MegaGlest/source/shared_lib/include
2011-01-18 23:56:30 +00:00
..
feathery_ftp - some bugfixes for ftp transfer (i think multiple concurrent users now works properly) 2011-01-17 07:19:32 +00:00
graphics - working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE 2011-01-18 23:56:30 +00:00
libircclient/include - build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib 2010-12-27 09:01:40 +00:00
lua - yaahhoo, now we properly detect invalid LUA functions etc for scenarios 2010-10-09 10:43:23 +00:00
map update of editor and g3dviewer 2010-12-03 05:07:42 +00:00
platform - sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal) 2011-01-18 01:24:45 +00:00
sound - attempt to fix game freeze when lag causes game pauses 2011-01-11 08:45:58 +00:00
streflop Added FPU Safety check method 2010-04-24 12:22:35 +00:00
util - some libcurl usage bugfixes for multi-thread use 2011-01-15 22:42:33 +00:00
xml - added new attribute for tileset objects named "height". Air units will try to fly above the height of units and objects now (up to a max of terrain height + 15) 2010-10-30 04:05:48 +00:00