Commit Graph

1878 Commits

Author SHA1 Message Date
Mark Vejvoda ddca84a8b4 - default to regular selection buffer selection, but make optional support for color picking or frustum picking in case some players need it. 2011-12-14 02:25:14 +00:00
Mark Vejvoda d64bf0a4c9 - disable color picking by default, and add error codes for selection buffer 2011-12-14 01:15:27 +00:00
Titus Tscharntke dc4ba27048 no more long distance unit rendereing 2011-12-13 20:29:32 +00:00
Mark Vejvoda c4dc1e616b - added support for pixel buffers and use it for color picking (eventually for screenshots) 2011-12-13 19:52:17 +00:00
Mark Vejvoda 2dd2afb296 - changed selection code to use color picking, can disable using new ini setting:
EnableColorPicking=false
2011-12-13 01:30:52 +00:00
Mark Vejvoda b6d7d1234c - incremented version to 3.6.1-dev
- a few changes to opengl version checking (now uses glew)
2011-12-06 01:34:51 +00:00
Mark Vejvoda dc6cd9281f - centralized finding map files and validation of map files. a New report at game start shows a list of invalid maps which will be ignored
- headless server now shows GUI messages in console
- made 'blocked player' button font smaller
2011-12-05 05:26:48 +00:00
Mark Vejvoda a0888b8292 - add more info on corrupt map 2011-12-05 00:13:30 +00:00
Mark Vejvoda 049b2952f2 - bugfix for invalid language setting in userini
- added debug info to track down tomreyn's issue
2011-12-05 00:02:32 +00:00
Mark Vejvoda dee5b11518 - updated version to 3.6.0 in prep for release 2011-12-03 17:44:54 +00:00
Mark Vejvoda 860808a3bb - fixed UI to fit most language text comfortably 2011-12-03 10:02:33 +00:00
Mark Vejvoda 1efb0b2b9a - bugfix for battle end screen font placement 2011-12-03 09:20:13 +00:00
Mark Vejvoda 4cfca0846c - fixed font overlapping on master server menu 2011-12-03 09:08:50 +00:00
Mark Vejvoda 8d89718a76 - fixed font overlapping on battle end screen 2011-12-03 08:43:48 +00:00
Mark Vejvoda 6c945a4aa6 - admin connected to a headless server can now restore auto saved game settings 2011-12-03 08:17:49 +00:00
Mark Vejvoda 8a5d4463a6 - fixed bug in sdl where it doesn't always give the correct key modifiers.
- can now press alt-enter on intro screen
2011-12-03 04:58:36 +00:00
Mark Vejvoda 46d68b8d50 -updated so all languages can take default values from the default language 2011-12-03 03:35:36 +00:00
Mark Vejvoda 7b8c8195b0 - fix map preview so it doesn't flicker 2011-12-03 02:23:06 +00:00
Mark Vejvoda 609bc528d2 - fixed fog of war bug in map preview for connected client
- in headless mode keep three caches in case its related to out of synch
- comment out spurious irc console text
2011-12-03 01:19:54 +00:00
Mark Vejvoda 01ea0787a3 - a few more updates to cut down on RAM use for headless server 2011-12-03 00:39:03 +00:00
Mark Vejvoda 3f69da1f62 - do NOT output missing language text messages in headless mode 2011-12-02 22:24:47 +00:00
Mark Vejvoda 8bdf863636 - cleanup of masterserver global flag
- attempt to cut down on resources required for masterserver mode to minimize RAM
2011-12-02 22:04:02 +00:00
Mark Vejvoda 66f44ff7c4 - more cleanup from cppcheck (using eclipse plugin now) 2011-12-02 17:46:02 +00:00
Mark Vejvoda f6dafcde3c - added stats on console for headless server when game exits 2011-12-02 17:27:13 +00:00
Mark Vejvoda d33e1174a5 - bugfixes related to cppcheck report
- bugfixes found using valgrind (memory leaks)
2011-12-02 16:07:59 +00:00
Tom Reynolds 953435d549 * fix typo 2011-12-02 01:41:48 +00:00
Mark Vejvoda 27c4b2f629 - added more debug info for headless server conole results 2011-12-01 19:45:46 +00:00
Mark Vejvoda 1a2855f50f - updated windows to properly detect locale in windows (stupid non standard platform) 2011-12-01 08:05:36 +00:00
Mark Vejvoda a994610574 - auto detect locale language and try to set language on first run 2011-12-01 02:31:00 +00:00
Mark Vejvoda 8ccd238fcf - language order sorted by english filename 2011-12-01 00:20:14 +00:00
Mark Vejvoda 6937785f22 - now display native language name in options menu 2011-11-30 23:35:54 +00:00
Mark Vejvoda cd2daf09dc - new visibility frustum calculation is enabled by default 2011-11-30 21:27:03 +00:00
Mark Vejvoda 410201b313 - attempt to fix bug for new render visiblity 2011-11-30 17:56:58 +00:00
Mark Vejvoda 97378cf0ec - adding more debug info to rendering 2011-11-30 17:47:07 +00:00
Mark Vejvoda ed072d27bb - adding more debug info to rendering 2011-11-30 16:51:51 +00:00
Mark Vejvoda 3b7e873a02 frustrum code can be re-enabled via ini setting:
EnableFrustrumCalcs=true
2011-11-30 07:39:24 +00:00
Mark Vejvoda 8996938e86 - disable new frustrum code for now 2011-11-30 07:27:45 +00:00
Mark Vejvoda 8445a5f616 - attempt to fix visible quad bug 2011-11-30 07:13:17 +00:00
Mark Vejvoda 4015520702 - bugfix the quad cache is now cleared properly at game start and end
- bugfix for debugging headless server caused segfault
2011-11-30 06:58:26 +00:00
Mark Vejvoda b02c3123f6 - headless server bugfix during debugging as well as an attempt to improve rendering 2011-11-30 05:57:14 +00:00
Mark Vejvoda 92ec24ea76 updated version # to beta2 in prep for new builds 2011-11-29 05:11:25 +00:00
Mark Vejvoda 7cf9c189b2 - disallow non compressed tileset downloads when client IP not on same subnet as host
- bugfix for LAN server broadcasting
- bugfix for empty message on player disconnect (now properly shows that player switched to AI mode)
2011-11-29 05:07:18 +00:00
Mark Vejvoda 28ae161c25 force re-populate tileset and techtree UI after download 2011-11-29 03:25:36 +00:00
Titus Tscharntke 1cd6520335 fast commands only for fighting / no regeneration when in "be_build" state 2011-11-29 00:54:38 +00:00
Mark Vejvoda 30972bcddb corrected font alingment when using combination of newline and tabs 2011-11-28 15:59:38 +00:00
Mark Vejvoda c16cdad134 - more complete fix for debug render placement 2011-11-28 07:05:00 +00:00
Mark Vejvoda cfe01253b9 fixed ambient sounds when rain is disabled. 2011-11-28 06:38:07 +00:00
Mark Vejvoda 21d06fd386 - bugfix for hp regeneration (Thanks for pointing this out Ishmaru) 2011-11-28 06:25:20 +00:00
Mark Vejvoda 1658306b59 - fixed debug output font position --> just for you james! 2011-11-28 05:54:31 +00:00
Mark Vejvoda 03a7a72ef5 revert network code back to beta1 code 2011-11-27 05:27:50 +00:00