MegaGlest/source/glest_game
Mark Vejvoda 64058b17e7 - code cleanup from cppcheck
- added more checks when loading models, maps and textures
2012-10-20 07:15:13 +00:00
..
ai - lots more code cleanup, using safe buffer size code to avoid buffer overflows 2012-10-19 01:31:20 +00:00
facilities - lots more code cleanup, using safe buffer size code to avoid buffer overflows 2012-10-19 01:31:20 +00:00
game - code cleanup from cppcheck 2012-10-20 07:15:13 +00:00
global - allow connected client to see extraction process 2012-10-15 08:09:28 +00:00
graphics - lots more code cleanup, using safe buffer size code to avoid buffer overflows 2012-10-19 01:31:20 +00:00
gui - more code cleanup based on suggestions from cppcheck 2012-10-18 08:16:47 +00:00
main - lots more code cleanup, using safe buffer size code to avoid buffer overflows 2012-10-19 01:31:20 +00:00
menu - code cleanup from cppcheck 2012-10-20 07:15:13 +00:00
network - code cleanup from cppcheck 2012-10-20 07:15:13 +00:00
sound - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
type_instances - code cleanup from cppcheck 2012-10-20 07:15:13 +00:00
types - lots more code cleanup, using safe buffer size code to avoid buffer overflows 2012-10-19 01:31:20 +00:00
world - code cleanup from cppcheck 2012-10-20 07:15:13 +00:00
CMakeLists.txt - updated copyright headers is some files that had them missing 2012-08-02 00:57:28 +00:00