update of editor and g3dviewer

This commit is contained in:
nosogo 2010-12-03 05:07:42 +00:00
parent 0537903a7d
commit 04aee1098d
18 changed files with 732 additions and 328 deletions

View File

@ -50,7 +50,7 @@ wxString ToUnicode(const string& str) {
// ===============================================
const string g3dviewerVersionString= "v1.3.6";
const string MainWindow::winHeader= "G3D viewer " + g3dviewerVersionString + " - Built: " + __DATE__;
const string MainWindow::winHeader= "G3D viewer " + g3dviewerVersionString;
MainWindow::MainWindow(const string &modelPath)
: wxFrame(NULL, -1, ToUnicode(winHeader),wxPoint(Renderer::windowX, Renderer::windowY),
@ -66,7 +66,8 @@ MainWindow::MainWindow(const string &modelPath)
speed= 0.025f;
glCanvas = new GlCanvas(this);
int args[] = { WX_GL_RGBA, WX_GL_DOUBLEBUFFER }; // to prevent flicker
glCanvas = new GlCanvas(this, args);
//getGlPlatformExtensions();
@ -110,7 +111,7 @@ MainWindow::MainWindow(const string &modelPath)
menuCustomColor->AppendCheckItem(miColorWhite, wxT("&White\t4"));
menuCustomColor->AppendCheckItem(miColorCyan, wxT("&Cyan\t5"));
menuCustomColor->AppendCheckItem(miColorOrange, wxT("&Orange\t6"));
menuCustomColor->AppendCheckItem(miColorMagenta, wxT("&Magenta\t7"));
menuCustomColor->AppendCheckItem(miColorMagenta, wxT("&Pink\t7")); // it is called Pink everywhere else so...
menu->Append(menuCustomColor, wxT("&Custom Color"));
menuMode->Check(miModeGrid, true);
@ -123,19 +124,19 @@ MainWindow::MainWindow(const string &modelPath)
rotX= 0.0f;
rotY= 0.0f;
zoom= 1.0f;
backBrightness= 0.3f;
gridBrightness= 1.0f;
lightBrightness= 0.3f;
lastX= 0;
lastY= 0;
anim= 0.0f;
CreateStatusBar();
//std::cout << "A" << std::endl;
wxInitAllImageHandlers();
#ifdef WIN32
//std::cout << "B" << std::endl;
wxIcon icon("IDI_ICON1");
#else
//std::cout << "B" << std::endl;
wxIcon icon;
std::ifstream testFile("g3dviewer.ico");
if(testFile.good()) {
@ -143,7 +144,6 @@ MainWindow::MainWindow(const string &modelPath)
icon.LoadFile(wxT("g3dviewer.ico"),wxBITMAP_TYPE_ICO);
}
#endif
//std::cout << "C" << std::endl;
SetIcon(icon);
timer = new wxTimer(this);
@ -165,8 +165,6 @@ void MainWindow::init(){
renderer->init();
loadModel("");
//SetTitle(ToUnicode(winHeader + "; " + modelPath));
}
void MainWindow::onPaint(wxPaintEvent &event){
@ -201,7 +199,7 @@ void MainWindow::onClose(wxCloseEvent &event){
unitParticleSystems.clear();
unitParticleSystemTypes.clear();
projectileParticleSystems.clear();
projectileParticleSystemTypes.clear();
splashParticleSystems.clear(); // as above
@ -213,7 +211,7 @@ void MainWindow::onClose(wxCloseEvent &event){
delete this;
}
// for the mouseweel
// for the mousewheel
void MainWindow::onMouseWheelDown(wxMouseEvent &event) {
wxPaintEvent paintEvent;
zoom*= 1.1f;
@ -260,6 +258,7 @@ void MainWindow::onMenuFileLoad(wxCommandEvent &event){
modelPathList.clear();
loadModel((const char*)wxFNCONV(fileDialog.GetPath().c_str()));
}
isControlKeyPressed = false;
}
void MainWindow::onMenuFileLoadParticleXML(wxCommandEvent &event){
@ -278,6 +277,7 @@ void MainWindow::onMenuFileLoadParticleXML(wxCommandEvent &event){
string path = (const char*)wxFNCONV(fileDialog.GetPath().c_str());
loadParticle(path);
}
isControlKeyPressed = false;
}
void MainWindow::onMenuFileLoadProjectileParticleXML(wxCommandEvent &event){
@ -296,6 +296,7 @@ void MainWindow::onMenuFileLoadProjectileParticleXML(wxCommandEvent &event){
string path = (const char*)wxFNCONV(fileDialog.GetPath().c_str());
loadProjectileParticle(path);
}
isControlKeyPressed = false;
}
void MainWindow::onMenuFileLoadSplashParticleXML(wxCommandEvent &event){
@ -314,7 +315,8 @@ void MainWindow::onMenuFileLoadSplashParticleXML(wxCommandEvent &event){
string path = (const char*)wxFNCONV(fileDialog.GetPath().c_str());
loadSplashParticle(path);
}
} // is it possible to join loadParticle(), loadProjectileParticle() and loadSplashParticle() to one method?
isControlKeyPressed = false;
} // is it possible to join loadParticle(), loadProjectileParticle() and loadSplashParticle() to one method?
void MainWindow::onMenuFileClearAll(wxCommandEvent &event){
@ -328,7 +330,7 @@ void MainWindow::onMenuFileClearAll(wxCommandEvent &event){
unitParticleSystems.clear();
unitParticleSystemTypes.clear();
projectileParticleSystems.clear();
projectileParticleSystemTypes.clear();
splashParticleSystems.clear(); // as above
@ -344,6 +346,7 @@ void MainWindow::onMenuFileClearAll(wxCommandEvent &event){
GetStatusBar()->SetStatusText(ToUnicode(""));
timer->Start(100);
isControlKeyPressed = false;
}
void MainWindow::onMenuFileExit(wxCommandEvent &event) {
@ -355,6 +358,7 @@ void MainWindow::loadModel(string path) {
this->modelPathList.push_back(path);
}
string titlestring=winHeader;
for(unsigned int idx =0; idx < this->modelPathList.size(); idx++) {
string modelPath = this->modelPathList[idx];
@ -365,7 +369,9 @@ void MainWindow::loadModel(string path) {
model= tmpModel;
GetStatusBar()->SetStatusText(ToUnicode(getModelInfo().c_str()));
timer->Start(100);
titlestring = extractFileFromDirectoryPath(modelPath) + " - "+ titlestring;
}
SetTitle(ToUnicode(titlestring));
}
void MainWindow::loadParticle(string path) {
@ -376,11 +382,11 @@ void MainWindow::loadParticle(string path) {
unitParticleSystemTypes.clear();
if(isControlKeyPressed == true) {
std::cout << "Adding to list..." << std::endl;
// std::cout << "Adding to list..." << std::endl;
this->particlePathList.push_back(path);
}
else {
std::cout << "Clearing list..." << std::endl;
// std::cout << "Clearing list..." << std::endl;
this->particlePathList.clear();
this->particlePathList.push_back(path);
}
@ -388,6 +394,7 @@ void MainWindow::loadParticle(string path) {
try{
if(this->particlePathList.size() > 0) {
string titlestring=winHeader;
for(unsigned int idx = 0; idx < this->particlePathList.size(); idx++) {
string particlePath = this->particlePathList[idx];
string dir= extractDirectoryPathFromFile(particlePath);
@ -398,6 +405,7 @@ void MainWindow::loadParticle(string path) {
}
particlePath= extractFileFromDirectoryPath(particlePath);
titlestring = particlePath + " - "+ titlestring;
std::string unitXML = dir + folderDelimiter + extractFileFromDirectoryPath(dir) + ".xml";
@ -415,7 +423,7 @@ void MainWindow::loadParticle(string path) {
height= parametersNode->getChild("height")->getAttribute("value")->getIntValue();
}
std::cout << "About to load [" << particlePath << "] from [" << dir << "] unit [" << unitXML << "]" << std::endl;
// std::cout << "About to load [" << particlePath << "] from [" << dir << "] unit [" << unitXML << "]" << std::endl;
UnitParticleSystemType *unitParticleSystemType= new UnitParticleSystemType();
unitParticleSystemType->load(dir, dir + folderDelimiter + particlePath, renderer);
@ -442,9 +450,10 @@ void MainWindow::loadParticle(string path) {
renderer->initTextureManager();
}
}
SetTitle(ToUnicode(titlestring));
}
}
catch(std::runtime_error e) {
catch(std::runtime_error e) {
std::cout << e.what() << std::endl;
wxMessageBox( ToUnicode(e.what()), wxT("Not a Mega-Glest particle XML file, or broken"), wxICON_ERROR);
}
@ -459,11 +468,11 @@ void MainWindow::loadProjectileParticle(string path) {
projectileParticleSystemTypes.clear();
if(isControlKeyPressed == true) {
std::cout << "Adding to list..." << std::endl;
// std::cout << "Adding to list..." << std::endl;
this->particleProjectilePathList.push_back(path);
}
else {
std::cout << "Clearing list..." << std::endl;
// std::cout << "Clearing list..." << std::endl;
this->particleProjectilePathList.clear();
this->particleProjectilePathList.push_back(path);
}
@ -471,7 +480,7 @@ void MainWindow::loadProjectileParticle(string path) {
try {
if(this->particleProjectilePathList.size() > 0) {
string titlestring=winHeader;
for(unsigned int idx = 0; idx < this->particleProjectilePathList.size(); idx++) {
string particlePath = this->particleProjectilePathList[idx];
string dir= extractDirectoryPathFromFile(particlePath);
@ -482,6 +491,7 @@ void MainWindow::loadProjectileParticle(string path) {
}
particlePath= extractFileFromDirectoryPath(particlePath);
titlestring = particlePath + " - "+ titlestring;
std::string unitXML = dir + folderDelimiter + extractFileFromDirectoryPath(dir) + ".xml";
@ -499,18 +509,18 @@ void MainWindow::loadProjectileParticle(string path) {
height= parametersNode->getChild("height")->getAttribute("value")->getIntValue();
}
std::cout << "About to load [" << particlePath << "] from [" << dir << "] unit [" << unitXML << "]" << std::endl;
// std::cout << "About to load [" << particlePath << "] from [" << dir << "] unit [" << unitXML << "]" << std::endl;
XmlTree xmlTree;
xmlTree.load(dir + folderDelimiter + particlePath);
const XmlNode *particleSystemNode= xmlTree.getRootNode();
std::cout << "Loaded successfully, loading values..." << std::endl;
// std::cout << "Loaded successfully, loading values..." << std::endl;
ParticleSystemTypeProjectile *projectileParticleSystemType= new ParticleSystemTypeProjectile();
projectileParticleSystemType->load(dir, dir + folderDelimiter + particlePath,renderer);
std::cout << "Values loaded, about to read..." << std::endl;
// std::cout << "Values loaded, about to read..." << std::endl;
projectileParticleSystemTypes.push_back(projectileParticleSystemType);
@ -541,6 +551,7 @@ void MainWindow::loadProjectileParticle(string path) {
//renderer.manageParticleSystem(psProj, rsGame);
}
}
SetTitle(ToUnicode(titlestring));
if(path != "" && fileExists(path) == true) {
renderer->initModelManager();
@ -548,7 +559,7 @@ void MainWindow::loadProjectileParticle(string path) {
}
}
}
catch(std::runtime_error e) {
catch(std::runtime_error e) {
std::cout << e.what() << std::endl;
wxMessageBox( ToUnicode(e.what()), wxT("Not a Mega-Glest projectile particle XML file, or broken"), wxICON_ERROR);
}
@ -560,14 +571,14 @@ void MainWindow::loadSplashParticle(string path) { // uses ParticleSystemTypeSp
if(path != "" && fileExists(path) == true) {
renderer->end();
splashParticleSystems.clear();
splashParticleSystemTypes.clear();
splashParticleSystemTypes.clear();
if(isControlKeyPressed == true) {
std::cout << "Adding to list..." << std::endl;
// std::cout << "Adding to list..." << std::endl;
this->particleSplashPathList.push_back(path);
}
else {
std::cout << "Clearing list..." << std::endl;
// std::cout << "Clearing list..." << std::endl;
this->particleSplashPathList.clear();
this->particleSplashPathList.push_back(path);
}
@ -575,7 +586,7 @@ void MainWindow::loadSplashParticle(string path) { // uses ParticleSystemTypeSp
try {
if(this->particleSplashPathList.size() > 0) {
string titlestring=winHeader;
for(unsigned int idx = 0; idx < this->particleSplashPathList.size(); idx++) {
string particlePath = this->particleSplashPathList[idx];
string dir= extractDirectoryPathFromFile(particlePath);
@ -586,6 +597,7 @@ void MainWindow::loadSplashParticle(string path) { // uses ParticleSystemTypeSp
}
particlePath= extractFileFromDirectoryPath(particlePath);
titlestring = particlePath + " - "+ titlestring;
std::string unitXML = dir + folderDelimiter + extractFileFromDirectoryPath(dir) + ".xml";
@ -603,18 +615,18 @@ void MainWindow::loadSplashParticle(string path) { // uses ParticleSystemTypeSp
height= parametersNode->getChild("height")->getAttribute("value")->getIntValue();
}
std::cout << "About to load [" << particlePath << "] from [" << dir << "] unit [" << unitXML << "]" << std::endl;
// std::cout << "About to load [" << particlePath << "] from [" << dir << "] unit [" << unitXML << "]" << std::endl;
XmlTree xmlTree;
xmlTree.load(dir + folderDelimiter + particlePath);
const XmlNode *particleSystemNode= xmlTree.getRootNode();
std::cout << "Loaded successfully, loading values..." << std::endl;
// std::cout << "Loaded successfully, loading values..." << std::endl;
ParticleSystemTypeSplash *splashParticleSystemType= new ParticleSystemTypeSplash();
ParticleSystemTypeSplash *splashParticleSystemType= new ParticleSystemTypeSplash();
splashParticleSystemType->load(dir, dir + folderDelimiter + particlePath,renderer); // <---- only that must be splash...
std::cout << "Values loaded, about to read..." << std::endl;
// std::cout << "Values loaded, about to read..." << std::endl;
splashParticleSystemTypes.push_back(splashParticleSystemType);
@ -638,6 +650,7 @@ void MainWindow::loadSplashParticle(string path) { // uses ParticleSystemTypeSp
renderer->manageParticleSystem(ps);
}
}
SetTitle(ToUnicode(titlestring));
if(path != "" && fileExists(path) == true) {
renderer->initModelManager();
@ -645,7 +658,7 @@ void MainWindow::loadSplashParticle(string path) { // uses ParticleSystemTypeSp
}
}
}
catch(std::runtime_error e) {
catch(std::runtime_error e) {
std::cout << e.what() << std::endl;
wxMessageBox( ToUnicode(e.what()), wxT("Not a Mega-Glest splash particle XML file, or broken"), wxICON_ERROR);
}
@ -798,8 +811,9 @@ string MainWindow::getModelInfo(){
void MainWindow::onKeyDown(wxKeyEvent &e) {
std::cout << "e.ControlDown() = " << e.ControlDown() << " e.GetKeyCode() = " << e.GetKeyCode() << " isCtrl = " << (e.GetKeyCode() == WXK_CONTROL) << std::endl;
// std::cout << "e.ControlDown() = " << e.ControlDown() << " e.GetKeyCode() = " << e.GetKeyCode() << " isCtrl = " << (e.GetKeyCode() == WXK_CONTROL) << std::endl;
// Note: This ctrl-key handling is buggy since it never resests when ctrl is released later, so I reset it at end of loadcommands for now.
if(e.ControlDown() == true || e.GetKeyCode() == WXK_CONTROL) {
isControlKeyPressed = true;
}
@ -807,16 +821,48 @@ void MainWindow::onKeyDown(wxKeyEvent &e) {
isControlKeyPressed = false;
}
std::cout << "isControlKeyPressed = " << isControlKeyPressed << std::endl;
// std::cout << "isControlKeyPressed = " << isControlKeyPressed << std::endl;
// here also becuase + and - hotkeys don't work for numpad automaticly
// here also because + and - hotkeys don't work for numpad automaticly
if (e.GetKeyCode() == 388) speed*= 1.5f; //numpad+
else if (e.GetKeyCode() == 390) speed/= 1.5f; //numpad-
else if (e.GetKeyCode() == 87) {
glClearColor(0.6f, 0.6f, 0.6f, 1.0f); //w key //backgroundcolor constant 0.3 -> 0.6
}
// some posibility to adjust brightness:
/*
else if (e.GetKeyCode() == 322) { // Ins - Grid
gridBrightness += 0.1f; if (gridBrightness >1.0) gridBrightness =1.0;
}
else if (e.GetKeyCode() == 127) { // Del
gridBrightness -= 0.1f; if (gridBrightness <0) gridBrightness =0;
}
*/
else if (e.GetKeyCode() == 313) { // Home - Background
backBrightness += 0.1f; if (backBrightness >1.0) backBrightness=1.0;
glClearColor(backBrightness, backBrightness, backBrightness, 1.0f);
}
else if (e.GetKeyCode() == 312) { // End
backBrightness -= 0.1f; if (backBrightness<0) backBrightness=0;
glClearColor(backBrightness, backBrightness, backBrightness, 1.0f);
}
else if (e.GetKeyCode() == 366) { // PgUp - Lightning of model
lightBrightness += 0.1f; if (lightBrightness >1.0) lightBrightness =1.0;
Vec4f ambientNEW= Vec4f(lightBrightness, lightBrightness, lightBrightness, 1.0f);
glLightfv(GL_LIGHT0,GL_AMBIENT, ambientNEW.ptr());
}
else if (e.GetKeyCode() == 367) { // pgDn
lightBrightness -= 0.1f; if (lightBrightness <0) lightBrightness =0;
Vec4f ambientNEW= Vec4f(lightBrightness, lightBrightness, lightBrightness, 1.0f);
glLightfv(GL_LIGHT0,GL_AMBIENT, ambientNEW.ptr());
}
}
void MainWindow::onMenuRestart(wxCommandEvent &event){
std::cout << "pressed R (restart particle animation)" << std::endl;
// std::cout << "pressed R (restart particle animation)" << std::endl;
renderer->end();
unitParticleSystems.clear();
@ -882,6 +928,12 @@ GlCanvas::GlCanvas(MainWindow * mainWindow):
this->mainWindow = mainWindow;
}
// to prevent flicker
GlCanvas::GlCanvas(MainWindow * mainWindow, int *args)
: wxGLCanvas(mainWindow, -1, wxDefaultPosition, wxDefaultSize, 0, wxT("GLCanvas"), args) {
this->mainWindow = mainWindow;
}
// for the mousewheel
void GlCanvas::onMouseWheel(wxMouseEvent &event) {
if(event.GetWheelRotation()>0) mainWindow->onMouseWheelDown(event);
@ -918,10 +970,10 @@ bool App::OnInit(){
std::string modelPath;
if(argc==2){
if(argv[1][0]=='-') { // any flag gives help and exits program.
std::cout << "G3D viewer " << g3dviewerVersionString << std::endl << std::endl;
std::cout << "glest_g3dviewer [G3D 3D-MODEL FILE]" << std::endl << std::endl;
std::cout << "G3D viewer " << g3dviewerVersionString << std::endl << std::endl;
std::cout << "glest_g3dviewer [G3D 3D-MODEL FILE]" << std::endl << std::endl;
std::cout << "Displays glest 3D-models and unit/projectile/splash particle systems." << std::endl;
std::cout << "rotate with left mouse button, zoom with right mouse button or mousewheel." << std::endl;
std::cout << "rotate with left mouse button, zoom with right mouse button or mousewheel." << std::endl;
std::cout << "Use ctrl to load more than one particle system. Press R to restart particles." << std::endl << std::endl;
exit (0);
}

