MegaGlest/source/glest_game/game
Mark Vejvoda f84a710d2c - initial logic to allow client side controlled AI 2010-09-14 19:10:37 +00:00
..
chat_manager.cpp - added hard coded team chat hotkey H to configurable keys 2010-08-27 21:43:47 +00:00
chat_manager.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
commander.cpp - bugfixes for multi-build. Now the other units are checked that they can not only build but repair too. Also those who repair now try to approach from the best angle as well as the builder. 2010-09-01 04:19:20 +00:00
commander.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
console.cpp watersounds playing all over the map is fixed. 2010-04-14 20:49:14 +00:00
console.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
game.cpp - initial logic to allow client side controlled AI 2010-09-14 19:10:37 +00:00
game.h - added map preview on custom game menu 2010-09-12 05:05:08 +00:00
game_camera.cpp - added caching for computeVisibleQuad 2010-07-29 05:24:51 +00:00
game_camera.h - added caching for computeVisibleQuad 2010-07-29 05:24:51 +00:00
game_constants.h - initial logic to allow client side controlled AI 2010-09-14 19:10:37 +00:00
game_settings.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
script_manager.cpp renamed/fixed lua function enableHunger to enableConsume and disableAI now disables consume too ( to stay somehow compatible with the former behaviour ) 2010-09-08 19:00:22 +00:00
script_manager.h renamed/fixed lua function enableHunger to enableConsume and disableAI now disables consume too ( to stay somehow compatible with the former behaviour ) 2010-09-08 19:00:22 +00:00
stats.cpp - another attempt to fix ultifd's game end issue 2010-08-06 03:55:17 +00:00
stats.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00