multiplier are displayed in debug

Multipliers are now shown for CPU-Players in the debug info too
This commit is contained in:
titiger 2014-09-23 01:14:20 +02:00
parent af46a8497e
commit 5f9816eaab
1 changed files with 6 additions and 4 deletions

View File

@ -5391,18 +5391,20 @@ string Game::getDebugStats(std::map<int,string> &factionDebugInfo) {
for(int i = 0; i < world.getFactionCount(); ++i) {
string factionInfo = this->gameSettings.getNetworkPlayerName(i);
//factionInfo += " [" + this->gameSettings.getNetworkPlayerUUID(i) + "]";
float multi=world.getStats()->getResourceMultiplier(i);
string multiplier="["+floatToStr(multi,1)+"]";
switch(this->gameSettings.getFactionControl(i)) {
case ctCpuEasy:
factionInfo += " CPU Easy";
factionInfo += " CPU Easy"+multiplier;
break;
case ctCpu:
factionInfo += " CPU Normal";
factionInfo += " CPU Normal"+multiplier;
break;
case ctCpuUltra:
factionInfo += " CPU Ultra";
factionInfo += " CPU Ultra"+multiplier;
break;
case ctCpuMega:
factionInfo += " CPU Mega";
factionInfo += " CPU Mega"+multiplier;
break;
}