Commit Graph

30 Commits

Author SHA1 Message Date
Mark Vejvoda
1dd1b8febb some minor bugfixes (proper variable init, added validation error message) 2013-11-16 18:36:54 +00:00
Mark Vejvoda
9b097fd911 decouple masterserver from network host game settings into two seperate threads 2013-11-07 18:39:08 +00:00
Mark Vejvoda
b168f450b5 - scrollbar patch applied from cygal / quentin --> Thanks 2012-11-02 20:07:50 +00:00
Mark Vejvoda
feda398d5d - first attempt to see if we can get mod center download option working from game lobby 2012-10-15 22:19:22 +00:00
Mark Vejvoda
4202989014 - attempt to switch CRC to use unsigned int everywhere 2012-07-07 02:46:57 +00:00
Titus Tscharntke
b411c103df extra map preview for already installed maps 2012-05-10 21:45:24 +00:00
Titus Tscharntke
f612707849 "PleaseWait"-message while calculating all CRCs in mod menu. 2012-04-16 00:15:11 +00:00
Mark Vejvoda
50adfb3305 - added ability to switch languages from nearly anywhere (and new hotkeys to do so):
CTRL+L shows language popup selection, CTRL+SHIFT+L toggles to next language automatically
2011-10-25 18:39:11 +00:00
Titus Tscharntke
713741de37 Preview images are cleared when selecting local only mods 2011-09-09 19:02:08 +00:00
Titus Tscharntke
26e614e151 bugfix for showing local mods as installed from server after clicking them 2011-09-08 22:44:13 +00:00
Titus Tscharntke
a75d113686 modmenu should work as expected now 2011-09-08 21:08:53 +00:00
Titus Tscharntke
d80837522d maps and scenarios are checked for server conflicts too. ( map crc calculation is still broken, see line 843 in menu_state_mods.cpp ) 2011-09-04 23:25:24 +00:00
Titus Tscharntke
396acdfa15 mod menu shows conflicts with server data for techs and tilesets ( maps and scenarios will follow the next days ) 2011-09-02 23:53:37 +00:00
Titus Tscharntke
29b610344d just a legend for the button icons 2011-08-31 23:25:34 +00:00
Mark Vejvoda
4b6bc7a4a7 - loads of changes in order to prepare for better input (not using char but SDLKey instead) 2011-06-26 01:55:08 +00:00
Mark Vejvoda
e8897552de - attempt to fix some of the crashes when clicking multiple things 2011-04-24 06:10:30 +00:00
Mark Vejvoda
257689ba07 - moved return button and progress bar to try to avoid console message overlap 2011-04-20 05:48:33 +00:00
Mark Vejvoda
6e8157b9de - added console object to base menustate and added a way to disable console output when taking a screenshot (on be default). To Disable:
DisableScreenshotConsoleText=true
2011-04-15 01:05:36 +00:00
Mark Vejvoda
0a2ffde50f - fixed mod menu crash bug after doing a remove 2011-04-10 01:42:14 +00:00
Mark Vejvoda
51ae014124 - added feature to use mod CRC values if they are entered on the server, clients will fetch their own CRC value and if different allow users to replace current mod with server version, currently ONLY techtree is implemented for testing (munchy techtree is setup) 2011-04-09 21:46:13 +00:00
Mark Vejvoda
9b1893054f - renamed Linux binaries launch scripts start with start_megaglest_x and binaries start with megaglest_ 2011-04-09 19:13:10 +00:00
Mark Vejvoda
788d81ba7e - added code to download and display image preview for mod selections if they exist 2011-04-07 23:51:22 +00:00
Titus Tscharntke
556b190d3a mod menu can display descriptions now, endgame stat with gold instead of green, minimap has smaller border and is a tiny bit less transparent 2011-04-07 00:09:57 +00:00
Titus Tscharntke
7560970590 snake basket has (more) splash ; menu_state_mods a bit modified (more work needed) 2011-03-28 23:38:06 +00:00
Mark Vejvoda
d9bc605974 - added scenarios to mod menu 2011-03-26 18:37:38 +00:00
Mark Vejvoda
3c73464f5a - added a line to seperate mod lists from return button 2011-03-26 05:09:38 +00:00
Mark Vejvoda
6079e6de2b - better handling of mod menu threading when user has no internet connection 2011-03-26 05:03:38 +00:00
Mark Vejvoda
53f57dad13 - moved http meta-data work into a background thread for mod menu 2011-03-25 22:40:14 +00:00
Mark Vejvoda
1a783b3bba - updates to mod menu for better user experience 2011-03-25 18:42:08 +00:00
Mark Vejvoda
9681e7f1bc - initial code for managing mod content (downloads and removal of user data) 2011-03-25 10:11:16 +00:00