Commit Graph

  • c8d9b64714 Update data submodule play Rampoina 2024-01-04 20:55:45 +0100
  • a3cbd0f6fb Change data to propack Rampoina 2024-01-04 16:24:40 +0100
  • 92cdcca576
    Merge branch 'feat/command-priority' into play pavanvo 2022-09-07 02:12:56 +0400
  • 204bac403e
    fix: usabillity pavanvo 2022-09-07 02:11:40 +0400
  • db66662a8b
    Merge branch 'fix/internet' into play pavanvo 2022-09-06 21:04:41 +0400
  • 8f0abb60b3
    Merge branch 'build/windows_cmake_msbuild' into play pavanvo 2022-09-06 20:53:08 +0400
  • b21a853e70 Merge branch 'windows-cmake-msbuild' of https://github.com/MegaGlest/megaglest-source into build/windows_cmake_msbuild pavanvo 2022-09-06 20:51:41 +0400
  • edc9de3d15
    Merge branch 'feat/command-priority' into play pavanvo 2022-09-06 17:54:44 +0400
  • e7cf0a01de
    fix: switch nextUnitTypeId from unitTypeId pavanvo 2022-09-06 17:46:45 +0400
  • a1a93ae3d8
    fix: add param nextUnitTypeId to NetworkCommand class to prevent collision morph with build pavanvo 2022-09-06 17:43:54 +0400
  • 8d141ca57f
    fix: add check pavanvo 2022-09-06 03:08:28 +0400
  • 8bc5abbfd3
    fix: auto command for morph queue pavanvo 2022-09-06 00:58:26 +0400
  • 60d8bf7fd2
    feat: custom UnitType, for unit->computeCommandType pavanvo 2022-09-06 00:56:21 +0400
  • 3e58c7d03d
    fix: Morph Queue pavanvo 2022-09-05 19:23:53 +0400
  • d2fbc3f857
    fix: add check, if(unitType != NULL && ct->getClass() == ccBuild) pavanvo 2022-09-05 18:17:19 +0400
  • 22a2abd3f4
    fix: non-targed commands pavanvo 2022-09-05 18:13:50 +0400
  • c9c1adf8d0
    refactor: correct tabs pavanvo 2022-09-05 04:27:22 +0400
  • 35f755841d
    feat: gui hotkey released pavanvo 2022-09-04 13:09:32 +0400
  • d2d691024e
    fix: non-targed commands + TODO pavanvo 2022-08-27 16:19:54 +0400
  • 37b6fbb12e
    fix: checkCommand + TODO pavanvo 2022-08-27 15:56:40 +0400
  • 0b1dcc70f5
    feat: allow queue after Morph commands pavanvo 2022-08-27 15:16:25 +0400
  • 35ff02052c
    Remove command priority system Banestorm 2022-07-16 21:17:46 -0500
  • d3c19ce9a5
    fix: non-uniform selection shows attack as empty position pavanvo 2022-09-02 11:04:31 +0400
  • 3fd6ccd247 More instructions Jammyjamjamman 2022-08-31 00:44:19 +0100
  • 1c1dd0a393
    refactor: empty positions pavanvo 2022-08-30 14:25:06 +0400
  • a0c8383be0
    refactor: remove some useles code pavanvo 2022-08-28 19:21:44 +0400
  • 78a3eb1abb
    fix: if every basic command more than one time pavanvo 2022-08-28 19:06:29 +0400
  • 339ff320cb
    fix: check if unit have too match commands pavanvo 2022-08-28 16:21:45 +0400
  • 085edd203a Add missing check for the selected button Rampoina 2022-08-15 01:44:37 +0200
  • 02478ea3bc Load the game on double click on the loading menu Rampoina 2022-08-09 21:04:43 +0200
  • b9ac40d3d9 Fix unit/building progress not getting restored when loading a game Rampoina 2022-08-10 02:22:42 +0200
  • c4c426ed74 workflows/cmake.yml:add tests for recent gcc versions;migrate to checkoutv3 (#250) Andy Alt 2022-08-20 17:29:38 -0500
  • 5b443a4c08 .github/workflows/cmake.yml:cancel in progress jobs if newer job is started (#248) Andy Alt 2022-08-14 16:41:35 -0500
  • 935be6fc8f
    Merge branch 'feat/hotkeys_rebase' into build/windows_cmake_msbuild pavanvo 2022-08-25 06:55:11 +0400
  • c46d1260f5 Tidy up James Sherratt 2022-08-24 20:03:40 +0100
