Commit Graph

49 Commits

Author SHA1 Message Date
Titus Tscharntke
a5c2a50d60 only "named" console messages in chat-history, typically chat messages from users
smaller console font ( for test in linux only now )
2012-09-09 14:12:35 +00:00
Mark Vejvoda
97b643f7c9 updated some font default sizes (so windows matches linux) 2011-11-19 09:30:12 +00:00
Mark Vejvoda
9135b6155d fix legacyfont on intro and changed linux default legacy font to arial since helvetica is not working on ubuntu 2011-10-22 03:13:23 +00:00
Mark Vejvoda
fab36598b1 - lots of updates including:
- cmake system changes (after doing a make you may go: sudo make install to install in standard linux paths)
- updates to various pathing in order to more robustly support lhs

*WARNING, Linux dev's should run cmake like the following to avoid pathing issues as the default now is lhs paths:
cmake -DCMAKE_INSTALL_PREFIX= ..    (notice the SPACE before the ..)
2011-05-03 23:34:25 +00:00
Mark Vejvoda
cd4ef0eaf7 - proper binary path extraction on all platforms and glest.ini by default can run from search path and will try to find stuff it needs in the real binary path
- fixed error message for untis missing be_built
- fixed mg.ini for html tool and updated perl script
2011-05-03 11:15:15 +00:00
Mark Vejvoda
42a6737960 - proper detection that user does not have 7z installed in their path 2011-04-09 22:20:10 +00:00
Mark Vejvoda
242b02c001 - added support for better user data customization and default linux path will now be ~/.megaglest/ for user related ini's and data content 2011-03-10 07:26:43 +00:00
Mark Vejvoda
817d8cfea8 - added logic for ftp file transfers to look for 7z archives for tilesets and download and extract on the client side if the 7z archive exists on the server 2011-03-09 18:35:19 +00:00
mnaumann
eb9422973b decrease default resolution to 800x600 (was 1024x768) - netbooks galore! 2011-02-28 22:24:37 +00:00
Mark Vejvoda
4164b8f393 - removed bad space in mydata property 2011-01-22 00:52:08 +00:00
Mark Vejvoda
723e01e656 - restored glest.ini to proper values 2011-01-22 00:26:47 +00:00
m0elle
5722cb01c6 Added FindwxWidgets.cmake FindPackageHandleStandardArgs.cmake, needed by FreeBSD to find wxWidgets properly 2011-01-21 23:54:24 +00:00
Titus Tscharntke
fec68c872a Some changed external ports for ftp; switch ftp ports according to external port; Menu looks a bit more friendly(less fog) 2011-01-12 19:42:25 +00:00
mnaumann
d1c1d27584 * change HTTP user agent to conform with new software title (no dash)
* configure HTTP client to follow redirections ("Location:" header/3xx status)
* glest.ini: update master server, announcement and version check URLs; reorder MasterServerExternalPortList; add introduction text
2010-12-21 00:32:54 +00:00
nosogo
11a34a141a shouldnt change glest.ini 2010-12-05 01:52:55 +00:00
nosogo
f545edad68 more fixes for editor 2010-12-05 01:33:28 +00:00
Mark Vejvoda
1aa155ab06 - restored glest.ini to default values 2010-10-23 17:02:36 +00:00
Mark Vejvoda
ae8571a406 - added the beginning of some new master server info (very limited)
- Masterserver menu will show more titles / colors.
    - We keep the game showing in the Masterserver menu while it is in progress.
   - Disable join button when slots are full.
   - Update title with IN PROGRESS when game is being played.
   - PHP Script is backwards compatible with older clients
2010-10-23 09:06:47 +00:00
Mark Vejvoda
e594ba07de - updated source code create script to include icons for map editor
- added port 61000 for ultifd
2010-10-08 15:25:15 +00:00
Mark Vejvoda
fd60b30081 - updated announcement to use a safer compare and added announcement url to ini files 2010-10-07 18:43:29 +00:00
Mark Vejvoda
e58055dfad - added extra port #'s for Internet games 2010-10-07 17:27:22 +00:00
