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//#define SL_LEAK_DUMP - got better / more accurate stack dumps when we detect errors in game. - Both of these need to be worked on in windows next, win32 may not compile for now until i fix it on that platform. - BE VERY CAREFUL when working in leak_dumper.* it may cause GCC and your system to crash if you don't know what you are doing! |
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.. | ||
utf8 | ||
checksum.h | ||
conversion.h | ||
factory.h | ||
heap.h | ||
leak_dumper.h | ||
line.h | ||
profiler.h | ||
properties.h | ||
randomgen.h | ||
string_utils.h | ||
utf8.h | ||
util.h |