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titiger 341c7ce46f Shake without effecting the real camera pos
The camera shake effect does not manipulate the real camera pos anymore, 
just the Opengl campos is effected by it. By this all camera pos related caches 
don't need to refresh just beause the camera shakes.
2014-02-04 21:14:52 +01:00
data - For team shared unit mode, player does not lose unless all team members have no castle 2014-01-27 14:58:52 -08:00
docs Merge branch upstream/master 2014-01-25 21:13:12 +01:00
mk Update server list 2014-02-02 22:35:50 +01:00
source Shake without effecting the real camera pos 2014-02-04 21:14:52 +01:00
.gitattributes The documentation's files format will be more friendly for the average Windows OS user. 2014-01-25 20:29:49 +01:00
.gitignore more git ignores for Windows 2014-01-30 23:43:26 +01:00
.gitmodules transfered .tx and tx-cleanup to data, added license/readme, basic configuration 2013-11-28 07:58:09 +01:00
.travis.yml Travis-CI doesn't need to checkout any submodules 2014-01-26 03:36:03 +01:00
CMakeLists.txt - re-enabled streflop as it is keeping us stable 2014-01-31 18:05:49 -08:00
README.txt Another symlink bites the dust 2014-01-26 02:57:06 +01:00

README.txt

Please refer to docs/ for all documentation, license and copyright information.