tracking down bug on i386 platform
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@ -3208,7 +3208,11 @@ void MenuStateConnectedGame::update() {
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//intro
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if(clientInterface->getIntroDone()) {
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labelInfo.setText(lang.get("WaitingHost"));
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string newLabel = lang.get("WaitingHost");
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if(newLabel != labelInfo.getText()) {
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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labelInfo.setText(newLabel);
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}
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}
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//launch
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