View File

@ -73,7 +73,8 @@ private:
float speed;
float anim;
float rotX, rotY, zoom;
float rotX, rotY, zoom;
float backBrightness, gridBrightness, lightBrightness;
int lastX, lastY;
Renderer::PlayerColor playerColor;
@ -139,8 +140,8 @@ private:
DECLARE_EVENT_TABLE()
public:
GlCanvas(MainWindow *mainWindow);
GlCanvas(MainWindow *mainWindow);
GlCanvas(MainWindow *mainWindow, int *args);
void onMouseWheel(wxMouseEvent &event);
void onMouseMove(wxMouseEvent &event);

View File

@ -186,7 +186,7 @@ void Renderer::init(){
customTextureYellow->getPixmap()->init(1, 1, 3);
customTextureYellow->getPixmap()->setPixel(0, 0, Vec3f(1.f, 1.f, 0.f));
//white tex
//white tex
customTextureWhite= textureManager->newTexture2D();
customTextureWhite->getPixmap()->init(1, 1, 3);
customTextureWhite->getPixmap()->setPixel(0, 0, Vec3f(1.f, 1.f, 1.f));
@ -206,7 +206,7 @@ void Renderer::init(){
customTextureMagenta->getPixmap()->init(1, 1, 3);
customTextureMagenta->getPixmap()->setPixel(0, 0, Vec3f(1.f, 0.5f, 1.f));
glClearColor(0.3f, 0.3f, 0.3f, 1.0f);
glClearColor(0.3f, 0.3f, 0.3f, 1.0f); //backgroundcolor constant 0.3
glEnable(GL_TEXTURE_2D);
glFrontFace(GL_CW);
glEnable(GL_CULL_FACE);
@ -301,7 +301,7 @@ void Renderer::renderGrid(){
glDisable(GL_LIGHTING);
glBegin(GL_LINES);
glColor3f(1.0f, 1.0f, 1.0f);
glColor3f(1.0f, 1.0f, 1.0f); // gridcolor constant
for(i=-10.0f; i<=10.0f; i+=1.0f){
glVertex3f(i, 0.0f, 10.0f);
glVertex3f(i, 0.0f, -10.0f);
@ -347,7 +347,7 @@ void Renderer::renderTheModel(Model *model, float f){
glPushAttrib(GL_ENABLE_BIT);
glDisable(GL_LIGHTING);
glDisable(GL_TEXTURE_2D);
glColor3f(1.0f, 1.0f, 1.0f);
glColor3f(1.0f, 1.0f, 1.0f); //normalscolor constant
modelRenderer->renderNormalsOnly(model);
glPopAttrib();
}