Mark Vejvoda
2ab394a47b - fixed bad defaults in linux glest.ini 2010-08-12 17:41:16 +00:00
Mark Vejvoda
3dbdda1763 - updated default glest.ini to remove default playername of SoftCoder 2010-08-12 07:10:39 +00:00
Mark Vejvoda
432343572f - updated caching for explorecells to be smarter and also remove old items if the cache gets too large (hits a threshold) 2010-07-16 22:17:36 +00:00
Mark Vejvoda
035ea8f00a - last minute changes for a better mega-glestfirst impression:
- updated linux instaler image
  - changed default network username to bewbie
  - updated main startup screen logo to actually say Mega-Glest
2010-07-03 23:28:06 +00:00
Mark Vejvoda
d9e1bc8869 - updated defaults in ini files to point to new masterserver 2010-07-03 20:20:00 +00:00
Mark Vejvoda
4ed55a12c9 - updated linux glest.ini with updated defaults 2010-07-03 11:05:38 +00:00
Mark Vejvoda
36540fb02c - updated linux installer build script to copy icons to proper location
- fixed corrupt linux glest.ini
2010-06-27 06:33:16 +00:00
Titus Tscharntke
29620817d8 reverted to former version 2010-06-01 20:22:49 +00:00
PolitikerNEU
c703de994f Tried to fix the wrong error message given if the file could not be found 2010-06-01 18:40:14 +00:00
Titus Tscharntke
9fb3352dfe masterserver ( work in progress ) 2010-05-12 22:58:00 +00:00
Mark Vejvoda
4cf8f079e7 Updated config files with performance and font changes 2010-04-15 14:06:05 +00:00
Titus Tscharntke
86f0b8adb0 ConsoleMaxLinesStored and windows fonts 2010-04-14 21:32:08 +00:00
Titus Tscharntke
d5a55f6a83 fonts can be scaled from options menu and more switches are in glest.ini
helvetica is used for linux
fire fix for blacksmith
persian elephant chaged a little bit for balance ( I think he is still too strong )
2010-04-07 22:20:28 +00:00
Titus Tscharntke
39ea3d4583 setting defaults in glest.ini 2010-04-07 17:19:16 +00:00
Titus Tscharntke
4c9c10f460 size 16 font fix ( more a hack )
server port is displayed in join/options
ConsoleTimeout in ini raised to 20
2010-04-03 17:17:15 +00:00
Titus Tscharntke
c678d35bdb new glest ini, font handling changed!!!
"dynamic" fonts for linux ( maybe an error fallback should be added in gl_wrap.cpp if font is not available )
better option menu layout
2010-04-01 18:59:05 +00:00
Titus Tscharntke
5ecc84099a fonts
options menu
ingame resolution change ( game restart needed )
everything not really poolished yet!
2010-04-01 00:13:28 +00:00
Mark Vejvoda
2eae390d34 Added ServerPort to code so we actually use its value in code. Removed ServerPort from Configurator to make it more protected from common users 2010-03-31 17:30:12 +00:00
Titus Tscharntke
397fe3dc41 Network Playernames ( and some more changes in the options menu ) 2010-03-23 01:38:19 +00:00
Mark Vejvoda
bc5110c42f Changed defaults for glest.ini (to be ready for next release with proper defaults) and updated configurator with updated properties 2010-03-20 00:43:38 +00:00
Titus Tscharntke
a0b870533b liitle release preparations 2010-03-14 00:01:19 +00:00
Mark Vejvoda
2012b7e22c Made changes to properly isolate new unit rotation code so that it is disabled by default 2010-03-13 21:10:45 +00:00
Mark Vejvoda
5acffad961 Updated with correct values 2010-03-13 10:47:13 +00:00
Mark Vejvoda
43c3f2457e Code Restructuring to make mega-glest more standard 2010-03-12 05:20:53 +00:00
Mark Vejvoda
7cb4f99ec4 Code Restructuring to make mega-glest more standard 2010-03-12 05:11:28 +00:00
Titus Tscharntke
b6b54f1001 damage particlesystem / new glest.ini / ingame option to switch of particles 2010-03-01 00:30:51 +00:00
Titus Tscharntke
efa46939c6 data fixing 2010-01-31 01:29:11 +00:00
Titus Tscharntke
9f4f9d10ea initial version ( megaglest 3.2.3-beta3 ) 2010-01-22 01:48:05 +00:00