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MegaGlest
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7c47a51718
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
7c47a51718
- fixed font spacing in chat text
2010-11-04 06:27:25 +00:00
..
ai
- performance fix in both pathfinder and debug output when pressing the debug key
2010-11-02 19:52:20 +00:00
facilities
- Incremented version to next major release # so new work can begin.
2010-10-17 06:34:42 +00:00
game
- added some initial work to support FBO (frame buffer objects)
2010-11-01 16:44:05 +00:00
global
- cleanup of texture compression. We output stats for textures that we attempt to compress and what percent they were compressed (before and after byte sizes)
2010-10-28 06:59:43 +00:00
graphics
- fixed font spacing in chat text
2010-11-04 06:27:25 +00:00
gui
- bugfix for cancel icon displaying when unit has only the 'stop' command active
2010-10-28 18:31:12 +00:00
main
- fixed problem where custom menu was setting broadcast to master server when loading last game from commandline even though publish was not enabled.
2010-10-30 04:24:26 +00:00
menu
- menu lobbies uses real player color
2010-11-02 20:19:56 +00:00
network
- added a guard for proper slot index usage in network code
2010-10-25 20:56:57 +00:00
sound
- attempt to cfix mysterious exit crash
2010-09-09 00:05:12 +00:00
type_instances
- added some initial work to support FBO (frame buffer objects)
2010-11-01 16:44:05 +00:00
types
- numerous bugfixes to building an d repairing units.
2010-10-30 08:54:00 +00:00
world
- bigfix for last checkin
2010-11-03 21:53:49 +00:00
CMakeLists.txt
- applied Mac osX patch
#4
from GeoVah (thank you)
2010-09-24 15:26:16 +00:00