tracking down bug on i386 platform
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@ -2605,7 +2605,7 @@ void MenuStateConnectedGame::update() {
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ClientInterface* clientInterface= NetworkManager::getInstance().getClientInterface();
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Lang &lang= Lang::getInstance();
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string newLabel = lang.get("WaitingHost");
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// Test progress bar
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//MutexSafeWrapper safeMutexFTPProgress((ftpClientThread != NULL ? ftpClientThread->getProgressMutex() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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//fileFTPProgressList["test"] = pair<int,string>(difftime(time(NULL),lastNetworkSendPing) * 20,"test file 123");
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@ -3208,7 +3208,7 @@ void MenuStateConnectedGame::update() {
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//intro
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if(clientInterface->getIntroDone()) {
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string newLabel = lang.get("WaitingHost");
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//string newLabel = Lang::getInstance().get("WaitingHost");
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if(newLabel != labelInfo.getText()) {
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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labelInfo.setText(newLabel);
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