Commit Graph

90 Commits

Author SHA1 Message Date
Tom Reynolds aada08a81a - Support for Afrikaans
- README: Better explanation of how to access per user game data on Windows
- Some french translations, thanks Quentin
2012-10-26 21:46:12 +00:00
Mark Vejvoda 478c61d18f - remove configurator refs 2012-10-26 00:05:44 +00:00
Mark Vejvoda 86f73dca3e - updated mojo linux installer script to auto name the Linux installers
- updated some documentation
2012-10-23 05:43:55 +00:00
Mark Vejvoda 829a72db35 - added new intro video by Tiger
- bugfix for video display
- cleaned more code wanrings from cppcheck
2012-10-18 07:49:50 +00:00
Mark Vejvoda 949f62209d - prepare for 3.7.0-beta1 2012-09-28 03:56:46 +00:00
Mark Vejvoda e4f86ad71e - added preliminary list of changes 2012-09-27 02:39:33 +00:00
Tom Reynolds 6d6f2c362a - Add "256 MB video RAM" to requirements in README.txt
- Add some more hints for the game loading screen
2012-06-18 22:33:02 +00:00
Mark Vejvoda e0a6ec7e32 - updated release management document to include synch script 2012-01-25 19:07:53 +00:00
Mark Vejvoda dbd1e03f12 - updated copyright for md5 source code from David Henry (with his permission). Info pasted into docs/COPYRIGHT.source_code.txt 2011-12-18 15:18:46 +00:00
Mark Vejvoda 9d7dae3ba8 - updated with more info 2011-12-15 19:01:01 +00:00
Mark Vejvoda bb186beb76 - added a release management readme 2011-12-15 18:38:08 +00:00
Mark Vejvoda 62c4dfd586 - changes for debian 2011-12-14 19:54:03 +00:00
Mark Vejvoda d85bc4892e - changes for debian 2011-12-14 18:26:14 +00:00
Mark Vejvoda 1fc4837229 - updating various scripts and config files in preparation for a 3.6.0 release 2011-12-01 16:58:39 +00:00
Titus Tscharntke d19a5930a6 release related things 2011-11-06 00:58:21 +00:00
mnaumann c233077b09 Minor polishing of README.txt 2011-11-04 17:26:21 +00:00
mnaumann 5b3693c96e Minor change, just for testing 2011-09-28 01:51:08 +00:00
Mark Vejvoda faf35d1d04 - updates to correct Linux installer issues
- updated changelog
2011-05-07 11:30:25 +00:00
mnaumann 6d5cd99450 Another attempt to somewhat clean up documentation files.
Goals: 
* have two separate 'docs' directories (source code + game data) whose contents can be safely combined for distribution (no duplicate file names, meningful file names)
* somewhat standard file names
* minimum redundant data
* user-friendly README-file to display in installer

How things were moved around etc.:
Delete          docs/copyright.txt (previous version)
Move and rename data/glest_game/docs/LICENSE to docs/copyright.txt
Move and rename data/glest_game/docs/README to docs/README.txt
Move and rename data/glest_game/docs/CHANGELOG to docs/CHANGELOG.txt
Rename          data/glest_game/docs/{AUTHORS,AUTHORS.data.txt}
Rename          data/glest_game/docs/{data_license_readme.txt,README.data-license.txt}
Rename          data/glest_game/docs/{data_license.txt,cc-by-sa-3.0-unported.txt}
Symlink         data/glest_game/docs/CHANGELOG.txt to docs/CHANGELOG.txt
Symlink         data/glest_game/docs/README.txt to docs/README.txt
Rename          docs/{copyright.txt,COPYRIGHT.source_code.txt}
Rename          docs/{code_license.txt,gnu_gpl_3.0.txt}
Rename          docs/{readme_windows.txt,README.compiling-windows.txt}
Rename          docs/{readme_linux.txt,README.compiling-linux.txt}
Create          docs/AUTHORS.source_code.txt
Create          data/glest_game/docs/COPYRIGHT.data.txt

build-mg-win32.sh: Use all CPU available cores when building.
2011-05-03 10:28:54 +00:00
mnaumann 4ccd101459 * Rename docs/readme.txt to docs/copyright.txt
* Update READMEs for binaries
2011-05-03 04:27:37 +00:00
Mark Vejvoda 25da3ea34a - updated another readme in case its used somehow? 2011-01-31 18:58:11 +00:00
Mark Vejvoda a8c1cd1d37 - removed some invalid things from windows text file 2011-01-31 18:56:30 +00:00
Mark Vejvoda d8e0d0d888 - updated license for MG to GPL3 2011-01-31 18:54:38 +00:00
Mark Vejvoda 66261ad662 - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
mnaumann ec77cd9eab updates to readme files 2011-01-03 03:01:32 +00:00
Titus Tscharntke 12cd2e02d6 data license info moved to the data and readmes updated / new german lang file 2010-07-01 23:37:18 +00:00
Titus Tscharntke 49480c3a9a moved to data/glest_game/docs 2010-07-01 23:29:18 +00:00
Titus Tscharntke fe2ee35c32 moved to data 2010-07-01 23:20:51 +00:00
Titus Tscharntke a7277d2d59 new and two changed maps 2010-06-27 17:38:50 +00:00
Titus Tscharntke bd952b1c42 tilesets spring and meadow and two maps 2010-06-24 23:11:58 +00:00
Mark Vejvoda 4c7831edbc Saved as UTF8 for Linux Installer 2010-04-16 17:01:23 +00:00
Mark Vejvoda 99b2f6c2ca Some license corrections and moved windows files into the windows specific folder 2010-03-13 01:39:59 +00:00
Mark Vejvoda e07c222914 Added Titi's email to a missing section and removed Softcoder's website from another section 2010-03-13 01:18:05 +00:00
Titus Tscharntke 66ad3ac880 magic is particled too;more maps; some licensetext changes 2010-03-13 00:28:35 +00:00
Mark Vejvoda 9951904b06 Updated license and copyright info 2010-03-12 20:00:51 +00:00
Mark Vejvoda 43c3f2457e Code Restructuring to make mega-glest more standard 2010-03-12 05:20:53 +00:00
Titus Tscharntke 0d53988e99 scrubland / particle fixes /mapeditor strings 2010-02-19 00:34:01 +00:00
Titus Tscharntke 349b139b60 The Megapack Autors 2010-02-09 21:47:43 +00:00
Titus Tscharntke efa46939c6 data fixing 2010-01-31 01:29:11 +00:00
Titus Tscharntke cb0711ad72 initial version ( megaglest 3.2.3-beta3 ) 2010-01-22 01:49:45 +00:00