Mark Vejvoda
b180581bf8
- bugfix for disabling hotkeys when in menu's and editing text in a field
2011-04-20 16:25:16 +00:00
Mark Vejvoda
6967f23a92
- if error during reload saved settings, restore original settings (to avoid corrupted game settings not matching the UI). Discovered after renaming romans_beta to romans and faction not found when restoring saved settings
2011-04-19 22:53:37 +00:00
Mark Vejvoda
6e8157b9de
- added console object to base menustate and added a way to disable console output when taking a screenshot (on be default). To Disable:
...
DisableScreenshotConsoleText=true
2011-04-15 01:05:36 +00:00
Mark Vejvoda
1858240879
- inspired by brazil boy. added a temp block feature for server player to temp block players from the current game in the lobby
2011-04-13 04:04:08 +00:00
Mark Vejvoda
3ed636aae2
- fixes for some threading shutdown bugs
...
- We now display when a screenshot is taken in game showing an ingame console message
- Updated AI to attack closest attackers
- Updated found enemy to be closest attacker
2011-03-28 21:04:47 +00:00
Mark Vejvoda
bca617cf18
- bugfix for socket mutex locked when deleting socket
...
- added faction detail in lobby when CRC's do not match on techtree
2011-03-19 12:04:18 +00:00
Mark Vejvoda
83eaa67068
- bugfix for hideously aweful bug that made the lobby and lobby connection freeze for a long time
2011-03-19 05:11:36 +00:00
Mark Vejvoda
e070cf2cbb
- added player status for network based games so players can indicate if they are ready to play or not
2011-03-11 11:11:46 +00:00
Titus Tscharntke
d7a65ed18e
fix for updateAttackStopped and command queuing;
...
switching tilesets react with delay like switching maps;
new/updated maps;
reverted egypt mining slave model;
many loading screens for scenarios
2011-01-30 23:01:55 +00:00
Titus Tscharntke
7d09f24b9e
5 seconds delay to switch over maps you don't want to distribute ( maybe tilesets shoudl do the same? )
2011-01-29 20:13:29 +00:00
Mark Vejvoda
d10054f1c3
- moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance
...
- added texture caching for faction preview textures
2011-01-26 09:09:59 +00:00
Mark Vejvoda
5f4d3e9088
- numerous thread bugfixes related to menu stability and ftp server socket usage
2011-01-02 09:33:37 +00:00
Mark Vejvoda
2b1732e27e
- overhaul of thread processing, especially in the menus, things now freeze much less and should be more reliable
2011-01-02 06:46:48 +00:00
Mark Vejvoda
bc90aa7ce4
- added UPNP router auto-configure for Internet games (hurray)
2010-12-21 05:07:10 +00:00
Titus Tscharntke
4037153df9
combined FogOfWar and ShowMapResources in Menus ( on client ist visible too now )
2010-12-20 21:59:46 +00:00
Mark Vejvoda
e9c8928b49
- added new option to UI to Show Resources for custom games
2010-12-19 08:36:59 +00:00
Titus Tscharntke
99c70d301a
resource multiplier only for cpu players.
...
new resource multiplier defaults for cpu player
resource multiplier only active in advaced options
scenarios can use a new attribute resource_multiplier to setup games
2010-11-11 01:24:48 +00:00
Titus Tscharntke
2440d475b3
beginning of new resource multiplier. Still work in progress but hopefully ready to test some things.
2010-11-08 23:15:50 +00:00
Mark Vejvoda
9978cbeff5
- added some initial work to support FBO (frame buffer objects)
...
- added many NULL check guards throughout the code
- added a safe mutex around ptr access of background thread on custom menu
2010-11-01 16:44:05 +00:00
Mark Vejvoda
465ae629ba
- cache the techname and selected faction when doing a faction preview in lobbies
2010-10-30 03:29:29 +00:00
Mark Vejvoda
3db2b07e90
- removed some unneeded things from the custom game menu (as requested by tomreyn)
2010-10-26 21:52:00 +00:00
Mark Vejvoda
6ace9ad571
- added ability to toggle team # from 1 to 8 (for tomreyn)
2010-10-22 17:20:55 +00:00
Mark Vejvoda
4f3d5f0372
- when toggling observers, we now retain original faction selection
2010-10-14 23:22:09 +00:00
Titus Tscharntke
d80127f697
forgot to remove label and listbox from header.