View File

@ -1,9 +1,10 @@
/* XPM */
static const char *brush_players_player[] = {
/* columns rows colors chars-per-pixel */
"16 16 3 1",
"16 16 4 1",
" c #FFFF00",
". c #008080",
"@ c #000000",
"X c None",
/* pixels */
"XXXXX......XXXXX",
@ -18,8 +19,8 @@ static const char *brush_players_player[] = {
"...... ........",
"...... ........",
"X..... .......X",
"X.... ......X",
"XX............XX",
"XXX..........XXX",
"XXXXX......XXXXX"
"X.... @@@@@@@",
"XX........@@@@@X",
"XXX........@@@XX",
"XXXXX......X@XXX"
};

View File

@ -1,25 +1,26 @@
/* XPM */
static const char *brush_surface_custom[] = {
/* columns rows colors chars-per-pixel */
"16 16 3 1",
" c #000000",
"16 16 4 1",
" c #2D2013",
". c #7c4645",
"@ c #C48C54",
"X c None",
/* pixels */
"XXXXXXXXXXXXXXXX",
" ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
"@@@@@@@@@@@@@@@.",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
" ",
"XXXXXXXXXXXXXXXX"
};

View File

@ -1,25 +1,26 @@
/* XPM */
static const char *brush_surface_grass1[] = {
/* columns rows colors chars-per-pixel */
"16 16 3 1",
" c #000000",
"16 16 4 1",
" c #003300",
". c #00a000",
"@ c #00E000",
"X c None",
/* pixels */
"XXXXXXXXXXXXXXXX",
" ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
"@@@@@@@@@@@@@@@.",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
" ",
"XXXXXXXXXXXXXXXX"
};

View File

@ -1,25 +1,26 @@
/* XPM */
static const char *brush_surface_grass2[] = {
/* columns rows colors chars-per-pixel */
"16 16 3 1",
" c #000000",
"16 16 4 1",
" c #192600",
". c #536e0b",
"@ c #70A800",
"X c None",
/* pixels */
"XXXXXXXXXXXXXXXX",
" ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
"@@@@@@@@@@@@@@@.",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
" ",
"XXXXXXXXXXXXXXXX"
};

View File

@ -1,25 +1,26 @@
/* XPM */
static const char *brush_surface_road[] = {
/* columns rows colors chars-per-pixel */
"16 16 3 1",
" c #000000",
"16 16 4 1",
" c #261300",
". c #800000",
"@ c #A85400",
"X c None",
/* pixels */
"XXXXXXXXXXXXXXXX",
" ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
"@@@@@@@@@@@@@@@.",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
" ",
"XXXXXXXXXXXXXXXX"
};

View File

@ -1,25 +1,26 @@
/* XPM */
static const char *brush_surface_stone[] = {
/* columns rows colors chars-per-pixel */
"16 16 3 1",
" c #000000",
"16 16 4 1",
" c #2D2D2D",
". c #808080",
"@ c #C4C4C4",
"X c None",
/* pixels */
"XXXXXXXXXXXXXXXX",
" ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
" .............. ",
"@@@@@@@@@@@@@@@.",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
"@.............. ",
" ",
"XXXXXXXXXXXXXXXX"
};

View File

@ -9,16 +9,16 @@ static const char *edit_switch_surfaces[] = {
"........ ",
"........ ",
"........ ",
"........ ",
"..... .. . ",
".... .. .. ",
"... ..... ",
"... ..... ",
"... .. ... ",
".. ...... ",
".. ...... ",
"... .. ... ",
".... .. .. ",
"..... .. . ",
"........ ",
"........ ",
"........ ",
"........ ",
"........ "
};

