Renamed loss-percentage to faction-loss-percentage
Also renamed loss-value accordingly. As discussed with Titi in IRC.
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@ -620,15 +620,15 @@ void UnitType::loaddd(int id,const string &dir, const TechTree *techTree,
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resource.setAmountPercentage(0);
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}
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if(resourceNode->hasAttribute("loss-value")) {
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resource.setLossValue(resourceNode->getAttribute("loss-value")->getIntValue());
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if(resourceNode->hasAttribute("faction-loss-value")) {
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resource.setLossValue(resourceNode->getAttribute("faction-loss-value")->getIntValue());
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}
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else {
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resource.setLossValue(0);
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}
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if(resourceNode->hasAttribute("loss-percentage")) {
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resource.setLossPercentage(resourceNode->getAttribute("loss-percentage")->getIntValue());
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if(resourceNode->hasAttribute("faction-loss-percentage")) {
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resource.setLossPercentage(resourceNode->getAttribute("faction-loss-percentage")->getIntValue());
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}
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else {
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resource.setLossPercentage(0);
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