MegaGlest/source/glest_game/ai
Mark Vejvoda c0f3658faa - bugfix for network scenarios to NOT close unconnected network slots before loading, they will turn into AI players (this is required because the scenario code may require those factions)
- added ability to morph and indicate the morph command should ignore resource costs, add this to the command type:
<ignore-resource-requirements value="true" />
2012-03-27 03:23:03 +00:00
..
ai_interface.cpp - bugfix for network scenarios to NOT close unconnected network slots before loading, they will turn into AI players (this is required because the scenario code may require those factions) 2012-03-27 03:23:03 +00:00
ai_interface.h - bugfix for network scenarios to NOT close unconnected network slots before loading, they will turn into AI players (this is required because the scenario code may require those factions) 2012-03-27 03:23:03 +00:00
ai_rule.cpp - bugfix for network scenarios to NOT close unconnected network slots before loading, they will turn into AI players (this is required because the scenario code may require those factions) 2012-03-27 03:23:03 +00:00
ai_rule.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
ai.cpp - allow logging of AI behavior to logfiles using: AiLog=10 2012-03-17 19:22:03 +00:00
ai.h - allow logging of AI behavior to logfiles using: AiLog=10 2012-03-17 19:22:03 +00:00
annotated_map.cpp - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
annotated_map.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
cartographer.cpp - phase 3 of cppcheck verbose fixes 2011-09-01 18:08:56 +00:00
cartographer.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
cluster_map.cpp - phase 3 of cppcheck verbose fixes 2011-09-01 18:08:56 +00:00
cluster_map.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
influence_map.h - phase 3 of cppcheck verbose fixes 2011-09-01 18:08:56 +00:00
node_pool.cpp - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
node_pool.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
path_finder.cpp - a ton more load game state now working (including commands) 2012-03-13 15:21:25 +00:00
path_finder.h - a ton more load game state now working (including commands) 2012-03-13 15:21:25 +00:00
route_planner.cpp - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
route_planner.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
search_engine.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00