MegaGlest/source/glest_game
2011-04-05 14:59:48 +00:00
..
ai - attempt to fix bailout pathfinding logic to have better performance 2011-04-04 04:32:01 +00:00
facilities - update ver# because current svn code not compatible with beta1 2011-04-04 18:32:16 +00:00
game - moved a few more strings into the language file 2011-04-05 14:59:48 +00:00
global - winner has a small crown under their name now :) 2011-04-05 13:34:54 +00:00
graphics - added new menu option to be able to toggle texture compression 2011-03-31 01:34:01 +00:00
gui forgot to comment debug ... 2011-03-29 23:19:19 +00:00
main - added the word 'victory' to show in green also when player is on victories team 2011-04-05 14:33:31 +00:00
menu - moved a few more strings into the language file 2011-04-05 14:59:48 +00:00
network - cancel button only shows is manually enabled in ini 2011-03-31 18:30:53 +00:00
sound - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
type_instances - attempt to fix bailout pathfinding logic to have better performance 2011-04-04 04:32:01 +00:00
types - fixes for some threading shutdown bugs 2011-03-28 21:04:47 +00:00
world - added a few more things to end game stats as requested by ultifd 2011-04-05 06:32:23 +00:00
CMakeLists.txt - mingw compile fixes, now it seems to properly compile and runs under wine again :) 2011-04-05 12:57:52 +00:00