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MegaGlest
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6b0bc35e3c
MegaGlest
/
source
/
shared_lib
/
include
History
Mark Vejvoda
6b0bc35e3c
- working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE
2011-01-18 23:56:30 +00:00
..
feathery_ftp
- some bugfixes for ftp transfer (i think multiple concurrent users now works properly)
2011-01-17 07:19:32 +00:00
graphics
- working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE
2011-01-18 23:56:30 +00:00
libircclient
/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- yaahhoo, now we properly detect invalid LUA functions etc for scenarios
2010-10-09 10:43:23 +00:00
map
update of editor and g3dviewer
2010-12-03 05:07:42 +00:00
platform
- sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal)
2011-01-18 01:24:45 +00:00
sound
- attempt to fix game freeze when lag causes game pauses
2011-01-11 08:45:58 +00:00
streflop
Added FPU Safety check method
2010-04-24 12:22:35 +00:00
util
- some libcurl usage bugfixes for multi-thread use
2011-01-15 22:42:33 +00:00
xml
- added new attribute for tileset objects named "height". Air units will try to fly above the height of units and objects now (up to a max of terrain height + 15)
2010-10-30 04:05:48 +00:00