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MegaGlest
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944f6f0eee
MegaGlest
/
source
/
glest_game
History
Titus Tscharntke
944f6f0eee
resource multiplier is not shown on client side for humans ...
2011-01-03 02:35:09 +00:00
..
ai
- added a backtrace for gcc compiled binary when we get a runtime error.
2011-01-02 00:39:13 +00:00
facilities
scrollbars and other things ....; scrollbars always visible at the moment ; had some trouble with threads hopefully fixed now.
2010-12-31 17:16:49 +00:00
game
- removed a bad out of synch check as it was wrong
2011-01-02 01:48:56 +00:00
global
new default settings for ultra/easy/mega ; dansk.lng up to date ; code cleanup
2011-01-02 12:18:14 +00:00
graphics
- overhaul of thread processing, especially in the menus, things now freeze much less and should be more reliable
2011-01-02 06:46:48 +00:00
gui
No red 3d arrow pointer is painted when commanding via minimap
2010-12-20 03:12:00 +00:00
main
- bugfixes for mingw compilers
2011-01-02 10:29:13 +00:00
menu
resource multiplier is not shown on client side for humans ...
2011-01-03 02:35:09 +00:00
network
- bugfix for socket issue mentioned today in the forums by PT
2011-01-03 02:16:00 +00:00
sound
- overhaul of thread processing, especially in the menus, things now freeze much less and should be more reliable
2011-01-02 06:46:48 +00:00
type_instances
- added a backtrace for gcc compiled binary when we get a runtime error.
2011-01-02 00:39:13 +00:00
types
dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking );
2010-12-23 10:44:11 +00:00
world
new default settings for ultra/easy/mega ; dansk.lng up to date ; code cleanup
2011-01-02 12:18:14 +00:00
CMakeLists.txt
- updated mingw cmake files to work with new libcurl version (requires new ming deps download)
2011-01-01 11:39:04 +00:00