MegaGlest/source/glest_game/types
Mike Hoffert 3165e41014 Attack speed is now upgradable
Syntax is the same as all other upgrade stats. This also allows attack
boosts to upgrade the attack speed (since they use the same code).
2014-07-19 22:05:59 -06:00
..
command_type.cpp Attack speed is now upgradable 2014-07-19 22:05:59 -06:00
command_type.h - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
damage_multiplier.cpp - a few minor bug fixes related to code warnings 2013-11-19 06:14:06 +00:00
damage_multiplier.h attempt for big cleanup of out of synch issues, please test! 2013-09-23 17:16:34 +00:00
element_type.cpp - a few minor bug fixes related to code warnings 2013-11-19 06:14:06 +00:00
element_type.h - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
faction_type.cpp - round #2 of coverity bug fixes 2013-12-14 22:37:15 -08:00
faction_type.h - added a more graceful way to handle more serious errors during data validation commands in order to offer more detailed error analysis 2013-11-04 07:21:04 +00:00
object_type.cpp Start to abstract model 2013-12-05 16:17:41 +01:00
object_type.h - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
resource_type.cpp Start to abstract model 2013-12-05 16:17:41 +01:00
resource_type.h - bugfix for validation techtree (resources with particles caused crash on validate) 2012-05-24 07:08:31 +00:00
skill_type.cpp Attack speed is now upgradable 2014-07-19 22:05:59 -06:00
skill_type.h Attack speed is now upgradable 2014-07-19 22:05:59 -06:00
tech_tree.cpp - attempt to ensure color picking ALWAYS has unique colors 2013-11-24 04:44:12 +00:00
tech_tree.h - attempt to ensure color picking ALWAYS has unique colors 2013-11-24 04:44:12 +00:00
tileset_model_type.cpp cleaned up code based on feedback from cppcheck 2013-10-25 05:45:54 +00:00
tileset_model_type.h - applied patch to allow tilesets to not force random object placement 2013-10-08 04:36:21 +00:00
unit_type.cpp fixed an unimported copy&paste tag :) had no influence afaik but still 2014-06-18 22:50:07 +02:00
unit_type.h optional start-ep tag implemented 2014-06-18 22:00:50 +02:00
upgrade_type.cpp Attack speed is now upgradable 2014-07-19 22:05:59 -06:00
upgrade_type.h Attack speed is now upgradable 2014-07-19 22:05:59 -06:00