Mark Vejvoda
344c4778d1
Added the ability to tell mega-glest where to look for glest.ini, servers.ini and all of the various .log files. The new optional environment variable that mega-glest will look for is:
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GLESTHOME
2010-03-21 23:40:35 +00:00
Titus Tscharntke
c5809e50b5
editor/g3dviewr startscripts which handle parameters / version number
2010-03-19 22:15:14 +00:00
Mark Vejvoda
f838293632
Added code for the following:
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a) Complete Unit Rotation for multi-player
b) Added support for user defined data folders
2010-03-18 21:26:40 +00:00
Mark Vejvoda
569a71e929
Changed version # for 3.3.1 release
2010-03-17 20:45:46 +00:00
Mark Vejvoda
e4bd0a9ce6
Updated build # to 3.3.0
2010-03-14 00:49:19 +00:00
Mark Vejvoda
43c3f2457e
Code Restructuring to make mega-glest more standard
2010-03-12 05:20:53 +00:00
Titus Tscharntke
b6b54f1001
damage particlesystem / new glest.ini / ingame option to switch of particles
2010-03-01 00:30:51 +00:00
Titus Tscharntke
ee8805ca3f
switched version to v3.2.4-1-beta4
2010-02-28 11:25:38 +00:00
Titus Tscharntke
15783511fd
black particles
2010-02-22 22:51:46 +00:00
Titus Tscharntke
daa9c94129
multiple particle systems for every skill
2010-02-21 13:56:17 +00:00
Titus Tscharntke
c4d32651c6
removed old debug printfs in comments
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fixed relative switch for unit particles
fixed gravity for unit particles
2010-02-16 23:55:45 +00:00
Titus Tscharntke
0550d06faf
particles for te skills
2010-02-16 01:12:48 +00:00
Mark Vejvoda
fb5035c230
Updated with initial 3.4.4 codebase includes:
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- network fixes for multiplayer defects found
- initial code (disabled currently) for content crc checking and downloading
- code compiles on Win32 using VS2008 express, project files not yet included
2010-02-03 01:09:50 +00:00
Titus Tscharntke
fb93fb1b14
megaglest 3.2.3
2010-01-23 18:34:40 +00:00
Titus Tscharntke
0ce9b5fcac
initial version ( megaglest 3.2.3-beta3 )
2010-01-22 01:45:58 +00:00