- added the word 'victory' to show in green also when player is on victories team

This commit is contained in:
Mark Vejvoda 2011-04-05 14:33:31 +00:00
parent 0f52b630d7
commit 5b119d1378
1 changed files with 11 additions and 4 deletions

View File

@ -209,19 +209,26 @@ void BattleEnd::render(){
textRenderer->render((lang.get("Player") + " " + intToStr(i+1)).c_str(), textX, bm+400,false, &color);
}
color.x = 0.2;
color.y = 1;
color.z = 0.2;
if(stats.getPersonalityType(i) == fpt_Observer) {
textRenderer->render(lang.get("GameOver").c_str(), textX, bm+360);
}
else {
textRenderer->render(stats.getVictory(i)? lang.get("Victory").c_str(): lang.get("Defeat").c_str(), textX, bm+360);
if(stats.getVictory(i)) {
textRenderer->render(stats.getVictory(i)? lang.get("Victory").c_str(): lang.get("Defeat").c_str(), textX, bm+360, false, &color);
}
else {
textRenderer->render(stats.getVictory(i)? lang.get("Victory").c_str(): lang.get("Defeat").c_str(), textX, bm+360);
}
}
textRenderer->render(controlString, textX, bm+320);
textRenderer->render(stats.getFactionTypeName(i), textX, bm+280);
textRenderer->render(intToStr(team).c_str(), textX, bm+240);
color.x = 0.2;
color.y = 1;
color.z = 0.2;
if(kills == bestKills) {
textRenderer->render(intToStr(kills).c_str(), textX, bm+200, false,&color);
}