MegaGlest/source/glest_game
Mark Vejvoda 16f048c9e2 - fixed author names 2010-09-16 07:03:38 +00:00
..
ai - initial logic to allow client side controlled AI 2010-09-14 19:10:37 +00:00
facilities - fixed author names 2010-09-16 07:03:38 +00:00
game - initial logic to allow client side controlled AI 2010-09-14 19:10:37 +00:00
global - bugfix for mouse pointer rendering 2010-09-14 20:54:33 +00:00
graphics ressources are rendered a bit nicer in the map preview ( glVertex2f instead if glVertex2i ) 2010-09-16 00:02:07 +00:00
gui forgot to remove one line .... 2010-09-10 12:28:52 +00:00
main - initial logic to allow client side controlled AI 2010-09-14 19:10:37 +00:00
menu renderMapPreview nearly done. 2010-09-15 23:49:26 +00:00
network - initial logic to allow client side controlled AI 2010-09-14 19:10:37 +00:00
sound - attempt to cfix mysterious exit crash 2010-09-09 00:05:12 +00:00
type_instances - initial logic to allow client side controlled AI 2010-09-14 19:10:37 +00:00
types - more memory cleanup 2010-09-07 21:01:22 +00:00
world - fixed screen flickering of fog of war texture when staggered updates is enabled. 2010-09-15 23:32:29 +00:00
CMakeLists.txt