- bugfix for windows processing var tags in ini files (was crashing on windows when using the new glest-dev.ini)
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cce3beb939
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@ -1311,11 +1311,9 @@ int setupGameItemPaths(int argc, char** argv, Config *config) {
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if(devProperties.hasString("ServerListPath") == true) {
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string devItem = devProperties.getString("ServerListPath");
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Properties::applyTagsToValue(devItem);
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if(devItem != "") {
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endPathWithSlash(devItem);
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}
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if(config != NULL) {
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config->setString("ServerListPath",devItem,true);
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}
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@ -1323,11 +1321,9 @@ int setupGameItemPaths(int argc, char** argv, Config *config) {
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if(devProperties.hasString("GlestKeysIniPath") == true) {
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string devItem = devProperties.getString("GlestKeysIniPath");
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Properties::applyTagsToValue(devItem);
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if(devItem != "") {
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endPathWithSlash(devItem);
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}
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if(config != NULL) {
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config->setString("GlestKeysIniPath",devItem,true);
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}
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@ -56,8 +56,10 @@ ServerLine::ServerLine(MasterServerInfo *mServerInfo, int lineIndex, int baseY,
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i+= 70;
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string platform=masterServerInfo.getPlatform();
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int revOffset=platform.find("-Rev");
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platform=platform.substr(0,revOffset);
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size_t revOffset = platform.find("-Rev");
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if(revOffset != platform.npos) {
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platform = platform.substr(0,revOffset);
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}
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platformLabel.init(i, baseY - lineOffset);
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platformLabel.setTextColor(color);
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@ -102,6 +102,8 @@ public:
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static bool applyTagsToValue(string &value, const std::map<string,string> *mapTagReplacementValues=NULL);
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static std::map<string,string> getTagReplacementValues(std::map<string,string> *mapExtraTagReplacementValues=NULL);
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static bool isValuePathVariable(const string &value);
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static void Properties::updateValuePathVariable(string &value);
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string getpath() const { return path;}
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@ -261,9 +261,39 @@ std::map<string,string> Properties::getTagReplacementValues(std::map<string,stri
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return mapTagReplacementValues;
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}
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bool Properties::isValuePathVariable(const string &value) {
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if(value.find("~/") != value.npos ||
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value.find("$HOME") != value.npos ||
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value.find("%%HOME%%") != value.npos ||
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value.find("%%USERPROFILE%%") != value.npos ||
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value.find("%%HOMEPATH%%") != value.npos ||
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value.find("{HOMEPATH}") != value.npos ||
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value.find("$APPDATA") != value.npos ||
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value.find("%%APPDATA%%") != value.npos ||
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value.find("{APPDATA}") != value.npos ||
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value.find("$APPLICATIONPATH") != value.npos ||
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value.find("%%APPLICATIONPATH%%") != value.npos ||
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value.find("{APPLICATIONPATH}") != value.npos ||
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value.find("$APPLICATIONDATAPATH") != value.npos ||
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value.find("%%APPLICATIONDATAPATH%%") != value.npos ||
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value.find("{APPLICATIONDATAPATH}") != value.npos ||
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value.find("{TECHTREEPATH}") != value.npos ||
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value.find("{SCENARIOPATH}") != value.npos ||
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value.find("{TUTORIALPATH}") != value.npos) {
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return true;
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}
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return false;
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}
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void Properties::updateValuePathVariable(string &value) {
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replaceAll(value,"//","/");
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replaceAll(value,"\\\\","\\");
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updatePathClimbingParts(value);
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}
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bool Properties::applyTagsToValue(string &value, const std::map<string,string> *mapTagReplacementValues) {
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string originalValue = value;
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bool valueRequiresPathUpdate = Properties::isValuePathVariable(value);
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//if(originalValue.find("$APPLICATIONDATAPATH") != string::npos) {
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// printf("\nBEFORE SUBSTITUTE [%s] app [%s] mapTagReplacementValues [%p]\n",originalValue.c_str(),Properties::applicationPath.c_str(),mapTagReplacementValues);
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//}
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@ -357,6 +387,10 @@ bool Properties::applyTagsToValue(string &value, const std::map<string,string> *
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//if(originalValue != value || originalValue.find("$APPLICATIONDATAPATH") != string::npos) {
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// printf("\nBEFORE SUBSTITUTE [%s] AFTER [%s]\n",originalValue.c_str(),value.c_str());
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//}
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if(valueRequiresPathUpdate == true) {
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Properties::updateValuePathVariable(value);
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}
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return (originalValue != value);
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}
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