  • 1c8a6f3d8b Fix SSE check and cleanup James Sherratt 2022-08-24 18:16:01 +0100
  • 0a0ca7507d Fix windows g3d xml tools build James Sherratt 2022-08-24 18:05:18 +0100
  • 2a81312f0d fix workflow James Sherratt 2022-08-24 02:53:20 +0100
  • 35ca64f26d some more improvements James Sherratt 2022-08-24 02:48:07 +0100
  • 1514f5f19c Improve build script James Sherratt 2022-08-23 22:01:16 +0100
  • cbb4b261a8 Fix for windows + older linux distros Jammyjamjamman 2021-07-03 13:44:21 +0100
  • db8d2dd355 Fix cmake-clang for macos Jammyjamjamman 2021-07-02 19:47:35 +0100
  • c5245a9e73 More fixes to cmake builds Jammyjamjamman 2021-06-20 16:04:19 +0100
  • e9b554c2b4 Windows build script: Remove unnecessary multithread build flag. Jammyjamjamman 2021-06-17 19:19:33 +0100
  • 6723924b5b Fix map editor and g3d viewer build for linux and macos Jammyjamjamman 2021-06-14 21:15:34 +0100
  • a3a3afc0f0 Fix build script errors Jammyjamjamman 2021-06-14 02:13:49 +0100
  • ce0345854c New windows build helper scripts Jammyjamjamman 2021-06-14 01:39:03 +0100
  • b405ce86ca Get map editor and model viewer building with VS cmake builds Jammyjamjamman 2021-06-13 19:04:29 +0100
  • 523229ab55 More progress with cmake for Visual Studio projects Jammyjamjamman 2021-06-13 01:23:10 +0100
  • c6a632c33c Fix for linux and mac Jammyjamjamman 2021-06-08 19:13:10 +0100
  • 1e8ff3642c Cmake: Add build configuration for VS builds * Build vs 2019 project using cmake. * Cmake configured to work in windows. Hopefully still works in linux too! * Update vcpkg install script. * Configures build for MG game release or debug mode. * Still need to fix building mapeditor and g3d viewer. * Remove CurlGetConfig.cmake (not needed!) Jammyjamjamman 2021-06-07 22:51:44 +0100
  • dd7139ee10 Add script to install build deps using vcpkg. Jammyjamjamman 2021-06-05 22:01:51 +0100
  • 08cf0c49fb
    Merge pull request #243 from Rampoina/loadMenuDoubleClick titiger 2022-08-24 23:09:03 +0200
  • e10a60ea6f
    Merge pull request #244 from Rampoina/saveProgress titiger 2022-08-23 01:23:23 +0200
  • 332780950b Fix unit/building progress not getting restored when loading a game Rampoina 2022-08-10 02:22:42 +0200
  • 77d696138a
    workflows/cmake.yml:add tests for recent gcc versions;migrate to checkoutv3 (#250) Andy Alt 2022-08-20 17:29:38 -0500
  • ebb0a5c731
    Merge pull request #4 from pavanvo/feat/hotkeys_rebase Rampoina 2022-08-18 16:48:58 +0000
  • d5f15d2c72 Revert "refactor: remove some useless code," pavanvo 2022-08-18 05:57:20 +0400
  • 8caa800ee1
    fix: reset command position for non-target commands pavanvo 2022-08-16 22:00:31 +0400
  • aec7bf5c80
    fix: reset command position for build commands pavanvo 2022-08-16 21:59:41 +0400
  • ea3ede3c08
    refactor: remove incompatible code, code blocking switching from attack to anothe command pavanvo 2022-08-16 21:58:18 +0400
  • afc26199f7
    refactor: remove some useless code, since we removed this hotkeys, we don't need this code any more pavanvo 2022-08-16 21:56:36 +0400
  • 00fc8bcee3 Add missing check for the selected button Rampoina 2022-08-15 01:44:37 +0200
  • e63d8142dc
    .github/workflows/cmake.yml:cancel in progress jobs if newer job is started (#248) Andy Alt 2022-08-14 16:41:35 -0500
  • a8a51d4ef7
    style: tabs insted of spaces pavanvo 2022-08-14 16:37:07 +0400
  • a5438f6a93 Use the cancel icon for the unused grid locations Rampoina 2022-08-11 17:26:59 +0200
