Commit Graph

92 Commits

Author SHA1 Message Date
Mark Vejvoda
80e1e45ba8 - bugfix for over-riding irc channel and server 2012-04-12 06:03:21 +00:00
Mark Vejvoda
7fe7800ac2 - added better error handling and increased delay + retries when publishing a game to masterserver (in case upnp is slow) 2012-03-03 08:28:15 +00:00
Titus Tscharntke
9870c13a6b GraphicMessageBox can handle multiple buttons now 2012-02-19 17:37:53 +00:00
Mark Vejvoda
4ad42518c0 - updated for better handling of streflop on different platforms
- attempt for bugfix on windows when socket send buffer is continuously full
2012-02-10 06:21:06 +00:00
Mark Vejvoda
2a8c712b1a - more socket performance changes
- auto complete now works also in IRC chat, and tabbing loops through all matched names.
2011-11-25 09:12:53 +00:00
Mark Vejvoda
22c8881902 - update fonts for console when language is toggled 2011-11-03 23:38:43 +00:00
Titus Tscharntke
9bc8ecb2c8 Host_Game instead of Custom_Game in Lan_Game/Internet_Game 2011-10-30 22:23:57 +00:00
Mark Vejvoda
50adfb3305 - added ability to switch languages from nearly anywhere (and new hotkeys to do so):
CTRL+L shows language popup selection, CTRL+SHIFT+L toggles to next language automatically
2011-10-25 18:39:11 +00:00
Mark Vejvoda
57afc2d715 - phase 2 of cppcheck verbose fixes 2011-09-01 01:11:23 +00:00
Mark Vejvoda
1a6cdf3a06 - bugfix for IRC nicks using non standard ascii chars (we replace invalid chars on IRC with - 2011-08-30 23:45:51 +00:00
Mark Vejvoda
a9f5563ab7 uncles IRC wish come true (display all IRC names but non MG names are not selectable in the UI) 2011-08-30 18:54:01 +00:00
Mark Vejvoda
945c2aa66b - some font bugfixes (use proper fonts in menus and also proper spacing in console) 2011-06-28 00:51:13 +00:00
Titus Tscharntke
6546b30232 try to fix KroArtems crash 2011-06-26 10:12:23 +00:00
Mark Vejvoda
4b6bc7a4a7 - loads of changes in order to prepare for better input (not using char but SDLKey instead) 2011-06-26 01:55:08 +00:00
Titus Tscharntke
cea0cdaa00 automated last messages to irc when leaving lobby ( enter game / trying to open a server / leaving lobby ) 2011-06-23 23:45:46 +00:00
Mark Vejvoda
5d743f38db - changed Internet and Game lobby to display svn rev# instead of compile date/time 2011-04-30 01:05:53 +00:00
Titus Tscharntke
842f1dac69 menu structure changed 2011-04-10 20:03:38 +00:00
Mark Vejvoda
8059c064a3 - more cleanup of debug logging in menus 2011-03-29 09:45:15 +00:00
Titus Tscharntke
5ccfc59819 Masterserver messages are highlighted in yellow now; console lines now can have individual colors (if not in game)! 2011-03-26 17:17:34 +00:00
Mark Vejvoda
9681e7f1bc - initial code for managing mod content (downloads and removal of user data) 2011-03-25 10:11:16 +00:00
Mark Vejvoda
0b4eef10c5 - added a very useful way to track mutex usage and performance timings of mutex locking to discover thread lock issues 2011-01-31 23:01:39 +00:00
Mark Vejvoda
d10054f1c3 - moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance
- added texture caching for faction preview textures
2011-01-26 09:09:59 +00:00
Mark Vejvoda
52ffe988b7 - bugfix for masterserver new field had a newline on wrong field (added some verbose debug when enabled for masterserver data) 2011-01-25 22:03:04 +00:00
Titus Tscharntke
66471d8ef4 masterserver menu rearranged ( ip and tileset are not longer shown ) 2011-01-25 21:45:42 +00:00
Mark Vejvoda
e06639c78d - updated Internet games to use 2 new fields, country and game status.