View File

@ -22,8 +22,10 @@ using namespace std;
namespace MapEditor {
const string MainWindow::versionString = "v1.5.0";
const string MainWindow::winHeader = "Glest Map Editor " + versionString + " - Built: " + __DATE__;
const string mapeditorVersionString = "v1.5.1";
const string MainWindow::winHeader = "Glest Map Editor " + mapeditorVersionString;
// ===============================================
// class Global functions
@ -69,6 +71,7 @@ MainWindow::MainWindow()
//file
menuFile = new wxMenu();
menuFile->Append(wxID_NEW);
menuFile->Append(wxID_OPEN);
menuFile->AppendSeparator();
menuFile->Append(wxID_SAVE);
@ -81,115 +84,133 @@ MainWindow::MainWindow()
menuEdit = new wxMenu();
menuEdit->Append(miEditUndo, wxT("&Undo\tCTRL+Z"));
menuEdit->Append(miEditRedo, wxT("&Redo\tCTRL+Y"));
menuEdit->Append(miEditReset, wxT("Rese&t"));
menuEdit->Append(miEditResetPlayers, wxT("Reset &Players"));
menuEdit->Append(miEditResize, wxT("Re&size"));
menuEdit->AppendSeparator();
// menuEdit->Append(miEditReset, wxT("Rese&t..."));
menuEdit->Append(miEditResetPlayers, wxT("Reset &Players..."));
menuEdit->Append(miEditResize, wxT("Re&size..."));
menuEdit->Append(miEditFlipX, wxT("Flip &X"));
menuEdit->Append(miEditFlipY, wxT("Flip &Y"));
// Mirror submenu-------------------------------------------
menuEditMirror = new wxMenu();
menuEditMirror->Append(miEditMirrorX, wxT("Copy &Left to Right"));
menuEditMirror->Append(miEditMirrorY, wxT("Copy &Top to Bottom"));
menuEditMirror->Append(miEditMirrorXY, wxT("Copy &BottomLeft to TopRight"));
menuEditMirror->AppendSeparator();
menuEditMirror->Append(miEditRotatecopyX, wxT("&Rotate Left to Right"));
menuEditMirror->Append(miEditRotatecopyY, wxT("Rotate T&op to Bottom"));
menuEditMirror->Append(miEditRotatecopyXY, wxT("Rotate Botto&mLeft to TopRight"));
menuEditMirror->Append(miEditRotatecopyCorner, wxT("Rotate TopLeft &corner to TopRight"));
menuEdit->Append(miEditMirror, wxT("&Mirror"), menuEditMirror);
// ---------------------------------------------------------
menuEdit->Append(miEditRandomizeHeights, wxT("Randomize &Heights"));
menuEdit->Append(miEditRandomize, wxT("Randomi&ze"));
menuEdit->Append(miEditSwitchSurfaces, wxT("Switch Su&rfaces"));
menuEdit->Append(miEditInfo, wxT("&Info"));
menuEdit->Append(miEditAdvanced, wxT("&Advanced"));
menuEdit->Append(miEditRandomize, wxT("Randomi&ze Heights/Players"));
menuEdit->Append(miEditSwitchSurfaces, wxT("Switch Sur&faces..."));
menuEdit->Append(miEditInfo, wxT("&Info..."));
menuEdit->Append(miEditAdvanced, wxT("&Advanced..."));
menuBar->Append(menuEdit, wxT("&Edit"));
//misc
menuMisc = new wxMenu();
menuMisc->Append(miMiscResetZoomAndPos, wxT("&Reset zoom and pos"));
menuMisc->Append(miMiscAbout, wxT("&About"));
menuMisc->Append(miMiscHelp, wxT("&Help"));
menuBar->Append(menuMisc, wxT("&Misc"));
//view
menuView = new wxMenu();
menuView->Append(miViewResetZoomAndPos, wxT("&Reset zoom and pos"));
menuView->AppendSeparator();
menuView->Append(miViewHelp, wxT("&Help..."));
menuView->Append(miViewAbout, wxT("&About..."));
menuBar->Append(menuView, wxT("&View"));
//brush
menuBrush = new wxMenu();
// menuBrush = new wxMenu();
// Glest height brush
menuBrushHeight = new wxMenu();
for (int i = 0; i < heightCount; ++i) {
menuBrushHeight->AppendCheckItem(miBrushHeight + i + 1, ToUnicode(intToStr(i - heightCount / 2)));
}
menuBrushHeight->Check(miBrushHeight + (heightCount + 1) / 2, true);
menuBrush->Append(miBrushHeight, wxT("&Height"), menuBrushHeight);
//surface
menuBrushSurface = new wxMenu();
menuBrushSurface->AppendCheckItem(miBrushSurface + 1, wxT("&Grass"));
menuBrushSurface->AppendCheckItem(miBrushSurface + 2, wxT("S&econdary grass"));
menuBrushSurface->AppendCheckItem(miBrushSurface + 3, wxT("&Road"));
menuBrushSurface->AppendCheckItem(miBrushSurface + 4, wxT("&Stone"));
menuBrushSurface->AppendCheckItem(miBrushSurface + 5, wxT("Gr&ound"));
menuBar->Append(menuBrushSurface, wxT("&Surface"));
enabledGroup = ctHeight;
//resources
menuBrushResource = new wxMenu();
//menuBrushResource->AppendCheckItem(miBrushResource + 1, wxT("&0 - None"));
menuBrushResource->AppendCheckItem(miBrushResource+2, wxT("&Gold (unwalkable)"));
menuBrushResource->AppendCheckItem(miBrushResource+3, wxT("&Stone (unwalkable)"));
menuBrushResource->AppendCheckItem(miBrushResource+4, wxT("&3 - custom"));
menuBrushResource->AppendCheckItem(miBrushResource+5, wxT("&4 - custom"));
menuBrushResource->AppendCheckItem(miBrushResource+6, wxT("&5 - custom"));
menuBar->Append(menuBrushResource, wxT("&Resource"));
//objects
menuBrushObject = new wxMenu();
menuBrushObject->AppendCheckItem(miBrushObject+1, wxT("&None (erase)\tALT+0"));
menuBrushObject->AppendSeparator();
menuBrushObject->AppendCheckItem(miBrushObject+2, wxT("&Tree (harvestable)"));
menuBrushObject->AppendCheckItem(miBrushObject+3, wxT("&Dead tree/Cactuses/Thornbush"));
menuBrushObject->AppendCheckItem(miBrushObject+4, wxT("&Stone"));
menuBrushObject->AppendCheckItem(miBrushObject+5, wxT("&Bush/Grass/Fern (walkable)"));
menuBrushObject->AppendCheckItem(miBrushObject+6, wxT("&Water object/Reed/Papyrus (walkable)"));
menuBrushObject->AppendCheckItem(miBrushObject+7, wxT("Big tree/&Old palm"));
menuBrushObject->AppendCheckItem(miBrushObject+8, wxT("&Hanged/Impaled "));
menuBrushObject->AppendCheckItem(miBrushObject+9, wxT("St&atues"));
menuBrushObject->AppendCheckItem(miBrushObject+10, wxT("&Mountain"));
menuBrushObject->AppendCheckItem(miBrushObject+11, wxT("&Invisible blocking object"));
menuBar->Append(menuBrushObject, wxT("&Object"));
// ZombiePirate height brush
menuBrushGradient = new wxMenu();
for (int i = 0; i < heightCount; ++i) {
menuBrushGradient->AppendCheckItem(miBrushGradient + i + 1, ToUnicode(intToStr(i - heightCount / 2)));
menuBrushGradient->AppendCheckItem(miBrushGradient + i + 1, ToUnicode((i>4?"&":"") +intToStr(i - heightCount / 2)));
}
menuBrush->Append(miBrushGradient, wxT("&Gradient"), menuBrushGradient);
menuBar->Append(menuBrushGradient, wxT("&Gradient"));
//surface
menuBrushSurface = new wxMenu();
menuBrushSurface->AppendCheckItem(miBrushSurface + 1, wxT("&1 - Grass"));
menuBrushSurface->AppendCheckItem(miBrushSurface + 2, wxT("&2 - Secondary Grass"));
menuBrushSurface->AppendCheckItem(miBrushSurface + 3, wxT("&3 - Road"));
menuBrushSurface->AppendCheckItem(miBrushSurface + 4, wxT("&4 - Stone"));
menuBrushSurface->AppendCheckItem(miBrushSurface + 5, wxT("&5 - Ground"));
menuBrush->Append(miBrushSurface, wxT("&Surface"), menuBrushSurface);
// Glest height brush
menuBrushHeight = new wxMenu();
for (int i = 0; i < heightCount; ++i) {
menuBrushHeight->AppendCheckItem(miBrushHeight + i + 1, ToUnicode((i>4?"&":"") +intToStr(i - heightCount / 2)));
}
menuBrushHeight->Check(miBrushHeight + (heightCount + 1) / 2, true);
menuBar->Append(menuBrushHeight, wxT("&Height"));
//objects
menuBrushObject = new wxMenu();
menuBrushObject->AppendCheckItem(miBrushObject + 1, wxT("&0 - None (erase)"));
menuBrushObject->AppendCheckItem(miBrushObject+2, wxT("&1 - Tree (unwalkable/harvestable)"));
menuBrushObject->AppendCheckItem(miBrushObject+3, wxT("&2 - DeadTree/Cactuses/Thornbush (unwalkable)"));
menuBrushObject->AppendCheckItem(miBrushObject+4, wxT("&3 - Stone (unwalkable)"));
menuBrushObject->AppendCheckItem(miBrushObject+5, wxT("&4 - Bush/Grass/Fern (walkable)"));
menuBrushObject->AppendCheckItem(miBrushObject+6, wxT("&5 - Water Object/Reed/Papyrus (walkable)"));
menuBrushObject->AppendCheckItem(miBrushObject+7, wxT("&6 - C1 BigTree/DeadTree/OldPalm (unwalkable/not harvestable)"));
menuBrushObject->AppendCheckItem(miBrushObject+8, wxT("&7 - C2 Hanged/Impaled (unwalkable)"));
menuBrushObject->AppendCheckItem(miBrushObject+9, wxT("&8 - C3 Statues (unwalkable)"));
menuBrushObject->AppendCheckItem(miBrushObject+10, wxT("&9 - C4 Big Rock (Mountain) (unwalkable)"));
menuBrushObject->AppendCheckItem(miBrushObject+11, wxT("10 &- C5 Invisible Blocking Object (unwalkable)"));
menuBrush->Append(miBrushObject, wxT("&Object"), menuBrushObject);
//resources
menuBrushResource = new wxMenu();
menuBrushResource->AppendCheckItem(miBrushResource + 1, wxT("&0 - None"));
menuBrushResource->AppendCheckItem(miBrushResource+2, wxT("&1 - gold (unwalkable)"));
menuBrushResource->AppendCheckItem(miBrushResource+3, wxT("&2 - stone (unwalkable)"));
menuBrushResource->AppendCheckItem(miBrushResource+4, wxT("&3 - custom"));
menuBrushResource->AppendCheckItem(miBrushResource+5, wxT("&4 - custom"));
menuBrushResource->AppendCheckItem(miBrushResource+6, wxT("&5 - custom"));
menuBrush->Append(miBrushResource, wxT("&Resource"), menuBrushResource);
//players
menuBrushStartLocation = new wxMenu();
wxMenuItem *pmi1 = new wxMenuItem(menuBrushStartLocation, miBrushStartLocation + 1, wxT("&1 - Player 1"));
pmi1->SetBitmap(wxBitmap(brush_players_red));
menuBrushStartLocation->Append(pmi1);
wxMenuItem *pmi2 = new wxMenuItem(menuBrushStartLocation, miBrushStartLocation + 2, wxT("&2 - Player 2"));
pmi2->SetBitmap(wxBitmap(brush_players_blue));
menuBrushStartLocation->Append(pmi2);
wxMenuItem *pmi3 = new wxMenuItem(menuBrushStartLocation, miBrushStartLocation + 3, wxT("&3 - Player 3"));
pmi3->SetBitmap(wxBitmap(brush_players_green));
menuBrushStartLocation->Append(pmi3);
wxMenuItem *pmi4 = new wxMenuItem(menuBrushStartLocation, miBrushStartLocation + 4, wxT("&4 - Player 4"));
pmi4->SetBitmap(wxBitmap(brush_players_yellow));
menuBrushStartLocation->Append(pmi4);
wxMenuItem *pmi5 = new wxMenuItem(menuBrushStartLocation, miBrushStartLocation + 5, wxT("&5 - Player 5"));
pmi5->SetBitmap(wxBitmap(brush_players_white));
menuBrushStartLocation->Append(pmi5);
wxMenuItem *pmi6 = new wxMenuItem(menuBrushStartLocation, miBrushStartLocation + 6, wxT("&6 - Player 6"));
pmi6->SetBitmap(wxBitmap(brush_players_cyan));
menuBrushStartLocation->Append(pmi6);
wxMenuItem *pmi7 = new wxMenuItem(menuBrushStartLocation, miBrushStartLocation + 7, wxT("&7 - Player 7"));
pmi7->SetBitmap(wxBitmap(brush_players_orange));
menuBrushStartLocation->Append(pmi7);
wxMenuItem *pmi8 = new wxMenuItem(menuBrushStartLocation, miBrushStartLocation + 8, wxT("&8 - Player 8"));
pmi8->SetBitmap(wxBitmap(brush_players_pink));
menuBrushStartLocation->Append(pmi8);
menuBrush->Append(miBrushStartLocation, wxT("&Player"), menuBrushStartLocation);
menuBar->Append(menuBrush, wxT("&Brush"));
enabledGroup = ctHeight;
//radius
menuRadius = new wxMenu();
for (int i = 1; i <= radiusCount; ++i) {
menuRadius->AppendCheckItem(miRadius + i, ToUnicode("&" + intToStr(i) + "\tALT+" + intToStr(i)));
menuRadius->AppendCheckItem(miRadius + i, ToUnicode("&" + intToStr(i) + " (diameter "+intToStr(i*2-1)+ ")"+ "\tALT+" + intToStr(i)));
}
menuRadius->Check(miRadius + 1, true);
menuBar->Append(menuRadius, wxT("&Radius"));
menuBar->Append(menuRadius, wxT("R&adius"));
//players
menuBrushStartLocation = new wxMenu();
wxMenuItem *pmi1 = new wxMenuItem(menuBrushStartLocation, miBrushStartLocation + 1, wxT("Player &1 Red"));
pmi1->SetBitmap(wxBitmap(brush_players_red));
menuBrushStartLocation->Append(pmi1);
wxMenuItem *pmi2 = new wxMenuItem(menuBrushStartLocation, miBrushStartLocation + 2, wxT("Player &2 Blue"));
pmi2->SetBitmap(wxBitmap(brush_players_blue));
menuBrushStartLocation->Append(pmi2);
wxMenuItem *pmi3 = new wxMenuItem(menuBrushStartLocation, miBrushStartLocation + 3, wxT("Player &3 Green"));
pmi3->SetBitmap(wxBitmap(brush_players_green));
menuBrushStartLocation->Append(pmi3);
wxMenuItem *pmi4 = new wxMenuItem(menuBrushStartLocation, miBrushStartLocation + 4, wxT("Player &4 Yellow"));
pmi4->SetBitmap(wxBitmap(brush_players_yellow));
menuBrushStartLocation->Append(pmi4);
wxMenuItem *pmi5 = new wxMenuItem(menuBrushStartLocation, miBrushStartLocation + 5, wxT("Player &5 White"));
pmi5->SetBitmap(wxBitmap(brush_players_white));
menuBrushStartLocation->Append(pmi5);
wxMenuItem *pmi6 = new wxMenuItem(menuBrushStartLocation, miBrushStartLocation + 6, wxT("Player &6 Cyan"));
pmi6->SetBitmap(wxBitmap(brush_players_cyan));
menuBrushStartLocation->Append(pmi6);
wxMenuItem *pmi7 = new wxMenuItem(menuBrushStartLocation, miBrushStartLocation + 7, wxT("Player &7 Orange"));