2010-10-11 00:59:45 +00:00
Mark Vejvoda
f345835fc4
- final bugfix for 3.3.7, playernames got mixed up when first slot was closed. Also fixed editing when typing playername
2010-10-08 01:41:53 +00:00
Mark Vejvoda
c87e27eabd
- added an average renderfps to use when toggling shadows off/on to make it more smooth
...
- added a new commandline to autostart a new game with the last game settings you played called:
--autostart-lastgame
2010-10-02 02:17:50 +00:00
Titus Tscharntke
d3ccebef15
switch for map preview in ingame options
...
some language fixes
faction preview is default now
in unix systems text is better centered on the buttons
2010-09-26 21:34:00 +00:00
Mark Vejvoda
b95e2247cd
- moved map render logic into a shared base class
2010-09-14 06:02:35 +00:00
Mark Vejvoda
0f5cd740a6
- moved game map entity into a shared source file in shared lib, which is now shared by the main game and the map editor
2010-09-14 00:43:09 +00:00
Mark Vejvoda
f373a7f9bb
- bugfix for cell bad cell management in map preview
2010-09-13 23:10:29 +00:00
Titus Tscharntke
40489e0687
- map with different width and height are shown the right way
...
- maps which are too big/too small are resized to fit
- Ressources/objects are only rendered when fog of war is switched off
- static size for the preview
2010-09-13 23:00:20 +00:00
Mark Vejvoda
c295697aba
- added map preview on custom game menu
2010-09-12 05:05:08 +00:00
Mark Vejvoda
6a24ca3ad0
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
2010-09-09 21:07:39 +00:00
Mark Vejvoda
cf5b085b2e
- added ability to override UI placement for connected and custom menus
2010-09-08 22:37:24 +00:00
Mark Vejvoda
ab44c83168
- added leak_dumper header all over the place (not yet functional in linux)
...
- Bugfix for particle cleanup
2010-09-07 05:25:40 +00:00
Mark Vejvoda
fba29d3002
- added new menu option to toggle on / off observers
2010-09-04 01:24:17 +00:00
Mark Vejvoda
f727c383b2
- fixed bug with server unable to start a game (sorry everyone)
...
- made faction texture preview an ini option: FactionPreview=true
2010-08-31 20:31:20 +00:00
Mark Vejvoda
6ce69a1e0b
- added new messagebox prompt on server when data synch check enabled and data is different we stop the server from launching the game.
...
- added faction preview texture when users change their faction selection
2010-08-31 06:38:27 +00:00
Titus Tscharntke
13173788da
mapFilter
2010-08-30 20:02:58 +00:00
Titus Tscharntke
4ef61fc85e
menu layout changed, added 2 new feature switches for custom menu ( non functional only dummys yet )
2010-08-27 23:08:35 +00:00
Mark Vejvoda
0509b5d643
- bugfixes for playername change in lobby screen
2010-08-23 04:33:21 +00:00
Mark Vejvoda
bf5f6b7f33
- experimental support for idenitfying specific game data which is out of synch with the server.
2010-08-22 08:00:05 +00:00
Mark Vejvoda
455876a3c0
- added the ability to change your playername from the game lobbies inline
2010-08-21 13:04:52 +00:00
Mark Vejvoda
6530600516
-- intial work to add network playername inline editing in lobby (partially done for server player so far)
2010-08-21 07:41:26 +00:00
Mark Vejvoda
8feaebb503
- added caching for computeVisibleQuad
...
- fixed bug when in chat mode and the deub view toggle key was intercepted
- added less than operators
2010-07-29 05:24:51 +00:00
Mark Vejvoda
bca03b0c0c
- initial changes to support multiple path finders
2010-07-21 18:21:40 +00:00
Mark Vejvoda
a3ec4650c4
- moved pause for lagged clients option to custom game menu
...
- bugfix to ignore 0.* ip addresses
2010-07-16 16:53:19 +00:00
Mark Vejvoda
031bfd2f60
- added LAN IP in custom Menu
...
- Updated readme and other text files with more accurate info (thanks Tomreyn)
- Disabled ability to zoom out when game is over if in a network game (creates to much LAG and instability)
2010-07-10 06:14:31 +00:00
Mark Vejvoda
0d7d0e139d
- updated disconnect checking to include a timeout check for our custom ping
2010-07-09 17:12:57 +00:00
Mark Vejvoda
718d22df95
- updated to fully support customized external port assignments for users firewalls
2010-07-03 10:53:13 +00:00