for now svn users can edit glestuser.ini and add the following entry (pointing to your folder of course) to see the country flags in game:
CountryTexturePath=/home/softcoder/Code/megaglest/trunk/source/masterserver/flags
2011-01-25 07:41:12 +00:00
Mark Vejvoda
895dde0de6 - added an IRC connection status label to the masterserver menu 2011-01-20 21:11:39 +00:00
Mark Vejvoda
9ba8668751 - win32 winsock bugfixes causing havok and grief for win32 users (corrupt winsock stack due to extra call to wsacleanup) 2011-01-17 23:45:09 +00:00
Mark Vejvoda
67e0c27b60 - ftp connect change in master menu 2011-01-15 19:22:59 +00:00
Titus Tscharntke
bcaf400689 No more MG Bot Messages; IRC chatting is disabled until really connected to irc. 2011-01-02 23:53:59 +00:00
Titus Tscharntke
472aa69c5c You see an error message now if you cannot connect to a server and irc is not quitted. 2011-01-02 18:47:43 +00:00
Mark Vejvoda
5f4d3e9088 - numerous thread bugfixes related to menu stability and ftp server socket usage 2011-01-02 09:33:37 +00:00
Mark Vejvoda
2b1732e27e - overhaul of thread processing, especially in the menus, things now freeze much less and should be more reliable 2011-01-02 06:46:48 +00:00
Titus Tscharntke
67be9b7b40 german languagefile is now up to date; cleaned up the english one a bit ( order ) 2011-01-02 00:28:13 +00:00
Titus Tscharntke
13c6fb49b3 chat highlighting, and more features related to chat 2011-01-01 20:31:25 +00:00
Titus Tscharntke
9b3e921888 scrollbars and other things ....; scrollbars always visible at the moment ; had some trouble with threads hopefully fixed now. 2010-12-31 17:16:49 +00:00
Mark Vejvoda
2ca50ee9f9 - attempt to avoid IRC client crashes on Internet menu if user does not have an Internet connection 2010-12-29 21:03:57 +00:00
Titus Tscharntke
36c4b4c5fa internet menu updated ( work in progress ) ; checkboxes ; lines 2010-12-27 00:59:57 +00:00
Mark Vejvoda
97ee61165a updates to irc use in mastermenu:
- shows local username
- bugfixes for detecting new/dropped users in the irc channel
- lots of cleanup to remove use of so many static variables
2010-12-24 02:10:31 +00:00
Mark Vejvoda
8b0b6300ed - some cleanup for the new IRC client in the Masterserver menu, and changed default channel for in game IRC chat to megaglest-lobby 2010-12-23 07:42:15 +00:00
Mark Vejvoda
ea4f8e0bcd - added IRC client to the Internet game menu (still need to update VC++ projects) 2010-12-23 00:00:30 +00:00
Titus Tscharntke
6376728241 masterserver urls changed; VersionURL instead of versionURL; 2010-12-20 20:49:25 +00:00
Mark Vejvoda
54f739c15d - added guards around masterserver property access so if missing we handle it more gracefully 2010-12-20 16:45:31 +00:00
Titus Tscharntke
3d277e00e5 but this time its fixed ! 2010-12-17 23:23:45 +00:00
Titus Tscharntke
cf573a56e0 forgot to comment something 2010-12-17 21:36:34 +00:00
Titus Tscharntke
6ed3a3af53 build date removed from internet menu ( space needed for "IN PROGRESS Message" !);
CMake now defaults to RelWithDebInfo
2010-12-17 20:55:46 +00:00
Mark Vejvoda
7872e980e1 - updated thread handling slightly in menus to make things more stable 2010-12-05 01:52:38 +00:00
Mark Vejvoda
d8c11ebe71 - thread synch bugfix in Internet Lobby Menu (thanks tomreyn for the stack trace) 2010-10-30 17:31:57 +00:00
Mark Vejvoda
ae8571a406 - added the beginning of some new master server info (very limited)
- Masterserver menu will show more titles / colors.
    - We keep the game showing in the Masterserver menu while it is in progress.
   - Disable join button when slots are full.
   - Update title with IN PROGRESS when game is being played.
   - PHP Script is backwards compatible with older clients
2010-10-23 09:06:47 +00:00
Mark Vejvoda
59c5fd2581 - moved version checking into one common method in the util file. Now all network related checks use this common method to determine version compatibility 2010-10-15 17:27:00 +00:00
Mark Vejvoda
3d132d11a2 - added an extra guard to the masterserver thread pointer in case something happens in the constructor, now I make sure the thread pointer is set to NULL at the top of the constructor for safety. 2010-10-15 01:52:36 +00:00