MegaGlest/source/glest_game/graphics
SoftCoder 8e439a2325 - got sdl2 branch compiling and game loads 2015-09-28 23:28:11 -07:00
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particle_type.cpp bugfix: new attributes must not exist in older savegames 2014-11-29 19:25:33 +01:00
particle_type.h - unit particles now support minHp / mapHp tags 2014-11-18 21:38:46 -08:00
renderer.cpp - got sdl2 branch compiling and game loads 2015-09-28 23:28:11 -07:00
renderer.h In GUI only render one resource set in team mode 2015-01-10 04:03:58 +01:00
unit_particle_type.cpp - unit particles now support minHp / mapHp tags 2014-11-18 21:38:46 -08:00
unit_particle_type.h unit particles can be bound to first vertice of meshes ( <meshName value="part1.001" /> ) 2014-01-04 18:40:00 +01:00