pmi7->SetBitmap(wxBitmap(brush_players_orange));
menuBrushStartLocation->Append(pmi7);
wxMenuItem *pmi8 = new wxMenuItem(menuBrushStartLocation, miBrushStartLocation + 8, wxT("Player &8 Pink")); // = Light Magenta :-)
pmi8->SetBitmap(wxBitmap(brush_players_pink));
menuBrushStartLocation->Append(pmi8);
menuBar->Append(menuBrushStartLocation, wxT("&Player"));
//menuBar->Append(menuBrush, wxT("&Brush"));
SetMenuBar(menuBar);
@ -217,34 +238,34 @@ MainWindow::MainWindow()
toolbar->AddTool(miEditUndo, _("undo"), wxBitmap(edit_undo), _("Undo"));
toolbar->AddTool(miEditRedo, _("redo"), wxBitmap(edit_redo), _("Redo"));
toolbar->AddTool(miEditRandomizeHeights, _("randomizeHeights"), wxBitmap(edit_randomize_heights), _("Randomize Heights"));
toolbar->AddTool(miEditRandomize, _("randomize"), wxBitmap(edit_randomize), _("Randomize"));
// toolbar->AddTool(miEditRandomize, _("randomize"), wxBitmap(edit_randomize), _("Randomize"));
toolbar->AddTool(miEditSwitchSurfaces, _("switch"), wxBitmap(edit_switch_surfaces), _("Switch Surfaces"));
toolbar->AddSeparator();
toolbar->AddTool(miBrushSurface + 1, _("brush_grass1"), wxBitmap(brush_surface_grass1), _("Grass"));
toolbar->AddTool(miBrushSurface + 2, _("brush_grass2"), wxBitmap(brush_surface_grass2), _("Secondary Grass"));
toolbar->AddTool(miBrushSurface + 2, _("brush_grass2"), wxBitmap(brush_surface_grass2), _("Secondary grass"));
toolbar->AddTool(miBrushSurface + 3, _("brush_road"), wxBitmap(brush_surface_road), _("Road"));
toolbar->AddTool(miBrushSurface + 4, _("brush_stone"), wxBitmap(brush_surface_stone), _("Stone"));
toolbar->AddTool(miBrushSurface + 5, _("brush_custom"), wxBitmap(brush_surface_custom), _("Ground"));
toolbar->AddSeparator();
toolbar->AddTool(miBrushResource + 2, _("resource1"), wxBitmap(brush_resource_1_gold), _("gold (unwalkable)"));
toolbar->AddTool(miBrushResource + 3, _("resource2"), wxBitmap(brush_resource_2_stone), _("stone (unwalkable)"));
toolbar->AddTool(miBrushResource + 4, _("resource3"), wxBitmap(brush_resource_3), _("custom"));
toolbar->AddTool(miBrushResource + 5, _("resource4"), wxBitmap(brush_resource_4), _("custom"));
toolbar->AddTool(miBrushResource + 6, _("resource5"), wxBitmap(brush_resource_5), _("custom"));
toolbar->AddTool(miBrushResource + 4, _("resource3"), wxBitmap(brush_resource_3), _("custom3"));
toolbar->AddTool(miBrushResource + 5, _("resource4"), wxBitmap(brush_resource_4), _("custom4"));
toolbar->AddTool(miBrushResource + 6, _("resource5"), wxBitmap(brush_resource_5), _("custom5"));
toolbar->AddSeparator();
toolbar->AddTool(miBrushObject + 1, _("brush_none"), wxBitmap(brush_none), _("None (erase)"));
toolbar->AddTool(miBrushObject + 2, _("brush_tree"), wxBitmap(brush_object_tree), _("Tree (unwalkable/harvestable)"));
toolbar->AddTool(miBrushObject + 3, _("brush_dead_tree"), wxBitmap(brush_object_dead_tree), _("DeadTree/Cactuses/Thornbush (unwalkable)"));
toolbar->AddTool(miBrushObject + 4, _("brush_stone"), wxBitmap(brush_object_stone), _("Stone (unwalkable)"));
toolbar->AddTool(miBrushObject + 3, _("brush_dead_tree"), wxBitmap(brush_object_dead_tree), _("Dead tree/Cactuses/Thornbush (unwalkable)"));
toolbar->AddTool(miBrushObject + 4, _("brush_stone"), wxBitmap(brush_object_stone), _("Stone (unwalkable/not harvestable)"));
toolbar->AddTool(miBrushObject + 5, _("brush_bush"), wxBitmap(brush_object_bush), _("Bush/Grass/Fern (walkable)"));
toolbar->AddTool(miBrushObject + 6, _("brush_water"), wxBitmap(brush_object_water_object), _("Water Object/Reed/Papyrus (walkable)"));
toolbar->AddTool(miBrushObject + 7, _("brush_c1_bigtree"), wxBitmap(brush_object_c1_bigtree), _("C1 BigTree/DeadTree/OldPalm (unwalkable/not harvestable)"));
toolbar->AddTool(miBrushObject + 8, _("brush_c2_hanged"), wxBitmap(brush_object_c2_hanged), _("C2 Hanged/Impaled (unwalkable)"));
toolbar->AddTool(miBrushObject + 9, _("brush_c3_statue"), wxBitmap(brush_object_c3_statue), _("C3, Statues (unwalkable))"));
toolbar->AddTool(miBrushObject +10, _("brush_c4_bigrock"), wxBitmap(brush_object_c4_bigrock), _("Big Rock (Mountain) (unwalkable)"));
toolbar->AddTool(miBrushObject +11, _("brush_c5_blocking"), wxBitmap(brush_object_c5_blocking), _("Invisible Blocking Object (unwalkable)"));
toolbar->AddTool(miBrushObject + 6, _("brush_water"), wxBitmap(brush_object_water_object), _("Water object/Reed/Papyrus (walkable)"));
toolbar->AddTool(miBrushObject + 7, _("brush_c1_bigtree"), wxBitmap(brush_object_c1_bigtree), _("Big tree/Old palm (unwalkable/not harvestable)"));
toolbar->AddTool(miBrushObject + 8, _("brush_c2_hanged"), wxBitmap(brush_object_c2_hanged), _("Hanged/Impaled (unwalkable)"));
toolbar->AddTool(miBrushObject + 9, _("brush_c3_statue"), wxBitmap(brush_object_c3_statue), _("Statues (unwalkable)"));
toolbar->AddTool(miBrushObject +10, _("brush_c4_bigrock"), wxBitmap(brush_object_c4_bigrock), _("Mountain (unwalkable)"));
toolbar->AddTool(miBrushObject +11, _("brush_c5_blocking"), wxBitmap(brush_object_c5_blocking), _("Invisible blocking object (unwalkable)"));
toolbar->AddSeparator();
toolbar->AddTool(toolPlayer, _("brush_player"), wxBitmap(brush_players_player));
toolbar->AddTool(toolPlayer, _("brush_player"), wxBitmap(brush_players_player), _("Player start position"));
toolbar->Realize();
wxToolBar *toolbar2 = new wxToolBar(this->panel, wxID_ANY);
@ -282,12 +303,12 @@ MainWindow::MainWindow()
toolbar2->AddTool(miRadius + 8, _("radius8"), wxBitmap(radius_8));
toolbar2->AddTool(miRadius + 9, _("radius9"), wxBitmap(radius_9));
toolbar2->Realize();
wxBoxSizer *boxsizer = new wxBoxSizer(wxVERTICAL);
boxsizer->Add(toolbar, 0, wxEXPAND);
boxsizer->Add(toolbar2, 0, wxEXPAND);
boxsizer->Add(glCanvas, 1, wxEXPAND);
this->panel->SetSizer(boxsizer);
this->Layout();
@ -328,7 +349,7 @@ void MainWindow::init(string fname) {
currentFile = fname;
fileName = cutLastExt(extractFileFromDirectoryPath(fname.c_str()));
}
SetTitle(ToUnicode(winHeader + "; " + currentFile));
SetTitle(ToUnicode(currentFile + " - " + winHeader));
setDirty(false);
setExtension();
}
@ -390,6 +411,19 @@ void MainWindow::onMouseDown(wxMouseEvent &event, int x, int y) {
event.Skip();
}
// for the mousewheel
void MainWindow::onMouseWheelDown(wxMouseEvent &event) {
wxPaintEvent ev;
program->incCellSize(1);
onPaint(ev);
}
void MainWindow::onMouseWheelUp(wxMouseEvent &event) {
wxPaintEvent ev;
program->incCellSize(-1);
onPaint(ev);
}
void MainWindow::onMouseMove(wxMouseEvent &event, int x, int y) {
bool repaint = false;
int dif;
@ -415,7 +449,7 @@ void MainWindow::onMouseMove(wxMouseEvent &event, int x, int y) {
int currObject = program->getObject(x, y);
SetStatusText(wxT("Object: ") + ToUnicode(object_descs[currObject]), siCURR_OBJECT);
resourceUnderMouse = 0;
objectUnderMouse = currObject;
objectUnderMouse = currObject;
}
}
lastX = x;
@ -433,6 +467,11 @@ void MainWindow::onPaint(wxPaintEvent &event) {
sleep(1);
return;
}
wxPaintDC dc(this); // "In a paint event handler must always create a wxPaintDC object even if you do not use it. (?)
// Otherwise, under MS Windows, refreshing for this and other windows will go wrong"
// http://docs.wxwidgets.org/2.6/wx_wxpaintevent.html
lastPaintEvent.start();
if(panel) panel->Update();
@ -445,7 +484,7 @@ void MainWindow::onPaint(wxPaintEvent &event) {
void MainWindow::onMenuFileLoad(wxCommandEvent &event) {
wxFileDialog fileDialog(this);
fileDialog.SetWildcard(wxT("Glest Map (*.gbm)|*.gbm|Mega Map (*.mgm)|*.mgm"));
fileDialog.SetWildcard(wxT("Glest&Mega Map (*.gbm *.mgm)|*.gbm;*.mgm|Glest Map (*.gbm)|*.gbm|Mega Map (*.mgm)|*.mgm"));
if (fileDialog.ShowModal() == wxID_OK) {
currentFile = fileDialog.GetPath().ToAscii();
program->loadMap(currentFile);
@ -485,7 +524,7 @@ void MainWindow::onMenuFileExit(wxCommandEvent &event) {
}
void MainWindow::onMenuEditUndo(wxCommandEvent &event) {
std::cout << "Undo Pressed" << std::endl;
// std::cout << "Undo Pressed" << std::endl;
if (program->undo()) {
wxPaintEvent e;
onPaint(e);
@ -494,7 +533,7 @@ void MainWindow::onMenuEditUndo(wxCommandEvent &event) {
}
void MainWindow::onMenuEditRedo(wxCommandEvent &event) {
std::cout << "Redo Pressed" << std::endl;
// std::cout << "Redo Pressed" << std::endl;
if (program->redo()) {
wxPaintEvent e;
onPaint(e);
@ -505,11 +544,12 @@ void MainWindow::onMenuEditRedo(wxCommandEvent &event) {
void MainWindow::onMenuEditReset(wxCommandEvent &event) {
program->setUndoPoint(ctAll);
SimpleDialog simpleDialog;
simpleDialog.addValue("Altitude", "10");
simpleDialog.addValue("Surface", "1");
simpleDialog.addValue("Width", "128");
simpleDialog.addValue("Height", "128");
simpleDialog.show();
simpleDialog.addValue("Width", "128","(must be 16,32,64,128,256,512...)"); // must be an exponent of two
simpleDialog.addValue("Height", "128","(must be 16,32,64,128,256,512...)");
simpleDialog.addValue("Surface", "1","(Default surface material)");
simpleDialog.addValue("Altitude", "10","(Default surface height)");
simpleDialog.addValue("Number of players", "8");
if (!simpleDialog.show()) return;
try {
program->reset(
@ -517,7 +557,8 @@ void MainWindow::onMenuEditReset(wxCommandEvent &event) {
strToInt(simpleDialog.getValue("Height")),
strToInt(simpleDialog.getValue("Altitude")),
strToInt(simpleDialog.getValue("Surface")));
}
program->resetFactions(strToInt(simpleDialog.getValue("Number of players")));
}
catch (const exception &e) {
MsgDialog(this, ToUnicode(e.what()), wxT("Exception"), wxOK | wxICON_ERROR).ShowModal();
}
@ -527,12 +568,12 @@ void MainWindow::onMenuEditReset(wxCommandEvent &event) {
void MainWindow::onMenuEditResetPlayers(wxCommandEvent &event) {
SimpleDialog simpleDialog;
simpleDialog.addValue("Factions", intToStr(program->getMap()->getMaxFactions()));
simpleDialog.show();
simpleDialog.addValue("Number of players", intToStr(program->getMap()->getMaxFactions()));
if (!simpleDialog.show("Reset players")) return;
try {
program->resetFactions(strToInt(simpleDialog.getValue("Factions")));
}
program->resetFactions(strToInt(simpleDialog.getValue("Number of players")));
}
catch (const exception &e) {
MsgDialog(this, ToUnicode(e.what()), wxT("Exception"), wxOK | wxICON_ERROR).ShowModal();
}
@ -542,19 +583,19 @@ void MainWindow::onMenuEditResetPlayers(wxCommandEvent &event) {
void MainWindow::onMenuEditResize(wxCommandEvent &event) {
SimpleDialog simpleDialog;
simpleDialog.addValue("Altitude", "10");
simpleDialog.addValue("Surface", "1");
simpleDialog.addValue("Height", "128");
simpleDialog.addValue("Width", "128");
simpleDialog.show();
simpleDialog.addValue("Width", intToStr(program->getMap()->getW()),"(must be 16,32,64,128,256,512...)");
simpleDialog.addValue("Height", intToStr(program->getMap()->getH()),"(must be 16,32,64,128,256,512...)");
simpleDialog.addValue("Surface", "1","(surface material for new area around map)");
simpleDialog.addValue("Altitude", "10","(surface height for new area around map)");
if (!simpleDialog.show("Resze - expand around, shrink to topleft")) return;
try {
program->resize(
strToInt(simpleDialog.getValue("Height")),
strToInt(simpleDialog.getValue("Width")),
strToInt(simpleDialog.getValue("Height")),
strToInt(simpleDialog.getValue("Altitude")),
strToInt(simpleDialog.getValue("Surface")));
}
}
catch (const exception &e) {
MsgDialog(this, ToUnicode(e.what()), wxT("Exception"), wxOK | wxICON_ERROR).ShowModal();
}
@ -562,36 +603,84 @@ void MainWindow::onMenuEditResize(wxCommandEvent &event) {
}
void MainWindow::onMenuEditFlipX(wxCommandEvent &event) {
program->setUndoPoint(ctAll);
program->flipX();
setDirty();
}
void MainWindow::onMenuEditFlipY(wxCommandEvent &event) {
program->setUndoPoint(ctAll);
program->flipY();
setDirty();
}
void MainWindow::onMenuEditMirrorX(wxCommandEvent &event) { // copy left to right
program->setUndoPoint(ctAll);
program->mirrorX();
setDirty();
}
void MainWindow::onMenuEditMirrorY(wxCommandEvent &event) { // copy top to bottom
program->setUndoPoint(ctAll);
program->mirrorY();
setDirty();
}
void MainWindow::onMenuEditMirrorXY(wxCommandEvent &event) { // copy bottomleft tp topright
program->setUndoPoint(ctAll);
program->mirrorXY();
setDirty();
}
void MainWindow::onMenuEditRotatecopyX(wxCommandEvent &event) { // copy left to right, rotated
