.. |
main_menu.cpp
|
- added map preview on custom game menu
|
2010-09-12 05:05:08 +00:00 |
main_menu.h
|
- added map preview on custom game menu
|
2010-09-12 05:05:08 +00:00 |
menu_background.h
|
- added leak_dumper header all over the place (not yet functional in linux)
|
2010-09-07 05:25:40 +00:00 |
menu_state_about.cpp
|
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
|
2010-09-09 21:07:39 +00:00 |
menu_state_about.h
|
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
|
2010-09-09 21:07:39 +00:00 |
menu_state_connected_game.cpp
|
- bugfix (again) for playername index bug
|
2010-10-08 22:53:18 +00:00 |
menu_state_connected_game.h
|
switch for map preview in ingame options
|
2010-09-26 21:34:00 +00:00 |
menu_state_custom_game.cpp
|
external server port is now in options menu ( and stored in glest.ini/glestuser.ini by this )
|
2010-10-11 00:53:25 +00:00 |
menu_state_custom_game.h
|
forgot to remove label and listbox from header.
|
2010-10-11 00:59:45 +00:00 |
menu_state_graphic_info.cpp
|
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
|
2010-09-09 21:07:39 +00:00 |
menu_state_graphic_info.h
|
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
|
2010-09-09 21:07:39 +00:00 |
menu_state_join_game.cpp
|
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
|
2010-09-09 21:07:39 +00:00 |
menu_state_join_game.h
|
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
|
2010-09-09 21:07:39 +00:00 |
menu_state_masterserver.cpp
|
Similar to announcements a version info is implemented now. We can put there an info string which will tell the user that his version is outdated and he should update or whatever.
|
2010-10-13 19:16:04 +00:00 |
menu_state_masterserver.h
|
Similar to announcements a version info is implemented now. We can put there an info string which will tell the user that his version is outdated and he should update or whatever.
|
2010-10-13 19:16:04 +00:00 |
menu_state_new_game.cpp
|
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
|
2010-09-09 21:07:39 +00:00 |
menu_state_new_game.h
|
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
|
2010-09-09 21:07:39 +00:00 |
menu_state_options.cpp
|
external server port is now in options menu ( and stored in glest.ini/glestuser.ini by this )
|
2010-10-11 00:53:25 +00:00 |
menu_state_options.h
|
external server port is now in options menu ( and stored in glest.ini/glestuser.ini by this )
|
2010-10-11 00:53:25 +00:00 |
menu_state_root.cpp
|
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
|
2010-09-09 21:07:39 +00:00 |
menu_state_root.h
|
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
|
2010-09-09 21:07:39 +00:00 |
menu_state_scenario.cpp
|
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
|
2010-09-09 21:07:39 +00:00 |
menu_state_scenario.h
|
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
|
2010-09-09 21:07:39 +00:00 |