MegaGlest/source/glest_game/global
Mark Vejvoda 3ede912b9a - added support for custom video's on battle end screen:
look for videos in the following order:
1. check faction xml file for the following attributes (depends on win/lose) on the faction tag:
faction-battle-end-win-video="<path to video>"
faction-battle-end-lose-video="<path to video>"

if not defined 2. check the faction folder for the files:
battle_end_win_video.*
battle_end_lose_video.*

if not found check the data/core/menu/videos/ paths for:
battle_end_win.*
battle_end_lose.*
2012-09-25 00:23:25 +00:00
..
config.cpp - commandline override options now stored in a different buffer so that they will not be saved in ini files 2012-07-06 16:29:49 +00:00
config.h - commandline override options now stored in a different buffer so that they will not be saved in ini files 2012-07-06 16:29:49 +00:00
core_data.cpp - added support for custom video's on battle end screen: 2012-09-25 00:23:25 +00:00
core_data.h - added support for custom video's on battle end screen: 2012-09-25 00:23:25 +00:00
lang.cpp - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
lang.h - modders can now override land and air field names using lng specific files for a tileset (follows same principle as techtree lng files). Currently supported translatable strings: 2012-05-11 05:49:47 +00:00
metrics.cpp - got built in memory leak working. Just edit leak_dumper.h and uncomment: 2012-04-14 21:21:09 +00:00
metrics.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00