program->setUndoPoint(ctAll);
program->rotatecopyX();
setDirty();
}
void MainWindow::onMenuEditRotatecopyY(wxCommandEvent &event) { // copy top to bottom, rotated
program->setUndoPoint(ctAll);
program->rotatecopyY();
setDirty();
}
void MainWindow::onMenuEditRotatecopyXY(wxCommandEvent &event) { // copy bottomleft to topright, rotated
program->setUndoPoint(ctAll);
program->rotatecopyXY();
setDirty();
}
void MainWindow::onMenuEditRotatecopyCorner(wxCommandEvent &event) { // copy top left 1/4 to top right 1/4, rotated
program->setUndoPoint(ctAll);
program->rotatecopyCorner();
setDirty();
}
void MainWindow::onMenuEditRandomizeHeights(wxCommandEvent &event) {
program->setUndoPoint(ctAll);
program->randomizeMapHeights();
setDirty();
}
void MainWindow::onMenuEditRandomize(wxCommandEvent &event) {
program->setUndoPoint(ctAll);
program->randomizeMap();
setDirty();
}
void MainWindow::onMenuEditSwitchSurfaces(wxCommandEvent &event) {
SimpleDialog simpleDialog;
simpleDialog.addValue("Surface1", "1");
simpleDialog.addValue("Surface2", "2");
simpleDialog.show();
simpleDialog.addValue("Surface1", "1","replace this surface with...");
simpleDialog.addValue("Surface2", "2","...this and vice versa");
if (!simpleDialog.show("Switch surfaces")) return;
try {
program->setUndoPoint(ctSurface);
program->switchMapSurfaces(
strToInt(simpleDialog.getValue("Surface1")),
strToInt(simpleDialog.getValue("Surface2")));
}
}
catch (const exception &e) {
MsgDialog(this, ToUnicode(e.what()), wxT("Exception"), wxOK | wxICON_ERROR).ShowModal();
}
@ -601,54 +690,59 @@ void MainWindow::onMenuEditSwitchSurfaces(wxCommandEvent &event) {
void MainWindow::onMenuEditInfo(wxCommandEvent &event) {
SimpleDialog simpleDialog;
simpleDialog.addValue("Title", program->getMap()->getTitle());
simpleDialog.addValue("Desc", program->getMap()->getDesc());
simpleDialog.addValue("Description", program->getMap()->getDesc());
simpleDialog.addValue("Author", program->getMap()->getAuthor());
if (!simpleDialog.show("Info",true)) return;
simpleDialog.show();
if (program->setMapTitle(simpleDialog.getValue("Title"))
|| program->setMapDesc(simpleDialog.getValue("Desc"))
|| program->setMapAuthor(simpleDialog.getValue("Author"))) {
bool ischanged = false;
ischanged = program->setMapTitle(simpleDialog.getValue("Title"));
ischanged = (program->setMapDesc(simpleDialog.getValue("Description")) || ischanged);
ischanged = (program->setMapAuthor(simpleDialog.getValue("Author")) || ischanged);
if (ischanged)
if (!isDirty()) {
setDirty(true);
}
}
}
void MainWindow::onMenuEditAdvanced(wxCommandEvent &event) {
SimpleDialog simpleDialog;
simpleDialog.addValue("Height Factor", intToStr(program->getMap()->getHeightFactor()));
simpleDialog.addValue("Water Level", intToStr(program->getMap()->getWaterLevel()));
simpleDialog.show();
simpleDialog.addValue("Height Factor", intToStr(program->getMap()->getHeightFactor()),"(lower means map is more more zoomed in)");
simpleDialog.addValue("Water Level", intToStr(program->getMap()->getWaterLevel()),"(which level water is visible but still walkable)");
if (!simpleDialog.show("Advanced")) return;
try {
program->setMapAdvanced(
strToInt(simpleDialog.getValue("Height Factor")),
strToInt(simpleDialog.getValue("Water Level")));
}
}
catch (const exception &e) {
MsgDialog(this, ToUnicode(e.what()), wxT("Exception"), wxOK | wxICON_ERROR).ShowModal();
}
setDirty();
}
void MainWindow::onMenuMiscResetZoomAndPos(wxCommandEvent &event) {
void MainWindow::onMenuViewResetZoomAndPos(wxCommandEvent &event) {
program->resetOfset();
wxPaintEvent e;
onPaint(e);
}
void MainWindow::onMenuMiscAbout(wxCommandEvent &event) {
void MainWindow::onMenuViewAbout(wxCommandEvent &event) {
MsgDialog(
this,
wxT("Glest Map Editor - Copyright 2004 The Glest Team\n(with improvements by others, 2010)."),
wxT("About")).ShowModal();
}
void MainWindow::onMenuMiscHelp(wxCommandEvent &event) {
MsgDialog(
this,
wxT("Left mouse click: draw\nRight mouse drag: move\nCenter mouse drag: zoom"),
void MainWindow::onMenuViewHelp(wxCommandEvent &event) {
MsgDialog(this,
wxT("Draw with left mouse\nMove viewport with right mouse drag\nZoom with center mouse drag, or mousewheel\n\
You can change brush in the same category with key 1-9\n\
A good idea is to put some stone, gold and tree near starting position\n\
Starting position needs an open area for the tower and at starting units\n"),
wxT("Help")).ShowModal();
/* 5 away and 10x10 empty area? */
}
void MainWindow::onMenuBrushHeight(wxCommandEvent &e) {
@ -837,7 +931,7 @@ void MainWindow::uncheckRadius() {
if (e.GetKeyCode() == 'H') {
wxCommandEvent evt(wxEVT_NULL, miBrushHeight + height + heightCount / 2 + 1);
onMenuBrushHeight(evt);
} else if (e.GetKeyCode() == ' ') {
} else if (e.GetKeyCode() == ' ') {
if (resourceUnderMouse != 0) {
wxCommandEvent evt(wxEVT_NULL, miBrushResource + resourceUnderMouse + 1);
onMenuBrushResource(evt);
@ -869,11 +963,12 @@ BEGIN_EVENT_TABLE(MainWindow, wxFrame)
EVT_CLOSE(MainWindow::onClose)
// these are 'handled' by GlCanvas and funneled to these handlers
// these are 'handled' by GlCanvas and funneled to these handlers. See BEGIN_EVENT_TABLE(GlCanvas, wxGLCanvas) below.
//EVT_LEFT_DOWN(MainWindow::onMouseDown)
//EVT_MOTION(MainWindow::onMouseMove)
//EVT_KEY_DOWN(MainWindow::onKeyDown)
EVT_MENU(wxID_NEW, MainWindow::onMenuEditReset)
EVT_MENU(wxID_OPEN, MainWindow::onMenuFileLoad)
EVT_MENU(wxID_SAVE, MainWindow::onMenuFileSave)
EVT_MENU(wxID_SAVEAS, MainWindow::onMenuFileSaveAs)
@ -881,20 +976,28 @@ BEGIN_EVENT_TABLE(MainWindow, wxFrame)
EVT_MENU(miEditUndo, MainWindow::onMenuEditUndo)
EVT_MENU(miEditRedo, MainWindow::onMenuEditRedo)
EVT_MENU(miEditReset, MainWindow::onMenuEditReset)
EVT_MENU(miEditResetPlayers, MainWindow::onMenuEditResetPlayers)
EVT_MENU(miEditResize, MainWindow::onMenuEditResize)
EVT_MENU(miEditFlipX, MainWindow::onMenuEditFlipX)
EVT_MENU(miEditFlipY, MainWindow::onMenuEditFlipY)
EVT_MENU(miEditMirrorX, MainWindow::onMenuEditMirrorX)
EVT_MENU(miEditMirrorY, MainWindow::onMenuEditMirrorY)
EVT_MENU(miEditMirrorXY, MainWindow::onMenuEditMirrorXY)
EVT_MENU(miEditRotatecopyX, MainWindow::onMenuEditRotatecopyX)
EVT_MENU(miEditRotatecopyY, MainWindow::onMenuEditRotatecopyY)
EVT_MENU(miEditRotatecopyXY, MainWindow::onMenuEditRotatecopyXY)
EVT_MENU(miEditRotatecopyCorner, MainWindow::onMenuEditRotatecopyCorner)
EVT_MENU(miEditRandomizeHeights, MainWindow::onMenuEditRandomizeHeights)
EVT_MENU(miEditRandomize, MainWindow::onMenuEditRandomize)
EVT_MENU(miEditSwitchSurfaces, MainWindow::onMenuEditSwitchSurfaces)
EVT_MENU(miEditInfo, MainWindow::onMenuEditInfo)
EVT_MENU(miEditAdvanced, MainWindow::onMenuEditAdvanced)
EVT_MENU(miMiscResetZoomAndPos, MainWindow::onMenuMiscResetZoomAndPos)
EVT_MENU(miMiscAbout, MainWindow::onMenuMiscAbout)
EVT_MENU(miMiscHelp, MainWindow::onMenuMiscHelp)
EVT_MENU(miViewResetZoomAndPos, MainWindow::onMenuViewResetZoomAndPos)
EVT_MENU(miViewAbout, MainWindow::onMenuViewAbout)
EVT_MENU(miViewHelp, MainWindow::onMenuViewHelp)
EVT_MENU_RANGE(miBrushHeight + 1, miBrushHeight + heightCount, MainWindow::onMenuBrushHeight)
EVT_MENU_RANGE(miBrushGradient + 1, miBrushGradient + heightCount, MainWindow::onMenuBrushGradient)
@ -903,9 +1006,9 @@ BEGIN_EVENT_TABLE(MainWindow, wxFrame)
EVT_MENU_RANGE(miBrushResource + 1, miBrushResource + resourceCount, MainWindow::onMenuBrushResource)
EVT_MENU_RANGE(miBrushStartLocation + 1, miBrushStartLocation + startLocationCount, MainWindow::onMenuBrushStartLocation)
EVT_MENU_RANGE(miRadius, miRadius + radiusCount, MainWindow::onMenuRadius)
EVT_PAINT(MainWindow::onPaint)
EVT_TOOL(toolPlayer, MainWindow::onToolPlayer)
END_EVENT_TABLE()
@ -929,6 +1032,12 @@ void translateCoords(wxWindow *wnd, int &x, int &y) {
*/
}
// for the mousewheel
void GlCanvas::onMouseWheel(wxMouseEvent &event) {
if(event.GetWheelRotation()>0) mainWindow->onMouseWheelDown(event);
else mainWindow->onMouseWheelUp(event);
}
void GlCanvas::onMouseDown(wxMouseEvent &event) {
int x, y;
event.GetPosition(&x, &y);
@ -950,20 +1059,28 @@ void GlCanvas::onKeyDown(wxKeyEvent &event) {
mainWindow->onKeyDown(event);
}
void GlCanvas::onPaint(wxPaintEvent &event) {
// wxPaintDC dc(this); //N "In a paint event handler must always create a wxPaintDC object even if you do not use it. (?)
// mainWindow->program->renderMap(GetClientSize().x, GetClientSize().y);
// SwapBuffers();
// event.Skip();
mainWindow->onPaint(event);
}
BEGIN_EVENT_TABLE(GlCanvas, wxGLCanvas)
EVT_KEY_DOWN(GlCanvas::onKeyDown)
EVT_MOUSEWHEEL(GlCanvas::onMouseWheel)
EVT_LEFT_DOWN(GlCanvas::onMouseDown)
EVT_MOTION(GlCanvas::onMouseMove)
EVT_PAINT(GlCanvas::onPaint) // Because the drawing area needs to be repainted too.
END_EVENT_TABLE()
// ===============================================
// class SimpleDialog
// ===============================================
void SimpleDialog::addValue(const string &key, const string &value) {
values.push_back(pair<string, string>(key, value));
void SimpleDialog::addValue(const string &key, const string &value, const string &help) {
values.push_back(pair<string, string>(key, value+"|"+help)); // I guess I need map<,> instead but I don't know how to do it
}
string SimpleDialog::getValue(const string &key) {
@ -975,27 +1092,32 @@ string SimpleDialog::getValue(const string &key) {
return "";
}
void SimpleDialog::show() {
Create(NULL, -1, wxT("Edit Values"));
wxSizer *sizer = new wxFlexGridSizer(2);
bool SimpleDialog::show(const string &title, bool wide) {
Create(NULL, -1, ToUnicode(title));
wxSizer *sizer2 = new wxBoxSizer(wxVERTICAL);
wxSizer *sizer = new wxFlexGridSizer(3);
vector<wxTextCtrl*> texts;
for (Values::iterator it = values.begin(); it != values.end(); ++it) {
int helptextpos = it->second.find_first_of('|');
sizer->Add(new wxStaticText(this, -1, ToUnicode(it->first)), 0, wxALL, 5);
wxTextCtrl *text = new wxTextCtrl(this, -1, ToUnicode(it->second));
wxTextCtrl *text = new wxTextCtrl(this, -1, ToUnicode(it->second.substr(0,helptextpos)));
if(wide) text->SetMinSize( wxSize((text->GetSize().GetWidth())*4, text->GetSize().GetHeight())); // 4 time as wide as default
sizer->Add(text, 0, wxALL, 5);
texts.push_back(text);
sizer->Add(new wxStaticText(this, -1, ToUnicode(it->second.substr(helptextpos+1))), 0, wxALL, 5);
}
SetSizerAndFit(sizer);
sizer2->Add(sizer);
sizer2->Add(CreateButtonSizer(wxOK|wxCANCEL),0,wxALIGN_RIGHT); // enable Cancel button
SetSizerAndFit(sizer2);
ShowModal();
if(m_returnCode==wxID_CANCEL) return false; // don't change values if canceled
for (unsigned int i = 0; i < texts.size(); ++i) {
values[i].second = texts[i]->GetValue().ToAscii();
}
return true;
}
@ -1006,6 +1128,17 @@ void SimpleDialog::show() {
bool App::OnInit() {
string fileparam;
if(argc==2){
if(argv[1][0]=='-') { // any flag gives help and exits program.
std::cout << "Glest map editor " << mapeditorVersionString << std::endl << std::endl;
std::cout << "glest_map_editor [GBM OR MGM FILE]" << std::endl << std::endl;
std::cout << "Creates or edits glest/megaglest maps." << std::endl;
std::cout << "Draw with left mouse button (select what and how large area in menu or toolbar)" << std::endl;
std::cout << "Pan trough the map with right mouse button" << std::endl;
std::cout << "Zoom with middle mouse button or mousewheel" << std::endl;
// std::cout << " ~ more helps should be written here ~" << std::endl;
std::cout << std::endl;
exit (0);
}
fileparam = wxFNCONV(argv[1]);
}
@ -1013,7 +1146,7 @@ bool App::OnInit() {
mainWindow->Show();
mainWindow->init(fileparam);
mainWindow->Update();
#ifdef WIN32
wxPoint pos = mainWindow->GetScreenPosition();
wxSize size = mainWindow->GetSize();
@ -1028,7 +1161,7 @@ int App::MainLoop() {
try {
//throw runtime_error("test");
return wxApp::MainLoop();
}
}
catch (const exception &e) {
MsgDialog(NULL, ToUnicode(e.what()), wxT("Exception")).ShowModal();
}
@ -1044,11 +1177,11 @@ MsgDialog::MsgDialog(wxWindow *parent,
const wxString& caption,
long style,
const wxPoint& pos) {
m_sizerText = NULL;
// TODO: should we use main frame as parent by default here?
if ( !wxDialog::Create(parent, wxID_ANY, caption,
pos, wxDefaultSize,
pos, wxDefaultSize,
style) ) {
return;
}

