SoftCoder
|
2b9326197a
|
- added verbose debug info for data paths scanning
|
2014-01-03 07:28:31 -08:00 |
|
SoftCoder
|
ecdb229bdf
|
- attempt to do better lag handling (pause game up to 3 times for lagging clients then disconnect)
|
2014-01-02 13:56:37 -08:00 |
|
SoftCoder
|
5f1e67ec9b
|
- updated network throttle check to output nothing if we cannot open the reg key (likely because it does not exist and does not apply)
- updated libvlc use in windows to use 2.1.2
|
2014-01-01 14:58:14 -08:00 |
|
SoftCoder
|
6f4c3ed033
|
- added reg file for windows users to manually disable packet throttling
- added console warning for windows users that have this setting enabled.
|
2014-01-01 13:24:24 -08:00 |
|
SoftCoder
|
7643c2b591
|
- changed registry branch to hkey local machine for packet throttle
|
2014-01-01 11:23:51 -08:00 |
|
SoftCoder
|
02cb5c235d
|
- bugfix to compile in msvc
|
2014-01-01 11:08:51 -08:00 |
|
SoftCoder
|
676a6071fa
|
- attempt to disable packet throttling on windows
- added some network packet debug code
|
2014-01-01 10:59:55 -08:00 |
|
SoftCoder
|
21a12a6c72
|
- added ability to render map preview full screen when user clicks on the map preview. Click anywhere on the fullscreen map to restore.
|
2013-12-30 23:32:06 -08:00 |
|
SoftCoder
|
b109b26664
|
- attempt to add crude thread state tracking in thread class and force thread to die if it appears to be stuck (and output to console)
|
2013-12-30 21:23:49 -08:00 |
|
SoftCoder
|
e0aa65402d
|
- added ability to force the LUA version to compile with (5.1 or 5.2)
|
2013-12-30 18:30:23 -08:00 |
|
SoftCoder
|
8742d36a06
|
- do not save empty lua tables
|
2013-12-30 17:12:49 -08:00 |
|
SoftCoder
|
5613b0739e
|
- added more lua debug info
|
2013-12-30 14:00:04 -08:00 |
|
SoftCoder
|
450e23c85c
|
Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source
|
2013-12-30 13:12:29 -08:00 |
|
SoftCoder
|
14627660d7
|
- updated lua cmake script version find ordering
|
2013-12-30 13:12:22 -08:00 |
|
Mark Vejvoda
|
6c9f658ea6
|
Merge pull request #4 from dabascht/master
lua libs and headers found in right order / arch dynamic libs
|
2013-12-30 13:09:50 -08:00 |
|
SoftCoder
|
853d531d11
|
- added two new lua methods basxto:
storeSaveGameData(name, value)
string loadSaveGameData(name)
|
2013-12-30 12:55:59 -08:00 |
|
Sebastian Riedel
|
b9ca5a1902
|
lua libs and headers are looking for the lua versions in the same order
static libs disabled for arch
|
2013-12-30 21:46:45 +01:00 |
|
SoftCoder
|
2c788e074a
|
- fix auto loading scenario from commandline
|
2013-12-30 12:19:10 -08:00 |
|
SoftCoder
|
c7c82b56e1
|
- a little cleanup of building with lua and CMAKE
- added ability to force building without static libs in build script: -d=1
- added --lua-debug commandline option
|
2013-12-30 11:02:43 -08:00 |
|
SoftCoder
|
5c90b9148c
|
- bugfix for saving / loading booleans in a lua table
|
2013-12-30 09:28:25 -08:00 |
|
SoftCoder
|
97d11a9cfd
|
- script manager detected errors don't try to translate the error
|
2013-12-30 08:17:05 -08:00 |
|
SoftCoder
|
5b445ad388
|
- removed stack trace from script manager methods that create known errors to make error message smaller.
|
2013-12-30 07:57:51 -08:00 |
|
titiger
|
329805ac30
|
Merge branch 'master' of github.com:MegaGlest/megaglest-source
|
2013-12-30 16:20:03 +01:00 |
|
titiger
|
11eeed59a1
|
new attribute "render-size" in unit-type
|
2013-12-30 16:19:08 +01:00 |
|
SoftCoder
|
fda53f47d1
|
- bugfix for loading scenarios with their own techs
- all scenario errors are now caught and shown in a messagebox and game can continue.
