MegaGlest/source/glest_game/global
Mark Vejvoda 30e1f45cc7 - intro is now fully translatable and configurable (see english.lng file at the bottom for intro strings)
- added game loading text strings to language file
- ONLY load the font type we are using
2011-11-02 17:17:28 +00:00
..
config.cpp new default multiplier .... AI is playing too good now 2011-11-02 00:34:59 +00:00
config.h - loads of changes in order to prepare for better input (not using char but SDLKey instead) 2011-06-26 01:55:08 +00:00
core_data.cpp - intro is now fully translatable and configurable (see english.lng file at the bottom for intro strings) 2011-11-02 17:17:28 +00:00
core_data.h - added ability to switch languages from nearly anywhere (and new hotkeys to do so): 2011-10-25 18:39:11 +00:00
lang.cpp - intro is now fully translatable and configurable (see english.lng file at the bottom for intro strings) 2011-11-02 17:17:28 +00:00
lang.h - intro is now fully translatable and configurable (see english.lng file at the bottom for intro strings) 2011-11-02 17:17:28 +00:00
metrics.cpp - i think this fixes the y centering for all resolutions, after testing we can remove lots of unused properties and code 2011-07-01 01:18:47 +00:00
metrics.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00