Mark Vejvoda
e379905942
Added mutex guards around logging
2010-05-01 09:10:52 +00:00
Mark Vejvoda
a911088d39
Trying an experiment with a thread for playing streamed sounds
2010-05-01 04:34:23 +00:00
Mark Vejvoda
4e12d8dbcf
Bugfix for tracker#: 2985601
...
- Added checking for NULL pointer as well as clients now check connection state of the server during load.
2010-04-12 20:32:47 +00:00
Mark Vejvoda
af87e53bbe
Bugfix for trace bug#: 2984991
...
falling back to english text for scenarios text.
- Also added more error checking and commented out some excessive debug output statements.
2010-04-11 01:25:06 +00:00
Mark Vejvoda
6c92f188b6
Ported auto-discover LAN connect to win32
2010-04-01 07:46:14 +00:00
Mark Vejvoda
a74fa24001
Converted win32 project to use SDL so that more code is shared and cross platform friendly. This fixes the issue with using the mouse to scroll the camera.
2010-03-30 00:25:35 +00:00
Mark Vejvoda
b22adbfa02
bugfix for scripted scenarios and placing unit model not showing
2010-03-24 21:26:17 +00:00
Mark Vejvoda
3ecf980649
Updated camera panning so that holding middle mouse button and moving the mouse changes the camera angle.
2010-03-24 01:28:48 +00:00
Mark Vejvoda
221b099c67
More bug fixes for error handling if we have early program launch errors.
2010-03-23 08:46:20 +00:00
Mark Vejvoda
5b713bd785
Added camera zoom (from GAE) into mega-glest (middle mouse button zooms in and out like in GAE)
2010-03-23 02:35:55 +00:00
Mark Vejvoda
344c4778d1
Added the ability to tell mega-glest where to look for glest.ini, servers.ini and all of the various .log files. The new optional environment variable that mega-glest will look for is:
...
GLESTHOME
2010-03-21 23:40:35 +00:00
Mark Vejvoda
1f2c805fe8
Added new setting to allow playing glest using multiple monitors
2010-03-20 07:19:45 +00:00
Mark Vejvoda
10449faf39
Attempt for bugfix to resume from msgbox
2010-03-17 20:40:06 +00:00
Mark Vejvoda
1f78d09b80
SDL Bugfix to work with Windows and Linux
2010-03-17 19:10:18 +00:00
Mark Vejvoda
ae632f4d7a
Attempt for bugfix to resume from msgbox
2010-03-17 18:04:44 +00:00
Mark Vejvoda
eddd0cd19b
Attempt for bugfix to resume from msgbox
2010-03-17 17:24:12 +00:00
Mark Vejvoda
399c463f9d
SDL Bugfix to work with Windows and Linux
2010-03-17 16:40:49 +00:00
Mark Vejvoda
f0133ba260
Added a more user friendly messagebox when network errors are encountered. Added fix for Fullscreen OpenGL Mode
2010-03-17 16:27:17 +00:00
Mark Vejvoda
30d2d87e6f
Added a more user friendly messagebox when network errors are encountered.
2010-03-17 07:30:56 +00:00
Mark Vejvoda
cde1f285d0
Added a more user friendly messagebox when network errors are encountered.
2010-03-17 07:22:04 +00:00
Mark Vejvoda
89d3c66471
Added a more user friendly messagebox when network errors are encountered.
2010-03-17 06:25:19 +00:00
Mark Vejvoda
2012b7e22c
Made changes to properly isolate new unit rotation code so that it is disabled by default
2010-03-13 21:10:45 +00:00
Mark Vejvoda
43c3f2457e
Code Restructuring to make mega-glest more standard
2010-03-12 05:20:53 +00:00
Mark Vejvoda
fb5035c230
Updated with initial 3.4.4 codebase includes:
...
- network fixes for multiplayer defects found
- initial code (disabled currently) for content crc checking and downloading
- code compiles on Win32 using VS2008 express, project files not yet included
2010-02-03 01:09:50 +00:00
Titus Tscharntke
0ce9b5fcac
initial version ( megaglest 3.2.3-beta3 )
2010-01-22 01:45:58 +00:00