MegaGlest/source/shared_lib/sources/graphics/gl
2014-11-28 23:52:13 +01:00
..
base_renderer.cpp applied heightmap addition to map editor -> thanks muwum 2013-06-21 18:21:07 +00:00
context_gl.cpp - added ability to check if compiler supports SSE and if not fallback to X87 for streflop. 2011-12-23 08:20:54 +00:00
font_gl.cpp - updated to properly use fontconfig for finding fonts 2012-01-05 22:35:05 +00:00
font_textFTGL.cpp - coverity based bug fixes - round #1 2013-12-13 23:04:12 -08:00
model_gl.cpp moved model constructor always behind factory 2013-12-05 21:28:20 +01:00
model_renderer_gl.cpp attempt to implement will's mesh merging for better render performance 2013-06-20 07:24:09 +00:00
opengl.cpp - got built in memory leak working. Just edit leak_dumper.h and uncomment: 2012-04-14 21:21:09 +00:00
particle_renderer_gl.cpp blend mode set to normal after particle rendering 2014-11-28 23:52:13 +01:00
shader_gl.cpp code cleanup based on cppcheck results 2013-05-17 03:59:34 +00:00
text_renderer_gl.cpp fixed some vc++ compiler warnings 2013-11-14 13:56:05 +00:00
texture_gl.cpp - moved core game data asset loading into lazy load methods to try to improve the startup speed of megaglest. 2013-12-27 22:00:29 -08:00