Mark Vejvoda
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30e1f45cc7
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- intro is now fully translatable and configurable (see english.lng file at the bottom for intro strings)
- added game loading text strings to language file
- ONLY load the font type we are using
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2011-11-02 17:17:28 +00:00 |
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Mark Vejvoda
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dc4b367f69
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- changed contact email address to bug report URL
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2011-10-18 01:40:49 +00:00 |
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Mark Vejvoda
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5d743f38db
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- changed Internet and Game lobby to display svn rev# instead of compile date/time
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2011-04-30 01:05:53 +00:00 |
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Mark Vejvoda
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66261ad662
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
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Mark Vejvoda
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045c2f95e8
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- added new commandline options to tell the game where to look for data, ini's and where to write logs
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2010-12-09 20:41:11 +00:00 |
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Mark Vejvoda
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44019a0d9b
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- added SVN revision # to --version output
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2010-10-08 02:05:42 +00:00 |
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Mark Vejvoda
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ab44c83168
|
- added leak_dumper header all over the place (not yet functional in linux)
- Bugfix for particle cleanup
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2010-09-07 05:25:40 +00:00 |
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Mark Vejvoda
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36c7ccfff1
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Added a few new version methods for compilter and platform
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2010-05-12 22:54:42 +00:00 |
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Titus Tscharntke
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23ebbb15ad
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getCompileDateTime
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2010-05-12 22:44:41 +00:00 |
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Mark Vejvoda
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e8aa5083cb
|
Added new binary compatibility check
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2010-04-30 01:32:37 +00:00 |
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Mark Vejvoda
|
344c4778d1
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Added the ability to tell mega-glest where to look for glest.ini, servers.ini and all of the various .log files. The new optional environment variable that mega-glest will look for is:
GLESTHOME
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2010-03-21 23:40:35 +00:00 |
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Mark Vejvoda
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43c3f2457e
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:20:53 +00:00 |
|
Titus Tscharntke
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0ce9b5fcac
|
initial version ( megaglest 3.2.3-beta3 )
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2010-01-22 01:45:58 +00:00 |
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