View File

@ -54,24 +54,24 @@ enum StatusItems {
const char *object_descs[] = {
"None (Erase)",
"Tree",
"Dead Tree",
"Stone",
"Dead tree",
"Stone (non harvest)",
"Bush",
"Water Object",
"Big/Dead Tree",
"Trophy Corpse",
"Water object",
"Big tree",
"Hanged/Impaled",
"Statues",
"Big Rock",
"Invisible Blocking"
"Mountain",
"Invisible blocking"
};
const char *resource_descs[] = {
"None (Erase)", "Gold", "Stone", "Custom", "Custom", "Custom"
"None (Erase)", "Gold", "Stone", "Custom 4", "Custom 5", "Custom 6"
};
const char *surface_descs[] = {
"Grass", "Alt. Grass", "Road", "Stone", "Ground"
"Grass", "Sec. grass", "Road", "Stone", "Ground"
};
// =====================================================
@ -106,15 +106,25 @@ private:
miEditResize,
miEditFlipX,
miEditFlipY,
miEditMirrorX,
miEditMirrorY,
miEditMirrorXY,
miEditRotatecopyX,
miEditRotatecopyY,
miEditRotatecopyXY,
miEditRotatecopyCorner,
miEditMirror,
miEditRandomizeHeights,
miEditRandomize,
miEditSwitchSurfaces,
miEditInfo,
miEditAdvanced,
miMiscResetZoomAndPos,
miMiscAbout,
miMiscHelp,
miViewResetZoomAndPos,
miViewAbout,
miViewHelp,
toolPlayer,
@ -134,11 +144,12 @@ private:
int lastX, lastY;
wxPanel *panel;
wxMenuBar *menuBar;
wxMenu *menuFile;
wxMenu *menuEdit;
wxMenu *menuMisc;
wxMenu *menuEditMirror;
wxMenu *menuView;
wxMenu *menuBrush;
wxMenu *menuBrushHeight;
wxMenu *menuBrushGradient;
@ -160,7 +171,7 @@ private:
int startLocation;
int resourceUnderMouse;
int objectUnderMouse;
ChangeType enabledGroup;
string fileName;
@ -177,6 +188,8 @@ public:
void onMouseDown(wxMouseEvent &event, int x, int y);
void onMouseMove(wxMouseEvent &event, int x, int y);
void onMouseWheelDown(wxMouseEvent &event);
void onMouseWheelUp(wxMouseEvent &event);
void onPaint(wxPaintEvent &event);
void onKeyDown(wxKeyEvent &e);
@ -193,15 +206,24 @@ public:
void onMenuEditResize(wxCommandEvent &event);
void onMenuEditFlipX(wxCommandEvent &event);
void onMenuEditFlipY(wxCommandEvent &event);
void onMenuEditMirrorX(wxCommandEvent &event); // copy left to right
void onMenuEditMirrorY(wxCommandEvent &event); // copy top to bottom
void onMenuEditMirrorXY(wxCommandEvent &event); // copy bottomleft to topright
void onMenuEditRotatecopyX(wxCommandEvent &event); // copy left to right, rotated
void onMenuEditRotatecopyY(wxCommandEvent &event); // copy top to bottom, rotated
void onMenuEditRotatecopyXY(wxCommandEvent &event); // copy bottomleft to topright, rotated
void onMenuEditRotatecopyCorner(wxCommandEvent &event); // copy top left 1/4 to top right 1/4, rotated
void onMenuEditRandomizeHeights(wxCommandEvent &event);
void onMenuEditRandomize(wxCommandEvent &event);
void onMenuEditSwitchSurfaces(wxCommandEvent &event);
void onMenuEditInfo(wxCommandEvent &event);
void onMenuEditAdvanced(wxCommandEvent &event);
void onMenuMiscResetZoomAndPos(wxCommandEvent &event);
void onMenuMiscAbout(wxCommandEvent &event);
void onMenuMiscHelp(wxCommandEvent &event);
void onMenuViewResetZoomAndPos(wxCommandEvent &event);
void onMenuViewAbout(wxCommandEvent &event);
void onMenuViewHelp(wxCommandEvent &event);
void onMenuBrushHeight(wxCommandEvent &event);
void onMenuBrushGradient(wxCommandEvent &event);
@ -210,7 +232,7 @@ public:
void onMenuBrushResource(wxCommandEvent &event);
void onMenuBrushStartLocation(wxCommandEvent &event);
void onMenuRadius(wxCommandEvent &event);
void onToolPlayer(wxCommandEvent &event);
void change(int x, int y);
@ -237,8 +259,9 @@ public:
void onMouseDown(wxMouseEvent &event);
void onMouseMove(wxMouseEvent &event);
void onMouseWheel(wxMouseEvent &event);
void onKeyDown(wxKeyEvent &event);
void onPaint(wxPaintEvent &event);
private:
MainWindow *mainWindow;
};
@ -255,10 +278,10 @@ private:
Values values;
public:
void addValue(const string &key, const string &value);
void addValue(const string &key, const string &value, const string &help="");
string getValue(const string &key);
void show();
bool show(const string &title="Edit values", bool wide=false);
};
// =====================================================

