MegaGlest/source/glest_game
2011-01-03 21:28:43 +00:00
..
ai - added a backtrace for gcc compiled binary when we get a runtime error. 2011-01-02 00:39:13 +00:00
facilities scrollbars and other things ....; scrollbars always visible at the moment ; had some trouble with threads hopefully fixed now. 2010-12-31 17:16:49 +00:00
game - removed a bad out of synch check as it was wrong 2011-01-02 01:48:56 +00:00
global - added a new commandline parameter to display merged ini settings and also to filter on a specific ini setting 2011-01-03 20:59:18 +00:00
graphics - overhaul of thread processing, especially in the menus, things now freeze much less and should be more reliable 2011-01-02 06:46:48 +00:00
gui No red 3d arrow pointer is painted when commanding via minimap 2010-12-20 03:12:00 +00:00
main - nice formatting for ini settings 2011-01-03 21:28:43 +00:00
menu Chat in custom game menu is only active if network slots are open; No more screenshots and debug toggling while chatting in Internet Menu; typo fix 2011-01-03 12:41:20 +00:00
network - bugfix for socket issue mentioned today in the forums by PT 2011-01-03 02:16:00 +00:00
sound - overhaul of thread processing, especially in the menus, things now freeze much less and should be more reliable 2011-01-02 06:46:48 +00:00
type_instances - added a backtrace for gcc compiled binary when we get a runtime error. 2011-01-02 00:39:13 +00:00
types dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking ); 2010-12-23 10:44:11 +00:00
world new default settings for ultra/easy/mega ; dansk.lng up to date ; code cleanup 2011-01-02 12:18:14 +00:00
CMakeLists.txt - updated mingw cmake files to work with new libcurl version (requires new ming deps download) 2011-01-01 11:39:04 +00:00