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449e3f25c8
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
449e3f25c8
- updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies)
2011-05-06 22:12:16 +00:00
..
ai
- more AI enhancements to better handle repair and build positions
2011-05-01 07:24:37 +00:00
facilities
- changed Internet and Game lobby to display svn rev# instead of compile date/time
2011-04-30 01:05:53 +00:00
game
- added code to merge duplicate sounds used in a techtree
2011-05-06 07:47:31 +00:00
global
- lots of updates including:
2011-05-03 23:34:25 +00:00
graphics
- updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies)
2011-05-06 22:12:16 +00:00
gui
- fixed observers to be able to see queued commands of all other players
2011-05-06 08:44:50 +00:00
main
- updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies)
2011-05-06 22:12:16 +00:00
menu
- updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies)
2011-05-06 22:12:16 +00:00
network
Stuff from pabs (debian games) round
#1
2011-05-03 07:58:59 +00:00
sound
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
type_instances
queued commands are displayed in a better way
2011-05-01 20:19:41 +00:00
types
- updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies)
2011-05-06 22:12:16 +00:00
world
- updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies)
2011-05-06 22:12:16 +00:00
CMakeLists.txt
- renamed megalgest.bin to megaglest and megaglest to start_megaglest
2011-05-05 03:31:18 +00:00