View File

@ -9,6 +9,7 @@
// License, or (at your option) any later version
// ==============================================================
// This file is not used anoymore
#include "map.h"
@ -192,7 +193,7 @@ void Map::pirateChangeHeight(int x, int y, int height, int radius) {
normI[1] = 2;
} else if (normIf < 0) {
normI[1] = 0;
} else /*(normIf == 0)*/ {
} else { // (normIf == 0)
normI[1] = 1;
}
} else {
@ -217,7 +218,7 @@ void Map::pirateChangeHeight(int x, int y, int height, int radius) {
normJ[1] = 2;
} else if (normJf < 0) {
normJ[1] = 0;
} else /*(normJf == 0)*/ {
} else { // (normJf == 0)
normJ[1] = 1;
}
} else {
@ -316,6 +317,45 @@ void Map::flipY() {
delete [] oldCells;
}
void Map::mirrorX() { // copy left to right
for (int i = 0; i < w/2; i++) {
for (int j = 0; j < h; j++) {
cells[w-i-1][j].height = cells[i][j].height;
cells[w-i-1][j].object = cells[i][j].object;
cells[w-i-1][j].resource = cells[i][j].resource;
cells[w-i-1][j].surface = cells[i][j].surface;
}
}
}
void Map::mirrorY() { // copy top to bottom
for (int i = 0; i < w; i++) {
for (int j = 0; j < h/2; j++) {
cells[i][h-j-1].height = cells[i][j].height;
cells[i][h-j-1].object = cells[i][j].object;
cells[i][h-j-1].resource = cells[i][j].resource;
cells[i][h-j-1].surface = cells[i][j].surface;
}
}
}
void Map::mirrorXY() { // copy leftbottom to topright
for (int i = 0; i < w-1; i++) {
for (int j = i+1; j < h; j++) {
cells[i][j].height = cells[j][i].height;
cells[i][j].object = cells[j][i].object;
cells[i][j].resource = cells[j][i].resource;
cells[i][j].surface = cells[j][i].surface;
}
}
}
/*
void Map::rotatecopyX();
void Map::rotatecopyY();
void Map::rotatecopyXY();
void Map::rotatecopyCorner();
*/
void Map::changeSurface(int x, int y, int surface, int radius) {
int i, j;
int dist;
@ -506,6 +546,7 @@ void Map::resetFactions(int maxPlayers) {
throw runtime_error("Max Players must be in the range 1-8");
}
// perhaps we should NOT remove current starting posititons, since the user just want to change number of players....
if (startLocations != NULL) {
delete [] startLocations;
startLocations = NULL;
@ -762,3 +803,5 @@ void Map::applyNewHeight(float newHeight, int x, int y, int strenght) {
}
}// end namespace

View File

@ -9,6 +9,8 @@
// License, or (at your option) any later version
// ==============================================================
// This file is not used anoymore
#ifndef _MAPEDITOR_MAP_H_
#define _MAPEDITOR_MAP_H_
@ -112,6 +114,13 @@ public:
void flipX();
void flipY();
void mirrorX();
void mirrorY();
void mirrorXY();
void rotatecopyX();
void rotatecopyY();
void rotatecopyXY();
void rotatecopyCorner();
void reset(int w, int h, float alt, int surf);
void resize(int w, int h, float alt, int surf);
void resetFactions(int maxFactions);

View File

@ -14,6 +14,7 @@
#include "util.h"
#include <iostream>
using namespace Shared::Util;
namespace MapEditor {
@ -24,7 +25,7 @@ namespace MapEditor {
int UndoPoint::w = 0;
int UndoPoint::h = 0;
UndoPoint::UndoPoint()
UndoPoint::UndoPoint()
: change(ctNone)
, surface(0)
, object(0)
@ -252,6 +253,124 @@ void Program::flipY() {
map->flipY();
}
void Program::mirrorX() { // copy left to right
int w=map->getW();
int h=map->getH();
for (int i = 0; i < w/2; i++) {
for (int j = 0; j < h; j++) {
map->copyXY(w-i-1,j , i,j);
}
}
}
void Program::mirrorY() { // copy top to bottom
int w=map->getW();
int h=map->getH();
for (int i = 0; i < w; i++) {
for (int j = 0; j < h/2; j++) {
map->copyXY(i,h-j-1 , i,j);
}
}
}
void Program::mirrorXY() { // copy leftbottom to topright, can handle non-sqaure maps
int w=map->getW();
int h=map->getH();
if (h==w) {
for (int i = 0; i < w-1; i++) {
for (int j = i+1; j < h; j++) {
map->copyXY(j,i , i,j);
}
}
}
// Non-sqaure maps:
else if (h < w) { // copy horizontal strips
int s=w/h; // 2 if twice as wide as heigh
for (int i = 0; i < w/s-1; i++) {
for (int j = i+1; j < h; j++) {
for (int p = 0; p < s; p++) map->copyXY(j*s+p,i , i*s+p,j);
}
}
}
else { // copy vertical strips
int s=h/w; // 2 if twice as heigh as wide
for (int i = 0; i < w-1; i++) {
for (int j = i+1; j < h/s; j++) {
for (int p = 0; p < s; p++) map->copyXY(j,i*s+p , i,j*s+p);
}
}
}
}
void Program::rotatecopyX() {
int w=map->getW();
int h=map->getH();
for (int i = 0; i < w/2; i++) {
for (int j = 0; j < h; j++) {
map->copyXY(w-i-1,h-j-1 , i,j);
}
}
}
void Program::rotatecopyY() {
int w=map->getW();
int h=map->getH();
for (int i = 0; i < w; i++) {
for (int j = 0; j < h/2; j++) {
map->copyXY(w-i-1,h-j-1 , i,j);
}
}
}
void Program::rotatecopyXY() {
int w=map->getW();
int h=map->getH();
int sw=w/h; if(sw<1) sw=1; // x-squares per y
int sh=h/w; if(sh<1) sh=1; // y-squares per x
if (sh==1)
for (int j = 0; j < h-1; j++) { // row by row!
for (int i = j*sw; i < w; i++) {
map->copyXY(i,j , w-i-1,h-j-1);
}
}
else
for (int i = 0; i <w; i++) { // column for colum!
for (int j = h-1-i*sh; j >= 0; j--) {
map->copyXY(w-i-1,j , i,h-j-1);
}
}
}
void Program::rotatecopyCorner() { // rotate top left 1/4 to top right 1/4
int w=map->getW();
int h=map->getH();
if (h==w) {
for (int i = 0; i < w/2; i++) {
for (int j = 0; j < h/2; j++) {
map->copyXY(w-j-1,i , i,j);
}
}
}
// Non-sqaure maps:
else if (h < w) { // copy horizontal strips
int s=w/h; // 2 if twice as wide as heigh
for (int i = 0; i < w/s/2; i++) {
for (int j = 0; j < h/2; j++) {
for (int p = 0; p < s; p++) map->copyXY(w-j*s-1-p,i , i*s+p,j);
}
}
}
else { // copy vertical strips
int s=h/w; // 2 if twice as heigh as wide
for (int i = 0; i < w/2; i++) {
for (int j = 0; j < h/s/2; j++) {
for (int p = 0; p < s; p++) map->copyXY(w-j-1,i*s+p , i,j*s+p);
}
}
}
}
void Program::randomizeMapHeights() {
map->randomizeHeights();
}

View File

@ -125,6 +125,15 @@ public:
void setRefAlt(int x, int y);
void flipX();
void flipY();
void mirrorX();
void mirrorY();
void mirrorXY();
void rotatecopyX();
void rotatecopyY();
void rotatecopyXY();
void rotatecopyCorner();
void randomizeMapHeights();
void randomizeMap();
void switchMapSurfaces(int surf1, int surf2);

View File

@ -150,6 +150,7 @@ public:
void flipX();
void flipY();
void copyXY(int x, int y, int sx, int sy); // destination x,y = source sx,sy
void reset(int w, int h, float alt, MapSurfaceType surf);
void resize(int w, int h, float alt, MapSurfaceType surf);
void resetFactions(int maxFactions);

View File

@ -344,6 +344,14 @@ void MapPreview::flipY() {
//delete [] oldCells;
}
// Copy a cell in the map from one cell to another, used by MirrorXY etc
void MapPreview::copyXY(int x, int y, int sx, int sy) {
cells[x][y].height = cells[sx][sy].height;
cells[x][y].object = cells[sx][sy].object;
cells[x][y].resource = cells[sx][sy].resource;
cells[x][y].surface = cells[sx][sy].surface;
}
void MapPreview::changeSurface(int x, int y, MapSurfaceType surface, int radius) {
int i, j;
int dist;