|
2013-12-30 02:01:47 -08:00 |
|
SoftCoder
|
b6cd751250
|
- bugfixes on windows platform when some folders and files are missing, do not crash hard.
|
2013-12-27 23:05:20 -08:00 |
|
SoftCoder
|
163a5a173a
|
- bugfix when user has no sound device
|
2013-12-27 22:32:58 -08:00 |
|
SoftCoder
|
c442328b58
|
- small bugfix for lazy loading textures
|
2013-12-27 22:08:51 -08:00 |
|
SoftCoder
|
62821793c0
|
- moved core game data asset loading into lazy load methods to try to improve the startup speed of megaglest.
|
2013-12-27 22:00:29 -08:00 |
|
SoftCoder
|
7b7a594359
|
- updated some release scripts to use git instead of svn
|
2013-12-27 21:58:29 -08:00 |
|
SoftCoder
|
1adb40e024
|
- added export ignore directives to tell git which files to ignore on export
- updated build script version #
|
2013-12-26 23:39:17 -08:00 |
|
Tom Reynolds
|
7d562e0bd4
|
Some README updates
|
2013-12-26 18:37:35 +01:00 |
|
Tom Reynolds
|
533b1f0bfe
|
Merge branch 'master' of github-tomreyn-megaglest:MegaGlest/megaglest-source
|
2013-12-26 18:29:35 +01:00 |
|
Tom Reynolds
|
9c51bfc60c
|
introduce shared linux shell code / externalize distribution check
|
2013-12-26 18:28:21 +01:00 |
|
SoftCoder
|
5497e43fa0
|
- removed ds8 references from msvc project files
|
2013-12-25 11:54:19 -08:00 |
|
SoftCoder
|
220a0130dd
|
- bugfixes for msvc compile
|
2013-12-25 11:48:08 -08:00 |
|
SoftCoder
|
3bb9da6cdf
|
- removed directsound related references as it has been deprecated since 3.6.0.1
- coverity related fixes
|
2013-12-25 11:42:00 -08:00 |
|
SoftCoder
|
a6b02a598b
|
- cmake bugfix for proper consistent order of build version info so windows and linux are the same
|
2013-12-25 00:25:57 -08:00 |
|
SoftCoder
|
f06d474b60
|
- cleanup some socket issues and also a possible int overflow
|
2013-12-24 22:44:46 -08:00 |
|
SoftCoder
|
3111b733e2
|
- bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems)
- added better tracking of mutexes by assigning them location info
|
2013-12-24 22:27:44 -08:00 |
|
SoftCoder
|
25326c64b1
|
- cleanup some warnings from msvc
|
2013-12-23 10:34:52 -08:00 |
|
SoftCoder
|
b77d3aaed0
|
- msvc 2012 x64 build now supports ssl for advanced translation
|
2013-12-23 07:15:44 -08:00 |
|
SoftCoder
|
1ba098d0f0
|
- clang compiler warning cleanup
|
2013-12-23 00:05:07 -08:00 |
|
SoftCoder
|
e0c2a388d4
|
- msvc compiler warning cleanup
|
2013-12-22 23:58:12 -08:00 |
|
SoftCoder
|
bcaad53fbe
|
- cleanup some msvc++ compiler warnings
|
2013-12-22 23:15:31 -08:00 |
|
SoftCoder
|
3a24531ba7
|
- more code cleanup based on cppcheck results and valgrind
- added -h option to build-mg.sh to show parameter usage.
|
2013-12-22 22:53:26 -08:00 |
|
SoftCoder
|
2d3e04f413
|
- a few more minor code quality fixes
|
2013-12-22 21:03:40 -08:00 |
|
SoftCoder
|
da3c55c00b
|
- bugfix, now support proper saving and reloading of games where attack boost is applied to units
|
2013-12-22 16:10:00 -08:00 |
|
SoftCoder
|
6cd1d237ab
|
- a little more code cleanup from coverity issues
|
2013-12-22 13:18:40 -08:00 |
|
SoftCoder
|
d01e026db9
|
- escape double quote in cmake module to cleanup warning
|
2013-12-22 09:20:25 -08:00 |
|