Commit Graph

9 Commits

Author SHA1 Message Date
Mark Vejvoda
e56b6079c6 - added new menu option to be able to toggle texture compression
- scenario menu now does NOT cache textures
2011-03-31 01:34:01 +00:00
Titus Tscharntke
2a48f8e290 delayed loading of previews 2011-03-31 00:33:40 +00:00
Mark Vejvoda
438bedd4fa - now show scenario logo files when user selects a scenario with a loading screen 2011-03-30 22:14:51 +00:00
Mark Vejvoda
6a24ca3ad0 - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
Mark Vejvoda
ab44c83168 - added leak_dumper header all over the place (not yet functional in linux)
- Bugfix for particle cleanup
2010-09-07 05:25:40 +00:00
Mark Vejvoda
ab42ca7ace - added new commandline option to auto-load a scenario:
--load-scenario=x
- added support for a special faction preview texture when faction preview is enabled
2010-09-01 06:05:28 +00:00
Mark Vejvoda
f838293632 Added code for the following:
a) Complete Unit Rotation for multi-player
b) Added support for user defined data folders
2010-03-18 21:26:40 +00:00
Mark Vejvoda
43c3f2457e Code Restructuring to make mega-glest more standard 2010-03-12 05:20:53 +00:00
Titus Tscharntke
0ce9b5fcac initial version ( megaglest 3.2.3-beta3 ) 2010-01-22 01:45:58 +00:00