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MegaGlest
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5b7329594c
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
5b7329594c
- merging in changes from weltall for macosx
2011-10-18 01:13:38 +00:00
..
ai
- try to avoid a hang when multiple runtime errors occur at the same time.
2011-10-05 21:46:41 +00:00
facilities
- bugfix for popup menu in legacy font mode
2011-10-05 02:12:53 +00:00
game
- code cleanup (removing / commenting uneeded items)
2011-10-17 20:56:11 +00:00
global
- added experimental new intro for Megaglest. Its easy to revert back to original but i think its time we had some new music and intro pics
2011-10-07 17:21:09 +00:00
graphics
- merging in changes from weltall for macosx
2011-10-18 01:13:38 +00:00
gui
- phase 1 of cppcheck verbose fixes
2011-08-31 23:10:43 +00:00
main
- don't allow game to start and show a message if network player connected and on an unassigned slot
2011-10-15 01:03:24 +00:00
menu
- code cleanup (removing / commenting uneeded items)
2011-10-17 20:56:11 +00:00
network
- attempt to fix issue where masterserver does not have data item selected by admin client
2011-10-12 06:54:36 +00:00
sound
- added support for proper quiting and console input/output in headless mode. Type: quit followed by return into the console to properly shutdown in headless mode.
2011-09-27 10:16:09 +00:00
type_instances
- bugfix so player who dies and becomes an observer can hear sounds from other players units
2011-10-12 16:03:55 +00:00
types
- added upgrades to ai behavior xml tags
2011-10-04 17:15:08 +00:00
world
- bugfix so player who dies and becomes an observer can hear sounds from other players units
2011-10-12 16:03:55 +00:00
CMakeLists.txt
added some new cmake directives to optional turn off subprojects from the build process. The new cmake options include:
2011-10-17 16:59:22 +00:00