  • e277c47583 Add key mappings to docs Jammyjamjamman 2022-08-10 00:27:06 +0100
  • 5523bba192 refactor: command sorting code pavanvo 2022-08-12 22:07:53 +0400
  • f2b8d76383 fix: if two build buttons, move second to basics pavanvo 2022-08-12 04:09:03 +0400
  • f1e4a1bf83 feat: standart for cammand grid pavanvo 2022-08-11 13:00:09 +0400
  • 46d5904578 Bump Command Keys to 12 Otherwise some units in the game don't have enough hotkeys like the ballista. Moves the hotkey for attacking units to , Moves the hotkey for font cOlor to O Rampoina 2022-08-02 09:44:46 +0200
  • e209dcbd35 Fix numberCommands It wasn't updated correctly for units with morphing abilities Rampoina 2022-08-02 09:18:07 +0200
  • 7945fa8c80 Remove key conflics Move back the camera hotkeys to a and d, this means that the equivalent command hotkeys won't be usable in free camera mode Rampoina 2022-07-23 14:54:30 +0200
  • c4caa6b912 Display hotkey on hover Rampoina 2022-07-21 09:49:43 +0200
  • c549a6b66c Correctly update numberCommands Rampoina 2022-07-21 09:25:33 +0200
  • 9276faeeb5 Update the GUI immediately after calling the command from a hotkey Otherwise the gui takes a bit to update Rampoina 2022-07-21 08:12:29 +0200
  • 3313f187bb Rename HotKeyBuildN to CommandKeyN Rampoina 2022-07-21 07:35:34 +0200
  • 1922522009 Rename commonCommands to numberCommands Rampoina 2022-07-21 07:32:37 +0200
  • c3e8a25e9e Update commonCommands for a uniform selection Rampoina 2022-07-21 07:31:16 +0200
  • 2cd190d822 Retabulate (use only tabs) Rampoina 2022-07-18 20:48:07 +0200
  • f322a3ee52 Add command grid hotkeys to the default hotkeys Rampoina 2022-07-18 19:24:11 +0200
  • 5783db3033 Check the number of shared commands before trying to click from a hotkey Rampoina 2022-07-18 19:09:07 +0200
  • e9b771241f Add building and unit hotkeys Rampoina 2022-07-15 18:40:16 +0200
  • ff9c9ad864 add hotkeybuild1 Rampoina 2022-07-15 03:54:55 +0200
  • 3b03b458e5 Load the game on double click on the loading menu Rampoina 2022-08-09 21:04:43 +0200
  • 22a474b93b
    Allow a selected group to have the attack command even if some units … (#217) Rampoina 2022-08-08 22:26:47 +0000
  • d514b5510b
    fix: run internet scenario or host game pavanvo 2022-08-01 12:21:26 +0400
  • 94fa13cde7 Update data submodule Jammyjamjamman 2022-07-30 20:20:01 +0100
  • ebecdbb5ed
    try vs 2022 James Sherratt 2022-07-28 18:51:38 +0100
  • 873217577a
    Replace some http links with https (#211) NetSysFire 2022-07-20 23:59:09 +0200
  • 1e4441e099 data was changed titiger 2022-03-02 01:05:39 +0100
  • 04bd8e8038 new norse faces titiger 2022-02-16 00:03:39 +0100
  • e3af470288 Level up should not be effect boosts titiger 2021-11-23 18:17:45 +0100
  • 3c0858318d Fix colours in endgame statistics. Jammyjamjamman 2021-11-09 21:48:38 +0000
  • ae5e308a28 set meeting point for whole selection ( via icon ) titiger 2021-10-06 23:40:18 +0200
  • f344fa7fbd Fixed mixed upgrades and boosts of EP and HP regeneration titiger 2021-09-13 22:33:47 +0200
  • 680c868aa9 FTGL required + Manjaro wx package corrected to wxgtk-common Jammyjamjamman 2021-07-14 22:28:06 +0100
  • 0e5d3a2d49 Add macos workflow Jammyjamjamman 2021-07-02 19:49:53 +0100
  • 367c6e61ec More improvements to actions Jammyjamjamman 2021-06-20 22:56:41 +0100
  • d18cbac6d4 Another fix to artifact generation Jammyjamjamman 2021-06-20 18:00:21 +0100